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Beyond the BS *

Beyond the BS *. Terrance E. Boult El Pomar Professor of Innovation and Security Department of Computer Science University of Colorado at Colorado Springs. *Bachelor of Science. What is Innovation?.

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Beyond the BS *

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  1. Beyond the BS* Terrance E. Boult El Pomar Professor of Innovation and Security Department of Computer Science University of Colorado at Colorado Springs *Bachelor of Science

  2. What is Innovation? Creativity is thinking up new things. Innovation is doing new things. - Theodore Levitt Harvard Business School Research is the transformation of money into knowledge — Innovation is the transformation of knowledge into money! Ray Mears, 3M,"Protect and Survive" Design Council Business Network Surgery, 2001 Innovation is transforming ideas into impact – T. Boult Innovation is broadly defined as people and organizations creating value by perpetually adapting and developing new processes, ideas, and products. Berkley School of Business And I have grudgingly come to realize that invention is often the easy part of innovation. The hard part is usually the implementation. J. S. Brown Chief Scientist Xerox, director Xerox PARC

  3. Innovation at UCCS • Did you know that last year… • UCCS produced 1.77 invention disclosures (IDs) per million of research funding. CU Denver (including Health Sciences) produced 0.34 per million. CU Boulder produced 0.39 per million. • UCCS produced 1.5 times as many IDs per faculty as CU Boulder, and 1.75 times CUD. • Over past 8 years UCCS produced 3x as many startup companies, per million of R&D funding, as CU Boulder and almost 6x CUD/HS. • UCCS is smaller, but we do innovation well.

  4. Innovation as the value driver • "Innovation generates the productivity that economists estimate has accounted for half of U.S. GDP growth over the past 50 years. ... • It’s not only about offering new products and services, but also improving them and making them more affordable." From Innovate America

  5. Education needs for 2020 The National Academy of Engineering (NAE) report Educating the Engineer of 2020 concludes: • “If the United States is to maintain its economic leadership and be able to sustain its share of high technology jobs, it must prepare for this wave of change. While there is no consensus at this stage, it is agreed that innovation is the key and engineering is essential to this task; but engineering will only contribute to success if it is able to continue to adapt to new trends and provide education to the next generation of students so as to arm them with the tools needed for the world as it will be, not as it is today.”

  6. Innovation importance growing A 2006 survey by the Business Roundtable found: • Ø      33% of opinion leaders and 18% of voters said improving U.S. science and technology capabilities to increase U.S. innovation and competitiveness is our country’s single most important objective; • Ø      62% of both groups said that addressing this problem is equally important to other challenges such as national security, transportation, health care, energy and the legal system; • Ø76% of opinion leaders and 51% of American voters rank a focus on education as the most important way to solve the problem;

  7. But there is a problem • Only 5% of the survey parents said they would try to persuade their child toward careers in STEM (Science, Technology, Engineering, and Mathematics), while 65% said they would allow the child to pursue whatever career path he/she prefers and 27% said they would encourage the child to pursue a STEM career but balance it with the child’s preference. • In a 2003 national survey commissioned by GE, only 9% of college students polled indicated that they felt the United States is doing enough to foster innovation among young people.

  8. Production of Engineers (1999) - National Science Foundation

  9. Five years later . . . . • China graduated 650,000 engineers in 2005. • 2,000 considered to be “world-class” • The half considered equivalent to average US graduates • Half are engineers in “name” (e.g. auto mechanical engineer) • Prediction – Asia will have 90% of all practicing engineers by 2010. - Asia Section, The Economist, 2004, p. 35

  10. What is a BS in CS or EE? Overall 120-134 Credit (hours) • 28-40 Credits of “core” CS/EE material • 10-15 Credits of Professional Electives • 18-26 Credits of Mathematics • 16-20 Credits of Physical Sciences • 12-24 Credits of “Core” General Education (e.g. Freshman Composition) • 18-24 Credits of Hum. & Social Science Electives. In most US degrees 50% of BS is at best weakly related to CS/EE careers

  11. Need for radical change… The NAE report goes on to state that there is “an undercurrent of awareness that current complexities are so daunting that tinkering at the edges—reforming one course, one program, one department at a time, developing isolated instances of success here and there — is no longer a viable response if we are to build the kind of robust programs in research and education now needed to strengthen the U.S. engineering community by 2020.”

