1 / 25

Manipulating Pictures, Arrays, and Loops part 3

Manipulating Pictures, Arrays, and Loops part 3. Barb Ericson Georgia Institute of Technology Nov 2009. Learning Goals. Understand at a conceptual and practical level How to use a for loop How to print out values using System.out.println How to average values

lapis
Télécharger la présentation

Manipulating Pictures, Arrays, and Loops part 3

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Manipulating Pictures, Arrays, and Loopspart 3 Barb Ericson Georgia Institute of Technology Nov 2009 ManipulatingPictures-part3

  2. Learning Goals • Understand at a conceptual and practical level • How to use a for loop • How to print out values using System.out.println • How to average values • How to convert a while loop into a for loop ManipulatingPictures-Mod6-part5

  3. Faking a Sunset • If you want to make an outdoor scene look like it happened during sunset • You might want to increase the red • But you can’t increase past 255 • Another idea is to reduce the blue and green • To emphasize the red • Try to reduce the blue and green by 30% ManipulatingPictures-part3

  4. Faking a Sunset Algorithm • Reduce the blue and green by 30% • Get the array of pixels from the picture • Set up an index to start at 0 • Loop while the index is less than the length of the array • Get the pixel at the current index from the array of pixels • Set the blue value at the pixel to 0.7 times the original value • Set the green value at the pixel to 0.7 times the original value • Increment the index and go back to step 3 ManipulatingPictures-part3

  5. /** * Method to simulate a sunset by * decreasing the green * and blue */ public void makeSunset() { Pixel[] pixelArray = this.getPixels(); Pixel pixelObj = null; int value = 0; int i = 0; // loop through all the pixels while (i < pixelArray.length) { // get the current pixel pixelObj = pixelArray[i]; // change the blue value value = pixelObj.getBlue(); pixelObj.setBlue((int) (value * 0.7)); // change the green value value = pixelObj.getGreen(); pixelObj.setGreen((int) (value * 0.7)); // increment the index i++; } } Faking a Sunset Method ManipulatingPictures-part3

  6. Testing makeSunset String file = “c:/intro-prog-java/mediasources/beach.jpg”; Picture pictureObj = new Picture(file); pictureObj.explore(); pictureObj.makeSunset(); pictureObj.explore(); ManipulatingPictures-part3

  7. Variables • In makeSunset we used i for the index • Programmers often use short names like i to stand for an index • Scope – where a variable name is understood and can be used • Variables declared inside of a method have scope only inside that method • The same name can be used by different methods • Variables declared in the interactions pane are only known in the interactions pane ManipulatingPictures-part3

  8. For Loops • Programmers like shortcuts • Especially those that reduce errors • And mean less typing • We have been using a while loop with an index • We had to declare the index variable and initialize it before the loop • If you forget this there will be a compiler error • We had to increment the index in the loop • If you forget this it will be an infinite loop • The shortcut for this is a for loop ManipulatingPictures-part3

  9. For Loop Syntax • for (initialization area; continuation test; change area) • Initialization area • Declare variables and initialize them • Continuation test • If true do body of loop • If false jump to next statement after the loop • Change area • Change the loop variables • Increment or decrement them ManipulatingPictures-part3

  10. int index = 0; while (index < pixelArray.length) { statements . . . index++; } for (int i=0; i < pixelArray.length; i++) { statements . . . } Comparison of While and For Loops ManipulatingPictures-part3

  11. /** * Method to clear the blue (set * the blue to 0 for all pixels) */ public void clearBlue() { Pixel pixelObj = null; // get the array of pixels Pixel[] pixelArray = this.getPixels(); // loop through all the pixels for (int i = 0; i < pixelArray.length; i++) { // get the current pixel pixelObj = pixelArray[i]; // set the blue on the pixel to 0 pixelObj.setBlue(0); } } Change clearBlue() to use a For Loop ManipulatingPictures-part3

  12. Using System.out.println() in a Loop • One way to check what is happening in your program is to add • System.out.println(expression); • You might add this to the loop to check the value of 'i' during it. • And to verify that the increment happens after the last statement in the loop • You could add a print statements after the loop to see the last value of 'i' ManipulatingPictures-part3

  13. Change to For Loop Exercise • Edit makeSunset() and change it from using a while loop to using a for loop • Move the declaration of the index to the for loop initialization area • Move the index increment to the for loop change area • Execute the code to make sure it still works ManipulatingPictures-part3

