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The Egypt Games

Explore the significant themes and vocabulary from Chapters 10-14 of "The Egypt Game." This section delves into critical notions such as liability, omens, and the philosophical undertones that guide characters' decisions. Discover the implications of strong emotions, human connections, and the mysterious trance-like states experienced by the characters. Additionally, we examine important traits like diplomacy, angularity, and caution, enhancing our understanding of the narrative and its deeper meanings. Join the journey into the fascinating world of ancient Egypt as viewed by modern youth.

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The Egypt Games

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  1. The Egypt Games Chapters 10-14

  2. liable • legally responsible; probably will

  3. convulsions • strong an uncontrolled involuntary muscle contractions

  4. omen • an event regarded as a portent of good or evil.

  5. prostrated • to stretch full out on the ground

  6. fiendish • in a cruel or wicked way

  7. philosophically • making decisions based on moral or mental sciences

  8. trance • like – in a dream-like state of deep relaxation

  9. humanity • mankind; people; the human race

  10. diplomacy • the business of conducting international business

  11. angular • measured by an angle or by degrees of an arc; • bony and lean

  12. warily • in a watchful and suspicious way

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