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SMILE (Stanford Mobile Inquiry-based Learning Environment)

SMILE (Stanford Mobile Inquiry-based Learning Environment). Advancement of Knowledge by Inquiries. Stone Age – Understanding diseases Why is she sick? A) She is cursed B) She has sinned C) She is unfortunate D) God knows Bury them or pray for them.

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SMILE (Stanford Mobile Inquiry-based Learning Environment)

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  1. SMILE (Stanford Mobile Inquiry-based Learning Environment)

  2. Advancement of Knowledge by Inquiries Stone Age – Understanding diseases Why is she sick? A) She is cursed B) She has sinned C) She is unfortunate D) God knows Bury them or pray for them

  3. What is disease? (Inquiry in 2050) The answer will be very different from today’s responses. Why is he sick? A) He is infected by bacterium, virus, prion, or fungus B) He is prone to be susceptible to herpes virus because… C) His immune system is set to deteriorate after 50 D) He is born with a genetic structure that… Knowledge will continue to advance. Advancement in molecular biology and Genome sequencing is reshaping what we know about human biology, health, and medicine.

  4. Current model Teachers come up with questions while students spend a lot of time with rote memorization and simple recall activities.

  5. A “very small step” toward a paradigm shift SMILE (Stanford Mobile Inquiry-based Learning Environment) SMILE consists of an open source mobile learning application and mobile interaction management system.

  6. SMILE process Mobility, Social Networking, & Gamification Collaboration Competition

  7. Ad-Hoc Version W/out Internet access GLOBAL Version with Internet access

  8. SMILE enables students to: Create, Synthesize, Solve, Reflect, Evaluate, Analyze, Present, Discuss, & Exchange Questions.

  9. SMILE is subject-independent inquiry learning environment. Combination of collaboration and competition based on needs. Leverage mobile media. Questions are learning objects, discussion topics, & evaluation vector. Learning Analytics

  10. USA Science - Textbook content remixing Questions from students’ curiosities

  11. India Students generating questions. (Top Left). Sample student-generated question by remixing own textbook content. (Top right) Student powering the SMILE network server with car battery (Left) .

  12. Argentina Math – Extreme seriousness Question quality / Team Competition

  13. Indonesia Math – Multi-age/ multi ability group Advanced questions challenge less advanced students Advanced students benefit from diverse questions

  14. Tanzania Questions in Swahili and English. No textbook. Only the teacher owns textbooks. Learning English by creating questions with photos. (Bottom)

  15. Health Education- Barcelo Medical University- Argentina

  16. Selebra- celebra Celebrated In 1851? Exposition Prince Albert Queen Victoria

  17. Findings • High engagement. • Mobile media and network make learning interesting and interactive. • Mobile – portability, versatile features, affordable technology, sharable, & simplicity – Sustainable & Scalable. • Students collaborate within own groups and compete against other groups. • Learning and assessment take place at the same time. • Teachers as facilitators and subject matter experts. • SMILE could be used for all learning scenarios in all conditions. • Simple and low cost implementation (share & rotate the use of devices).

  18. Challenges • Students are not used to make questions. • Early questions are all simple recall questions. • Question quality is much better in • developed countries. • Question quality improves over time, • but require many sessions. • Must be integrated in existing curriculum first. • Teachers often want to have students make • practice test questions, not open inquiries.

  19. Future • GLOBAL SMILE will be available everywhere around the world for any devices with browsers. • Students should be able to exchange questions globally. • Packaging with open education content for developing regions(e.g., Tanzania – National curriculum).

  20. SMILE Consortium • SMILE Consortium is an Open Source software development project led by Stanford, Marvell and other founding members. • SMILE cloud computer will support OTA software updates, keeping the hardware updated as new versions of SMILE software become available. • We need educators to help improve the software and participate in SMILE Open Source project by filing bugs, testing, providing pre-canned questions, etc. www.smileconsortium.org

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