  14. Negating an Image • How would you turn a picture into a negative? • White should become black • 255,255,255 becomes 0,0,0 • Black should become white • 0,0,0 becomes 255,255,255 ManipulatingPictures-part3

  15. Negate Algorithm • Subtract current value from 255 for red, green, and blue • Get the array of pixels from the picture • Declare variables to hold the current pixel and the red, green, and blue values • Loop starting an index at 0 and incrementing by 1 and loop while the index is less than the length of the array • Get the pixel at the current index from the array of pixels • Set the red value to 255 – current red value • Set the blue value to 255 – current blue value • Set the green value to 255 – current green value • Increment the index and go back to step 3 ManipulatingPictures-part3

  16. /** * Method to negate the picture */ public void negate() { Pixel[] pixelArray = this.getPixels(); Pixel pixelObj = null; int redValue, blueValue, greenValue = 0; // loop through all the pixels for (int i = 0; i < pixelArray.length; i++) { // get the current pixel pixelObj = pixelArray[i]; // get the values redValue = pixelObj.getRed(); greenValue = pixelObj.getGreen(); blueValue = pixelObj.getBlue(); // set the pixel's color pixelObj.setColor( new Color(255 - redValue, 255 - greenValue, 255 - blueValue)); } } Negate Method ManipulatingPictures-part3

  17. Changing to Grayscale • Grayscale ranges from black to white • The red, green, and blue values are the same • How can we change any color to gray? • What number can we use for all three values? • The intensity of the color • We can average the colors • (red + green + blue) / 3 • Example • (15 + 25 + 230) / 3 = 90 ManipulatingPictures-part3

  18. Grayscale Algorithm • Set color values to the average of the original values • Get the array of pixels from the picture • Declare variables to hold the current pixel and the red, green, and blue values • Loop starting an index at 0 and incrementing by 1 and loop while the index is less than the length of the array • Get the pixel at the current index from the array of pixels • Calculate the average of the current values • (redValue + greenValue + blueValue )/ 3 • Set the red value to the average • Set the blue value to the average • Set the green value to the average • Increment the index and go to step 3 ManipulatingPictures-part3

  19. /** * Method to change the picture to gray scale */ public void grayscale() { Pixel[] pixelArray = this.getPixels(); Pixel pixelObj = null; int intensity = 0; // loop through all the pixels for (int i = 0; i < pixelArray.length; i++) { // get the current pixel pixelObj = pixelArray[i]; // compute the average intensity intensity = (pixelObj.getRed() + pixelObj.getGreen() + pixelObj.getBlue()) / 3; // set the pixel color pixelObj.setColor(new Color(intensity,intensity,intensity)); } } Grayscale Method ManipulatingPictures-part3

  20. Testing Grayscale String file = “c:/intro-prog-java/mediasources/caterpillar.jpg”; Picture pictureObj = new Picture(file); pictureObj.explore(); pictureObj.grayscale(); pictureObj.explore(); ManipulatingPictures-part3

  21. Grayscale Result ManipulatingPictures-part3

  22. Luminance • We perceive blue to be darker than red, and green • Even when the same amount of light is reflected • A better grayscale model should take this into account • Weight green the highest (* 0.587) • red less (* 0.299) and • blue the very least (* 0.114) ManipulatingPictures-part3

  23. Grayscale with Luminance Exercise • Create a new method grayscaleWithLuminance • Using the new algorithm for calculating intensity • intensity = (int) (red * 0.299 + green * 0.587 + blue * 0.114) ManipulatingPictures-part3

  24. Testing Grayscale with Luminance String file = “c:/intro-prog-java/mediasources/caterpillar.jpg”; Picture pictureObj = new Picture(file); pictureObj.explore(); pictureObj.grayscaleWithLuminance(); pictureObj.explore(); ManipulatingPictures-part3

  25. Summary • You can change more than one color in a method • Like in make sunset • You can use a for loop to repeat a series of Java statements until a test is false for (initialization area; continuation test; change area) • Executes the same way a while loop does • But less error prone when executing a loop at set number of times • You can convert code that uses a while loop into using a for loop • You can print values in a loop using System.out.println(expression); ManipulatingPictures-part3

More Related