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33-Stack Attack www.CoachSomebody.com ‘Helping Coaches Helping Kids’

33-Stack Attack www.CoachSomebody.com ‘Helping Coaches Helping Kids’. DEFENSIVE PHILOSOPHY. 2 BASIC PHILOSOPHIES OF DEFENSE: READ & REACT - sit back and slow down the offense ATTACK - ‘make something happen’. DEFENSIVE PHILOSOPHY. WE CHOOSE TO ATTACK BECAUSE:

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33-Stack Attack www.CoachSomebody.com ‘Helping Coaches Helping Kids’

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  1. 33-StackAttackwww.CoachSomebody.com‘Helping Coaches Helping Kids’

  2. DEFENSIVE PHILOSOPHY • 2 BASIC PHILOSOPHIES OF DEFENSE: • READ & REACT - sit back and slow down the offense • ATTACK - ‘make something happen’

  3. DEFENSIVE PHILOSOPHY • WE CHOOSE TO ATTACK BECAUSE: • INCREASED AGGRESSIVENESS – Attitude reflects leadership and aggressive play calling leads to aggressive play. • HIGHER LEVEL OF CONFIDENCE - Every time we make a big play, it is positive reinforcement that increases our players’ confidence in the system, in themselves and in their teammates. • HAPPIER DEFENDERS – We want to attack. Our players want to attack. Our fans want to see us attack. Coaching the Double Wing Offense taught me the most important defensive lesson that I have ever learned. ‘Defensive players absolutely hate to be on the field longer than 3 or 4 plays each series’. So we bring a lot of PRESSURE. Our motto is ‘3 and out … score or give us the ball back’. Because quick strikes are almost always attributed to a busted assignment or a missed tackle. So it’s easier for our kids to recover mentally and get back out there on the next possession with confidence.

  4. 4 ACES of DEFENSE If you can get the right players, in the right place, at the right time, with the right attitude, then you wont give up very many points. The 33-Stack is designed with these things in mind to consistently disrupt game plans, discourage and frustrate our opponents.

  5. 4 ACES of DEFENSE MORE ATHLETES – Allows me to put my best 11 kids on the field regardless of body type. DECEPTIVE ALIGNMENT – Typically an offense reads a defense by the number of down linemen and location of the safety(s). So we appear to be an odd front defense with a minimal number of defenders attacking the backfield. In reality 6, 7 or even 8 defenders will be filling the gaps and attacking the backfield on every play. ATTACK ANGLE ASSIGNMENTS – Our players are always running downhill on attack angles from the snap to the whistle. This affects the mindset of our players and also our opponents because moving forward is aggressive in nature. This is nothing like backpedaling or sidestepping. Those two words, and the actions they refer to, don’t even sound aggressive. AGGRESSION– Most defenses require 2-3 reads for a defender to determine his course of action. Even a naturally aggressive kid will seem passive when he is forced to make a series of reads after the play begins. Our players have very few reads and the ones we have are being made while the player moves forward. So our players get to attack all day.

  6. 2 2 3 1 1 N T T O M O D D R C C 33 - BASE PLAYER KEY: T - Defensive Tackle - 2 Down Linemen on the outside of the STACKS. N - Nose Tackle - 1 Down Lineman in the middle of the STACKS. O - Outside Stacker - 2 Outside STACK Backers over the Def. Tackles. M - Middle Stacker- 1 Middle STACK Backer over the Nose Tackle. D - Dog Back - 2 Outside Linebacker / Safety Hybrids. C - Corner Back - 2 Cornerbacks playing inverted coverage. R - Reaper - 1 Free Safety or Rover that plays everywhere.

  7. 2 2 3 1 1 D D R C C BASE ZONES PLAYER KEY: D - Dog Back - Flat Area, Quick passes to Ends & Flare passes to Backs. C - Corner Back - Deep 1/2 of the field, keep everything in front of you. R - Reaper - Middle of the field, Quick slant passes to TEs. Like everything in this defense, all 5 of these players are moving forward at the snap of the ball. Reading on the move and they only backpedal <IF> they read pass.

  8. STOPPING THE RUN It’s as easy as ONE, TWO, THREE …

  9. STOPPING THE RUN #1 - ALL 6 interior gaps are filled full of defenders so we essentially create a wall across the front that is almost impossible to run through. But we don’t just line up up 6 players in the 6 gaps, that would require some pretty good defensive linemen and wouldn’t really confuse anyone.