  12. Bachelor Degrees Earned in S&E Fields Source: Science & Engineering Indicators – 2002

  13. What is Innovation “Creativity is thinking up new things. Innovation is doing new things.” - Theodore Levitt "Research is the transformation of money into knowledge — Innovation is the transformation of knowledge into money! " Ray Mears, 3M, "Protect and Survive" Design Council Business Network Surgery, 2001 "Innovation is the successful exploitation of new ideas and is a vital ingredient for competitiveness, productivity and social gain within businesses and organizations“ (London Innovation org) Innovation is the transformation of ideas into impact – T. Boult

  14. What innovation is and is not! • Innovation is not research or creativity; Creativity is only one component of innovation • Innovation is not entrepreneurship; Innovation is not about the money, though many innovations require and produce money, so the innovation process requires some business skills. • It is not easy; it requires focused, purposeful work. • It a continuous process that produces results, not merely ideas. It is a process that can be taught. • It’s a team sport, needing multiple disciplines

  15. The Innovation Process Angel h Analyze Problem Ideate/Synthesize Determine Strategies Think Stages Examine Markets Sing The Story Go/NoGo Decision Build Build Networks & Awareness Build Infrastructure & Channels Grow Achieve Scale Add New Value Market Prominence

  16. Entrepreneurship verses innovation • An Entrepreneur is someone someone who organizes a business venture and assumes the risk for it. Entrepreneurship does not require innovation. • However entrepreneurship may involve a particular form of innovation to produce a new business or new initiative within an existing business. OV

  17. Why Teach/Study Innovation? "Once you've worked on a truly innovative project you realize how important transformation is to the success or failure of a project. Your way of thinking changes, you priorities change, your company changes and your way or working changes forever. True innovation is not just about changing a product, a service or even a marketplace it's also about recognizing and relishing the need to change yourself." Ralph Ardill, Marketing & Strategic Planning Director, Imagination - London Innovation Conference, 2003

  18. “Teaching” Innovation • Some question if one can “teach” innovation in a lecture. We teach a little theory, technique and process but our core is experiential learning. Natural Innovators Or Entrepreneurs Cross-year, multi-disciplinary teams solving real problems for real customers. High Possible to develop into Innovators via Education and Engaging Entrepreneurial Experiences Innovative/Entrepreneurial Drive Won’t leave their chosen orientation / comfort-zone to become innovator. Unlikely to be motivated to become innovator Low Science/Technology Oriented Services/Business Oriented

  19. That innovation is important but hard, is old news. “And it ought to be remembered that there is nothing more difficult to take in hand, more perilous to conduct, or more uncertain in its success, than to take the lead in the introduction of a new order of things. Because the innovator has for enemies all those who have done well under the old conditions, and lukewarm defenders in those who may do well under the new. This coolness arises partly from fear of the opponents, who have the laws on their side, and partly from the incredulity of men, who do not readily believe in new things until they have had a long experience of them.” Nicolo Machiavelli, The prince, 1513

  20. Some Fundamental Educational Questions We Are Addressing • How can we be assured that our graduates will be innovative and bring value to the workplace beyond their technical skills? • How can we prepare our graduates for excelling in an international, interdisciplinary team setting? • How do we get more pre-college students interested in engineering

  21. Is there need/demand? • In a 2003 US national survey commissioned by GE, only 9% of college students polled indicated that they felt the United States is doing enough to foster Innovation among young people. • Our own survey of 50 Colorado companies showed strong need for education in innovation.

  22. Some of our Survey Results • The statement “Including the Innovation core is not important, a Engineering with Business minor would be sufficient”, was rejected at the very significant 99.9998% level, strongly suggesting that the innovation components are critical.

  23. The hypothesis about current students/major “I would generally choose a UCCS BS/BA graduate over a BS/BA from other schools such as CU Boulder” was rejected at the 98.8% (p=0.0112) significance level, showing that even in a Colorado-Springs biased sample, current UCCS students are not the competitive choice.

  24. However when asked if they would agree with “I would generally choose a UCCS BI graduate over a BS/BA from other schools such as CU Boulder “, the hypothesis is accepted at the very significant 99.95% (p=0.0005) level • When asked to agree with the statement “I would be unlikely to hire a UCCS BI student” the hypothesis was rejected at the very significant 99.998% (p=0.00002) level. • Total expected number (per-year) of hires across the proposed BI majors was 60.

  25. Bachelor o Innovation F TM TM Innovation, it’s a team thing

  26. Bachelor of Innovation™ Family of Degrees • BI in Business Administration • BI in Computer Science • BI in Computer Security • BI in Electrical Engineering • BI in Game Design and Development Internationally Unique! Innovation, it’s a team thing!!

