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2010 THE SYSTEM

2010 THE SYSTEM. RUN GAME. THE MIDDLE TENNESSEE “STRETCH”. STRETCH RT vs. 4-2 (into 3 tech). 2 0. 2 0. 1 5. 1 5. 1 0. 1 0. W. M. 5. 5. E. T. T. E. F. Q. STRETCH LT vs. 4-2 (into 3 tech). 2 0. 2 0. 1 5. 1 5. 1 0. 1 0. M. W. 5. 5. E. T. T. E. F. Q.

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2010 THE SYSTEM

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  1. 2010 THE SYSTEM RUN GAME

  2. THE MIDDLE TENNESSEE“STRETCH”

  3. STRETCH RT vs. 4-2 (into 3 tech) 2 0 2 0 1 5 1 5 1 0 1 0 W M 5 5 E T T E F Q

  4. STRETCH LT vs. 4-2 (into 3 tech) 2 0 2 0 1 5 1 5 1 0 1 0 M W 5 5 E T T E F Q

  5. STRETCH RT vs. 4-2 2 0 2 0 1 5 1 5 F 1 0 1 0 $ S W M C C 5 5 E T T E X H Y Z F Q ***BST: If there is a 1 Tech and BSLB alignment will not allow BST to Reach him, then BST can make call to pull around BSG In order to Reach BSLB

  6. STRETCH LT vs. 4-2 2 0 2 0 1 5 1 5 F 1 0 1 0 $ S M W C C 5 5 E T T E X H Z Y F Q ***BST: If there is a 1 Tech and BSLB alignment will not allow BST to Reach him, then BST can make call to pull around BSG In order to Reach BSLB

  7. STRETCH RT vs. 4-2 (away from 3 tech) 2 0 2 0 1 5 1 5 1 0 1 0 W M 5 5 E T T E F PSG: 1st Step = Bucket. 2nd Step “To and Thru” 1 Tech. 3 Step = Shuffle for width and Climb. Execute Reach on PSLB. Q

  8. STRETCH LT vs. 4-2 (away from 3 tech) 2 0 2 0 1 5 1 5 1 0 1 0 M W 5 5 E T T E F PSG: 1st Step = Bucket. 2nd Step “To and Thru” 1 Tech. 3 Step = Shuffle for width and Climb. Execute Reach on PSLB. Q

  9. ACE STRETCH RT vs. 4-1 2 0 2 0 1 5 1 5 F $ 1 0 1 0 W M S C C 5 5 Hook/Sift E T T E X H Y Z F Q BST: Hook/Sift: If No LB to Zone to, look to Hook BSDE if pinch, If not, Sift any trash off BS of play

  10. ACE STRETCH LT vs. 4-1 2 0 2 0 1 5 1 5 F $ 1 0 1 0 W M S C C 5 5 Hook/Sift E T T E X H Y Z F Q BST: Hook/Sift: If No LB to Zone to, look to Hook BSDE if pinch, If not, Sift any trash off BS of play

  11. STRETCH RTvs. Under (shade, 5) 2 0 2 0 1 5 1 5 1 0 1 0 W M 5 5 E E T N F Q

  12. STRETCH LTvs. Under (shade, 5) 2 0 2 0 1 5 1 5 1 0 1 0 M W 5 5 E N T E F Q

  13. STRETCH RT vs. 3-2 2 0 2 0 1 5 1 5 1 0 1 0 H M S W 5 5 E N E F Q Possible “Fan” Call between PST and PSG if Sam LB walks up in 5 by 5 area outside of OT. Everyone else= Full Zone

  14. STRETCH LT vs. 3-2 2 0 2 0 1 5 1 5 1 0 1 0 S M H W 5 5 E N E F Q Possible “Fan” Call between PST and PSG if Sam LB walks up in 5 by 5 area outside of OT. Everyone else= Full Zone

  15. STRETCH RT vs. 3-3 2 0 2 0 1 5 1 5 1 0 1 0 W M S 5 5 E N E F Q

  16. STRETCH LT vs. 3-3 2 0 2 0 1 5 1 5 1 0 1 0 W M S 5 5 E N E F Q

  17. STRETCH

  18. STRETCH RT X vs. 4-2 2 0 2 0 1 5 1 5 1 0 1 0 W M 5 5 E T T E X Z H Y F Q

  19. STRETCH RT H vs. 4-2 2 0 2 0 1 5 1 5 1 0 1 0 W M 5 5 E T T E X Z H Y F Q

  20. STRETCH LT Y vs. 4-2 2 0 2 0 1 5 1 5 1 0 1 0 M W 5 5 E T T E X Z H Y F Q

  21. STRETCH LT Z vs. 4-2 2 0 2 0 1 5 1 5 1 0 1 0 M W 5 5 E T T E X Z H Y F Q

  22. STRETCH (X,H,Y,Z) (screens off run)

  23. STRETCH Q RT BOSS vs. 4-2 2 0 2 0 1 5 1 5 1 0 1 0 W M 5 5 E T T E F Q

  24. STRETCH Q LT BOSS vs. 4-2 2 0 2 0 1 5 1 5 1 0 1 0 M W 5 5 E T T E F Q

  25. STRETCH Q BOSS

  26. FLAME GIVE STRETCH RT vs. 4-2 O-Line blocks Stretch to call side. RB executes flame or fire fake away from called Stretch. RB is full speed, expects to be handed to ball, and looks to get wide and circle the field. QB reads backside end. If end widens QB keeps the ball. If the DE squats, QB hands the ball to the RB. 2 0 2 0 1 5 1 5 1 0 1 0 W M 5 5 E T T E F Q