  10. STOPPING THE RUN #1 - ALL 6 interior gaps are filled full of defenders so we essentially create a wall across the front that is almost impossible to run through. But we don’t just line up up 6 players in the 6 gaps, that would require some pretty good defensive linemen and wouldn’t really confuse anyone. #2 - We stack 3 backers on the heels of our 3 down linemen and let them choose ‘how’ to fill the 6 gaps using a tap-n-go blitz. Offensive linemen struggle figuring out who to block on a down by down basis. This forces them to stop firing out aggressively and wait to see who they are responsible for. And once that happens, the game is half over. And we can accomplish this without using any of our stud defenders, so they can focus on the edges.

  11. STOPPING THE RUN #1 - ALL 6 interior gaps are filled full of defenders so we essentially create a wall across the front that is almost impossible to run through. But we don’t just line up up 6 players in the 6 gaps, that would require some pretty good defensive linemen and wouldn’t really confuse anyone. #2 - We stack 3 backers on the heels of our 3 down linemen and let them choose ‘how’ to fill the 6 gaps using a tap-n-go blitz. Offensive linemen struggle figuring out who to block on a down by down basis. This forces them to stop firing out aggressively and wait to see who they are responsible for. And once that happens, the game is half over. And we can accomplish this without using any of our stud defenders, so they can focus on the edges. #3 - It doesn’t matter to us if the runners decide its too crowded and bounce outside or the play caller just calls outside plays; the effect is still the same. So we place some of our studs outside where they can make plays. This puts our ‘better’ players in position to stop the most dangerous plays before the ball is even snapped. If you are in a battle for ownership of a hilltop, would you rather start the battle at the top of the hill or at the bottom? This is really no different. Sweeps and Reverses are the most dangerous plays in most ‘youth’ offenses. And I would rather defend that Sweep from an outside position instead of chasing it from an inside position. SIMPLE … EFFECTIVE … DEADLY !!!

  12. STOPPING THE PASS A few simple ideas that work together in perfect harmony:

  13. STOPPING THE PASS #1 - While we stuff the middle of the field with our front six to stop the running game, they have a second, much ‘cooler’ function to perform. SACK THE QB!!! Its not uncommon for us to have 1 or 2 unblocked stack players on every down throughout the course of a game. So QBs never have enough time to set up and throw the ball; much less actually make a read on who is open.

  14. STOPPING THE PASS #1 - While we stuff the middle of the field with our front six to stop the running game, they have a second, much ‘cooler’ function to perform. SACK THE QB!!! Its not uncommon for us to have 1 or 2 unblocked stack players on every down throughout the course of a game. So QBs never have enough time to set up and throw the ball; much less actually make a read on who is open. #2 - We use 2 basic coverage schemes but today we will be focusing on our BASE ZONE scheme. We have 5 defenders and each is responsible for a specific passing zone. And since we feel the only zone you might have time to effectively flood is the short zone that is in front of most of my better players, we are confident that our base defense will handle 99% of the passing schemes we see at the youth level.

  15. STOPPING THE PASS #1 - While we stuff the middle of the field with our front six to stop the running game, they have a second, much ‘cooler’ function to perform. SACK THE QB!!! Its not uncommon for us to have 1 or 2 unblocked stack players on every down throughout the course of a game. So QBs never have enough time to set up and throw the ball; much less actually make a read on who is open. #2 - We use 2 basic coverage schemes but today we will be focusing on our BASE ZONE scheme. We have 5 defenders and each is responsible for a specific passing zone. And since we feel the only zone you might have time to effectively flood is the short zone that is in front of most of my better players, we are confident that our base defense will handle 99% of the passing schemes we see at the youth level. #3 - Deception is the greatest ally a defense has against a quality passing game. Our defense looks like one thing and operates like another. Pre-snap reads by a QB are generally useless because of the downhill nature of our secondary. And the depth of our alignment allows our secondary players to make quick and easy reads while moving forward and even when their read is wrong, they still have time to recover. AGGRESSIVE … DECEPTIVE … DEADLY !!!

  16. PLAYCALLING • Our 33-Stack Attack personnel is divided into 2 groups. Each group is taught key words to listen for in the play calls. These key words tell our players what alignment to use, what coverage to use and which blitz, stunt or shift we want to employ. Depending on the age and ability of our players, we can also install any of these calls as an automatic, based on what the offense shows (certain alignments, motion, etc.). • The 1st part of the call is the alignment for our Stack Players: • 33 - our standard alignment has our DTs head up on the OTs and our NT head up on the Center with our Stackers right on their heels. • 42 - places our NT and MS on the inside shoulders of the OGs and tells them to pinch down hard through the A-gaps. • 60 - places all 6 players down in four point stances in the gaps.

