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Comprehensive Guide to Application Deployment and Noughts and Crosses Game Setup

This guide covers essential steps for application deployment, including creating an EXE package, utilizing the wizard for addons, setting up the installation process, and compiling a completion report. It also details how to develop a Noughts and Crosses game where users can compete against a computerized opponent. The game leverages a 2D array to represent the game board internally, employing Image controls to visually display the board elements. Learn about file inclusion, install locations, shared files, and programming event handlers to enhance user interaction.

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Comprehensive Guide to Application Deployment and Noughts and Crosses Game Setup

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  1. Compilation and deployment

  2. Application Deployment 1 – making an exe

  3. Package Deployment 2 – AddIn the wizard

  4. Package Deployment 3 – First screen

  5. Package Deployment 4 – Package type

  6. Package Deployment 5 – Included files

  7. Package Deployment 6 – floppy disc?

  8. Deployment 7 – Start menu place

  9. Deployment 8 – Install location

  10. Package Deployment 9 – Shared files

  11. Deployment 10 – Completion report

  12. Deployment 11 – What you get

  13. Deployment 12 – Running setup

  14. Project – Noughts and Crosses Game Program a noughts and crosses game The user plays against the computer Suggestions – Represent the state of the board internally by a 2D array Use a control array of Image controls as board on screen Set image file programmatically like: Image1(1).Picture = LoadPicture(<filename>) Program the click event of the Image controls

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