  27. FIRE GIVE STRETCH LT vs. 4-2 O-Line blocks Stretch to call side. RB executes flame or fire fake away from called Stretch. RB is full speed, expects to be handed to ball, and looks to get wide and circle the field. QB reads backside end. If end widens QB keeps the ball. If the DE squats, QB hands the ball to the RB. 2 0 2 0 1 5 1 5 1 0 1 0 M W 5 5 E T T E F Q

  28. FLAME/FIRE GIVE STRETCH

  29. THE MIDDLE TENNESSEE“POWER”

  30. TRIPS RT POWER RT vs. 4-2 2 0 2 0 1 5 1 5 1 0 1 0 W M 5 5 E T T E Y F Q

  31. TRIPS LT POWER LT vs. 4-2 2 0 2 0 1 5 1 5 1 0 1 0 M W 5 5 E T T E Y Q F

  32. TRIPS RT POWER RTvs. Under (shade, 5) 2 0 2 0 1 5 1 5 1 0 1 0 W M S 5 5 E T N E Y H F Q “Down” Call from Center Alerts PS OL to Block Down

  33. TRIPS LT POWER LTvs. Under (shade, 5) 2 0 2 0 1 5 1 5 1 0 1 0 S M W 5 5 E N T E H Y Q F “Down” Call from Center Alerts PS OL to Block Down

  34. TRIPS RT POWER RT vs. 3-2 2 0 2 0 1 5 1 5 1 0 1 0 H M S 5 5 E N E Y H Center makes “Down” Call in 3-2 Front. Footwork changes slightly Center Takes Near Foot Work to Jam Nose. Then Releases Flat B.S. to Secure the B Gap. “Down” in 3 Down Front is the same for the PSG and PST F Q

  35. TRIPS LT POWER LT vs. 3-2 2 0 2 0 1 5 1 5 1 0 1 0 M H S 5 5 E N E H Y Center makes “Down” Call in 3-2 Front. Footwork changes slightly Center Takes Near Foot Work to Jam Nose. Then Releases Flat B.S. to Secure the B Gap. “Down” in 3 Down Front is the same for the PSG and PST Q F

  36. TRIPS RT POWER RTvs. 3-3 2 0 2 0 1 5 1 5 1 0 1 0 W M S 5 5 E N E Y Center makes “Down” Call in 3-2 Front. Footwork changes slightly Center Takes Near Foot Work to Jam Nose. Then Releases Flat B.S. to Secure the B Gap. “Down” in 3 Down Front is the same for the PSG and PST F Q

  37. TRIPS LT POWER LTvs. 3-3 2 0 2 0 1 5 1 5 1 0 1 0 S M W 5 5 E N E Y Center makes “Down” Call in 3-2 Front. Footwork changes slightly Center Takes Near Foot Work to Jam Nose. Then Releases Flat B.S. to Secure the B Gap. “Down” in 3 Down Front is the same for the PSG and PST Q F

  38. TRIPS RT/LT POWER

  39. POWER RT FROG vs. 4-2 2 0 2 0 1 5 1 5 1 0 1 0 W M 5 5 E T T E F Q

  40. POWER LT FROG vs. 4-2 2 0 2 0 1 5 1 5 1 0 1 0 M W 5 5 E T T E F Q

  41. POWER FROG

  42. POWER Q RT G vs. 4-2 2 0 2 0 1 5 1 5 1 0 1 0 W M 5 5 E T T E F Q

  43. POWER Q LT G vs. 4-2 2 0 2 0 1 5 1 5 1 0 1 0 M W 5 5 E T T E F Q

  44. POWER Q G

  45. FIRE GIVE POWER RT vs. 4-2 2 0 2 0 1 5 1 5 1 0 1 0 W M 5 5 E T T E Y F Q

  46. FLAME GIVE POWER LT vs. 4-2 2 0 2 0 1 5 1 5 1 0 1 0 M W 5 5 E T T E Y F Q

  47. FLAME/FIRE GIVE POWER

  48. THE MIDDLE TENNESSEE“TRUCK”

  49. TRUCK RT vs. 4-2 (away from 3 tech) It is always preferred to run the Truck play away from the 3 Technique 2 0 2 0 1 5 1 5 1 0 1 0 M W 5 5 “Hook” E T T E Set the DE F Q

  50. TRUCK LT vs. 4-2 (away from 3 tech) It is always preferred to run the Truck play away from the 3 Technique 2 0 2 0 1 5 1 5 1 0 1 0 W M 5 5 “Hook” E T T E Set the DE Q F

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