  17. PLAYCALLING • Our 33-Stack Attack personnel is divided into 2 groups. Each group is taught key words to listen for in the play calls. These key words tell our players what alignment to use, what coverage to use and which blitz, stunt or shift we want to employ. Depending on the age and ability of our players, we can also install any of these calls as an automatic, based on what the offense shows (certain alignments, motion, etc.). • The 2nd part explains alignment & coverage to the Backs: • BASE - is our standard zone scheme that we use most of the time. • GUTS - tighter, short yardage version of our ‘base’ coverage. • From here we add different calls to specify particular blitzes, slants, stunts, shifts and alignments. Our players get taught which calls affect them so when the call doesn’t refer to them, they ignore it and perform their base assignment.

  18. 2 2 3 1 1 T M T N O O D D R C C 42 - BASE PLAYER KEY: T - Defensive Tackle - 2 Down Linemen on the outside of the STACKS. N - Nose Tackle - Move to a Guards Inside Shoulder and pinch down. O - Outside Stacker - 2 Outside STACK Backers over the Def. Tackles. M - Middle Stacker- Mimic Nose Tackle with opposite Guard. We occasionally run into teams that have ‘some’ success with a stud Center pushing the N into our M allowing yardage on a QB sneak. So we go to the 42 alignment where we move over the Guards’ shoulders and pinch or even cut through the Center’s legs to shut this down.

  19. 2 2 3 1 1 O M T O T N D D R C C 60 - BASE PLAYER KEY: T - Defensive Tackle - Move to B Gaps and get into backfield quick. N - Nose Tackle - Move to a Guards Inside Shoulder and pinch down. O - Outside Stacker - Move to C Gaps and get into backfield quick. M - Middle Stacker- Mimic Nose Tackle with opposite Guard. We use this for goal line or short yardage situations to stuff the gaps even faster. We lose some pressure with this front but we can still count on creating a wall along the LOS.

  20. STACKS ASSIGNMENTS • Our 33-Stack Attack personnel is divided into 2 groups. • The first group is our Stack players or Pressure Group. • NT - Nose Tacklealigned head up on the Center (not snapper). • DT - Def. Tacklesaligned head up on the #2 man from Center. • MS - Middle Stackertight on the heels of the Nose Tackle. • OS - Outside Stackerstight on the heels of the Def. Tackles.

  21. STACKS ASSIGNMENTS • Everyone in the Pressure Group has relatively simple job descriptions. Combined with the small areas they defend means we can use our ‘weaker’ players or ‘undisciplined’ athletes to fill these positions. • Little to no pass coverage responsibilities. • Attack the run and pressure the QB on every play. • Fill all 6 interior gaps on every play. • Take advantage of offensive strategies like pulling linemen or split ends or even releasing the ends into pass patterns.

  22. BACKS ASSIGNMENTS The second group is our Secondary players or Cover Group. The following rules are ‘guidelines’ only. This group of players is adjustable in many ways. You can adjust the type of player or the alignment or even the techniques based on your talent level.

  23. BACKS ASSIGNMENTS • The second group is our Secondary players or Cover Group. • R - Reaper is a Free Safety of sorts and should be our best player. • Speed helps but a nose for the ball is his most important trait. • 6-8 yards from the LOS in center field or shaded to strength. • He reads the QB and play flow.

  24. BACKS ASSIGNMENTS • The second group is our Secondary players or Cover Group. • C- Corner Backsare speedy pass defenders. • 8-10 yards off the outside shoulder of the #1 Receiver. • Read #1 (release or block), then read the QB for a pass read. • If no pass threat, backup the DOG off tackle then outside.

  25. BACKS ASSIGNMENTS • The second group is our Secondary players or Cover Group. • D - Dog Backsare 2 of the top 3 players on our team. • 3x3 from the EMLOS or splitting the distance from a SE to the EMLOS or possibly outside shoulder of a slot. Adjustable based on receiver alignment. Basically where they cant be down blocked by a SE but they can contain outside running plays and play the quick pass to the SE. • They read the QB for quick passes or passes into the flat and then they read play flow for Sweep and Off tackle runs. • Squeeze down the off tackle area when containing runs to his side of the field. Attack at a 45 degree angle to the deepest man while keeping the outside arm free. • Slowly follow running plays going away for Boot, Counter, Reverse, Etc.

  26. BLITZES, STUNTS, SHIFTS • Many coaches get caught up in the sheer number of blitzes and stunts that are possible from this defense. I don’t think that is a good idea. Just pick a few things and do them really well. Remember one thing. Always call them for a reason. • THUNDER - tells our Tackles to slant inside • LIGHTNING - tells our Linebackers to slant inside • GET SUM - Both DOGs blitz • SLANT R/L - gets our stacks slanting to one side or the other • SHIFT R/L - for teams that like to use 1TE or overload formations

  27. 33-StackAttackwww.CoachSomebody.com‘Helping Coaches Helping Kids’

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