  27. Degree/Major Emphasis (42-50 credits) Differs for each degree, but almost the same as existing BS/BA majors. In COB there is a common Business Major core (shared) and an emphasis area. Game Design and Development is new Innovation Core (27 Credits) Shared across all BI majors Cross-discipline Core 21 Credits (Choice from 4 cores: Globalization, Business, Engineering or Creative Communication) General education courses to meet college requirements. The BI components Study teaming and innovation in freshman year. Then spend 3 years on multi-disciplinary cross-year innovation team working for “customers”

  28. Innovation CORE – 27 Credits Cred Course 3* INOV 101 The Innovation Process 3 ENTP100 - Introduction to Entrepreneurship 3 INOV 201/202/203 Innovation Team, Reporting & Analysis (1 credit 3 terms)   Meets with 301/302/303   6 INOV 301/302/303 Innovation Team, Design & Research (2 credits 3 terms). 3* INOV 210 Technical and Propospal Writing and Presentations 3* BLAW 201 Business and Intellectual Property Law 3* BAUD 400. Government, Law, and Society 3* Freshman Seminar: ITechKnow, Mindstorms, Millionare 27 TOTAL

  29. Company B has more than they can juggle. Need help and $$ for R&D Alice BI GDD Ted BI Marketing MBA 8A Marketing Plan Team Carol BI Security Innovation Team Company B SBIR STTR Security Tech Team (Women-owned) Joint US/Taiwan “mobile display” Product Team Bob BI EE Interactive “Nursing” Education Product Team

  30. An Engaging Example • ENTP100 students 2nd Business idea, we then partnered with local company to go after Military Training SBIR.. Suit and/or VR world measures where shot Suit Provides Shock for Kinesthetic feedback. Person WILL remember getting shot in training

  31. Why UCCS? • US News: UCCS ranked seventh among top public Western masters universities • AASCU: UCCS is ‘most engaged’ campus • Pass rates on professional exams highest in state: C.P.A., P.E. UCCS

  32. UCCS College of Engineering and Applied Science • US News: 2006 Ranked 7th NATIONALLY among public “Masters” institutions. • 2006 Ranked 7th NATIONALLY among public institutions for percentage of women engineers graduating • ABET accredited • Ph.D. in Engineering with Millions in funded research. • Undergraduates engaged in research and innovation.

  33. College of Business • COB is an AACSB International (The Association to Advance Collegiate Schools of Business)accredited program: only 30% of business schools in the country share this honor. • Student engagement in community • Home of Innovative Programs • Nationally recognized Distance MBA Program – largest in the country • Professional Golf Management program (accredited!) • Executive M.B.A. program A New Building – A New Beginning UCCS

  34. “Teaching” by doing • Innovation is experiential multi-disciplinary team activity. We teach it by doing it. • To have credibility, the faculty must be active in innovation. • “Those who can, do. Those who can’t…” • We engage students in controlled setting but on real projects with paying customers. • My research base and SBIRs have proven we can engage undergraduate students in these efforts.

  35. Dr. Boult and the BI also earned the The “Excellence in Innovation” award from the International India Innovation Summit. A Survey of companies found a statistically very significant expected preference for BI students over BS students. Enrollments well above expectations. Had more company want to sponsor teams in first year than we had students willing to work (for pay)! BI Viability & Recognition

  36. Boult’s “Innovation” funding • Focus is having research with use & “Impact” • Currently 16 ongoing Contracts/Grants • NSF Partner for Innovation grant (600K) • ONR MURI (1.3M for UCCS) • ONR C2Fuse (1.7M) • 3 Smaller grants/contracts. • 3 Phase II SBIR/STTRs with Securics (DOD, NSF, ONR) • 2 Phase II SBIRs/STTRs with others (Army, Navy) • 5 Phase I SBIRs (NIH, DOD, DHS, DOC/NIST) • Over past 4 years have helped local companies win more than 8M in SBIR R&D funding.

  37. Privacy Enhanced Biometrics Dr. Boult’s biometrics work highlighted in congressional testimony in June

  38. GeoZigbee: wireless low-power Geo-tracking of trauma patients

  39. Web-supported Trauma Treatment

  40. Sail Boat Vessel orShoreline? Speed Boat Vessels ONR SBIR on portable omni-directional surveillance and ship protection from fusion of omni-directional and acoustic. (Remote Reality + UCCS) Now transitioning into FPGA hardware to be used by Navy submarine fleet Shoreline No Wake Maritime Surveillance Glare

  41. IED detection from micro UAV Geo-reference UAV imagery Real-time Object Recognition/Tracking (Context dependent) UIGUI-specified Filtering & Triggers On Object & CD data Imagery, Context, Object GeoDB Warp/Align DB Imagery Image-based Change detection DDMCMC/MRF Recognize and Geo-tag context. (Offline)

