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Chapter 10 Creating Assemblies

Chapter 10 Creating Assemblies. Topics. Creating a part from within an assembly Component patterns Layout sketches Check interference Collision detection Animation. How to create a new part from within the assembly. Insert Component >> New Part. Edit the new part.

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Chapter 10 Creating Assemblies

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  1. Chapter 10Creating Assemblies

  2. Topics • Creating a part from within an assembly • Component patterns • Layout sketches • Check interference • Collision detection • Animation

  3. How to create a new part from within the assembly • Insert Component >> New Part

  4. Edit the new part • Right click the part in the feature tree • Choose edit part • The standard part toolbars will appear • Allows you to design ‘around’ other parts • Can make a part just the way you normally would • Can reference features from other parts

  5. Component Patterns • Can make patterns of parts just like patterns of features

  6. Types of patterns • Linear/Circular patterns • Just like for features • Mirror Components • Just like for features, need a mirror plane • Feature-driven component patterns • It makes a pattern of your part based on patterns on other parts

  7. Layout Sketches • Basically – An assembly with just sketches • Make a sketch • Turn it into a ‘Block’ (just like parts) • Add relations between the block. • Watch them work

  8. Interference Detection • Evaluate >> Interference Detection

  9. Collision Detection • Move Components Tool • Select ‘collision detection’ • Just move your component and check for collisions

  10. Animation • Animations are basically different configs of the assembly, but the animation tool gives smooth transitions • Click on the motion study tab on the bottom of the screen

  11. Animation • Put your assembly in a specific state, to use as the starting point. • Then move the slider to a specific time, and reconfigure the part • And repeat

  12. HomeworkProblem 10.1 • Build the entire assembly

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