Advanced Assembly Techniques: Patterns, Sketches, Interference & Animation
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Explore advanced assembly methods like creating parts within assemblies, component patterns, layout sketches, and detecting collisions. Learn how to animate your assembly for smoother transitions and detailed evaluations.
Advanced Assembly Techniques: Patterns, Sketches, Interference & Animation
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Presentation Transcript
Topics • Creating a part from within an assembly • Component patterns • Layout sketches • Check interference • Collision detection • Animation
How to create a new part from within the assembly • Insert Component >> New Part
Edit the new part • Right click the part in the feature tree • Choose edit part • The standard part toolbars will appear • Allows you to design ‘around’ other parts • Can make a part just the way you normally would • Can reference features from other parts
Component Patterns • Can make patterns of parts just like patterns of features
Types of patterns • Linear/Circular patterns • Just like for features • Mirror Components • Just like for features, need a mirror plane • Feature-driven component patterns • It makes a pattern of your part based on patterns on other parts
Layout Sketches • Basically – An assembly with just sketches • Make a sketch • Turn it into a ‘Block’ (just like parts) • Add relations between the block. • Watch them work
Interference Detection • Evaluate >> Interference Detection
Collision Detection • Move Components Tool • Select ‘collision detection’ • Just move your component and check for collisions
Animation • Animations are basically different configs of the assembly, but the animation tool gives smooth transitions • Click on the motion study tab on the bottom of the screen
Animation • Put your assembly in a specific state, to use as the starting point. • Then move the slider to a specific time, and reconfigure the part • And repeat
HomeworkProblem 10.1 • Build the entire assembly