  42. Long-Range Biometrics FPGA-based Intensified-Image Networked Detector with Embedded Recognition Tech Goals: Recognition with standoff 1km+ for operator/uplink Face recognition, Camera standoff (placement distance): Daytime 250m (threshold), 500m (objective) Night: 100m (threshold), 250m (objective) Networking Options: Long-range 802.11b/g or Zigbee (up to 1km) SWAP: Objective <10kg (with 24-48hr battery)

  43. Embedded Video systems • Previous work deployed both within DOD and commercially. (My second startup involvement acquired last year). • Have work with 4 small companies on SBIR/STTRs. • Privacy-enhance video surveillance and face-recognition will be deployed this fall in “assisted living” facilities.

  44. Low-power Networking Socom BAA, Army STTR and NIST SBIR with NIST SBIR with Navsys ONR SBIR with CombatTrainingSolutions + Direct Company funded project. • Work in Protocols for Mobile networking and video surveillance on low-bandwidth networks. • Current effort in novel packet-merging network protocols. • Ongoing efforts in low-power sensor-networks, system design, sensor integration and evaluation.

  45. “Once you've worked on a truly innovative project you realize how important transformation is to the success or failure of a project. Your way of thinking changes, you priorities change, your company changes and your way or working changes forever. True innovation is not just about changing a product, a service or even a marketplace it's also about recognizing and relishing the need to change yourself.” Ralph Ardill, - London Innovation Conf, 2003 Like the B.S. or B.A. B.I. is a family of degrees – many majors with a common core. The BI cores focus on innovation: 27 Credit Innovation Core! Cross-Disciplinary core to focus “electives” to support innovation and teams Multiyear, multi-disciplinary innovation team experience The Bachelor of Innovation™ Family of Degrees Expected 22 BI students in first year. Admitted 30. By Fall 2007 had 45 with 7% out of state! Fall 2008 60 admitted, currently have 75 enrolled!.

  46. International Partner Opportunities • Part of a virtualized Innovation Teams • Implement your own BI program with joint program agreements • Host Team members in “globalization” core for international study abroad. • Combine 1,2 and 3.

  47. CROSS DISCIPLINE CORE – BUSINESS (21 Credits) – Cred Course Note 3 Econ 101 Intro To Economics. 3 Acct 201 Introduction to Accounting 3 Optm 300 Operations & Tech Management 3 Ormg330 Organizational Management 3 Mktg300 Marketing Basics 3 Infs 300 Business Information Systems 3 Fnce301 Entrepreneurial Finance 21 TOTAL

  48. CROSS DISCIPLINE CORE – Engineering Technology (21 Credits) – Cred Course 3 ECE1001 Intro to Robotics 3 ID104-11 Introduction to Engineering Innovation (ITechKnow) 2 MAE 1503 Intro to Engineering Design 3 MAE 1502 Principals of Engineering 2 ECE1411 Intro to Logic Circiuts I 2 ECE2411 Intro to Logic Circiuts II 3 CS 110 Problem Solving through Game Creation 3 CS 115 Principles of Computer Science* (If student is taking already INFS300, may substitute any other EAS course for CS115). 21 TOTAL

  49. 12 Foreign Language A working knowledge (grammar and conversation) of at least one foreign language; may be satisfied with 4 years of high school foreign language and passing second year proficiency test. If waived in whole or in part, student must substitute the credits from the list below. CROSS DISCIPLINE CORE – GLOBALIZATION (21 Credits) COMM 328 Intercultural Communication FCS 318 German and Austrian Civilization and Culture FCS 322 Japanese Culture and Civilization FCS 339 -- Internships in Foreign Cultures PHIL 309 Philosophies of Asia PSC 101 Introduction to Global Politics PSC 322 Eastern Political System PSC 413 Latin-American Political System PSC 421 International Politics PSC 425 International Law SOC 222 Communities in a Global Environment SOC 438 Globalization and Development • 9 Credits chosen from: • ECON 328 International Political Economy • ECON 341 International Economics • INTB 360 International Business • INTB 461 Regional Business Environment: Europe • INTB 480 International Management • INTB 496 Internship in International Business • MKTG 490 International Marketing • FNCE 440 International Financial Management

  50. Summary BI in Business Administration • Innovation Core (27 credits) • Engineering Core (21 credits) or Globalization Core (21 credits) or Creative Communication Core • General Education 30 Credits (as in BS) • Business Core (Same 42 credits as in BS in Business)

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