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Explore the significant themes and vocabulary from Chapters 10-14 of "The Egypt Game." This section delves into critical notions such as liability, omens, and the philosophical undertones that guide characters' decisions. Discover the implications of strong emotions, human connections, and the mysterious trance-like states experienced by the characters. Additionally, we examine important traits like diplomacy, angularity, and caution, enhancing our understanding of the narrative and its deeper meanings. Join the journey into the fascinating world of ancient Egypt as viewed by modern youth.
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The Egypt Games Chapters 10-14
liable • legally responsible; probably will
convulsions • strong an uncontrolled involuntary muscle contractions
omen • an event regarded as a portent of good or evil.
prostrated • to stretch full out on the ground
fiendish • in a cruel or wicked way
philosophically • making decisions based on moral or mental sciences
trance • like – in a dream-like state of deep relaxation
humanity • mankind; people; the human race
diplomacy • the business of conducting international business
angular • measured by an angle or by degrees of an arc; • bony and lean
warily • in a watchful and suspicious way