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EuroTAAC 2000 The Scoop on Storyboarding

EuroTAAC 2000 The Scoop on Storyboarding. Welcome. EuroTAAC 2000 The Scoop on Storyboarding. Agenda Speaker Introduction/Background Audience Survey/Exercise Storyboard Elements,Types and Examples Integrating SB’s into the ISD Process High-end example Revisiting the Need for Storyboards

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EuroTAAC 2000 The Scoop on Storyboarding

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  1. EuroTAAC 2000The Scoop on Storyboarding Welcome

  2. EuroTAAC 2000The Scoop on Storyboarding • Agenda • Speaker Introduction/Background • Audience Survey/Exercise • Storyboard Elements,Types and Examples • Integrating SB’s into the ISD Process • High-end example • Revisiting the Need for Storyboards • Discussion/Q & A

  3. BS Industrial Tech. IL. State ‘88 MS Industrial Training IL St. ‘92 10 years training & interactive media dev. experience Large EPC Co. 1992-1997 Authorware 2.0, 1993 Whittman-Hart 1997-present Dozens of projects from 2 min. to 33 hours in runtime Instructor at Roosevelt Univ. in Chicago CBT course 50% ID, 50 % AW Introduction: Who the heck is Mark Steiner???

  4. Audience Survey • The majority of my projects are training related . . . • I consider myself an Instructional Designer . . . • I have used storyboards on a project . . . • I prefer to use storyboards on projects . . . • Some average project sizes ($, runtime) • How many people have used relational databases as a tool for storyboards?

  5. Audience Exercise • Fold the paper in half • Turn the paper 90 degrees • Tear off the best corner • Fold the paper in half, again. • Tear off the next best corner. • Fold the paper in thirds, exactly. • Turn the paper 122 degrees • Tear off outside corner. • DONE!

  6. SO WHAT !!!!!! • Interactive media projects are usually complicated. • Often there are many people fulfilling many roles, and somehow, they must be communicated what is to be done. • The most successful, well-run, least painful projects ARE NOT LUCK! • One key to a successful project is a well-defined process, combined with the tools to support it.

  7. Storyboard Definition • A storyboard contains information on text, graphics, audio, animation, video, user interaction and feedback, color, etc., used in the development of CBT • In other words, everything necessary for team members involved in production (and review) to do their jobs

  8. Storyboard Types • Raw, conceptual, brainstorming • Animation • Video shoot • CBT/WBT • Miscellaneous others . . .

  9. A Quote . . . • Make things as simple as possible - but no simpler. --Albert Einstein

  10. Unique identification information A sketch or drawing of screen. Color, placement, and size of graphics On-screen text, if any, for each screen. Color, size, and type of font (may be set globally) Narration text Graphics, Animation, Audio, Video details & filenames Required user interaction User feedback information Previous and next screen branching information ETC! Storyboard Elements

  11. Storyboard Examples • Simple Presentation Example using PowerPoint • Video Storyboarding • “Standard” CBT Storyboard

  12. Factors Used to Determine Storyboard Approach • Size of project • Complexity of project • Desired outputs from storyboards • Stability of the content • Past dealings with client • Your team’s level of understanding of the process • Client’s level of understanding of the process

  13. Project Roles • Development Team • Project Manager • Lead / other ID’s • Lead / other Developers • Lead / Graphic Des. • Media Specialists-Animation, Audio, Video . . . • Client Team • Buyer • Acceptor • Reviewers, Users • SME’s

  14. Integrating SB’s into the process • Instructional System Design (ISD) • Analysis • Design • Development • Implementation • Evaluation • Also known as “ADDIE” • Used in engineering and other disciplines, not just ID

  15. Another quote or . . .Who cares about this ISD stuff???!? • The secret of getting ahead is getting started. The secret of getting started is breaking your complex overwhelming tasks into small manageable tasks, and then starting on the first one. --Mark Twain

  16. Integrating SB’s into the processAnalysis Phase • Analysis Phase Activities • Task/Content Analysis • Audience Analysis • Motivational Analysis • Analysis Phase Deliverables • Importance of review and validation! • Analysis and Findings Report • Initial Content Outline • Proposed design/solutions/timeline/cost

  17. Integrating SB’s into the processDesign Phase • Design Phase Activities • Determine Training Design • Write Objectives • Develop Flowchart(s) • Complete Rapid Prototyping • Complete Add’l Analysis and Design

  18. Integrating SB’s into the processDesign Phase (continued) • Design Phase Activities (continued) • Determine Project Standards • BEGIN STORYBOARDING! • Specify and integrate: • Objectives • Instructional Treatments • Screen Types • Media • Branching • Feedback

  19. Integrating SB’s into the processDesign Phase (continued) • Design Phase Deliverables • Importance of review and validation! • Initial Training Design Document • Flowcharts • Rapid Prototype(s) • Models and Templates • Design Document and Standards, Testing Plan • Storyboards

  20. Integrating SB’s into the processDevelopment Phase • Development Phase Activities • Creation, manipulation, and importing of media (based on SB’s-of course!) • Graphics/Text • Audio • Video • Animation • Implementation/tweaking of models • FULL SCALE DEVELOPMENT! • QA!

  21. Integrating SB’s into the process Development Phase (continued) • Development Phase Deliverables • Possibly key media/model samples, if not sufficiently constructed/validated during prototyping • Individual Modules for testing and approval • User documentation for pilot, as scoped

  22. Integrating SB’s into the processImplementation Phase • Implementation Phase Activities • Assist in beta testing/pilot implementation, as scoped • Incorporate required changes, as scoped • Produce collateral material • Supplementary training materials, job aids, CD-ROM’s, Participant Guides, Administration Guides, etc. • Assist in full-scale implementation

  23. Integrating SB’s into the processEvaluation Phase • Evaluation Phase • Anybody ever heard of Kirkpatrick???? • 4 Levels of Evaluation • Few evaluations beyond Levels 1 or 2 are ever done in training • WHY ? ? ? ?

  24. Integrating SB’s into the processEvaluation Phase (or lack thereof) • Reasons for lack of sufficient and meaningful evaluations • Client’s aren’t educated of their value • Lack of training profession’s understanding of methods and value • Often aren’t included in scope of project • It’s easy NOT to do • Though . . . if it’s training, there MUST/SHOULD be at least a Level 2

  25. Take a Breath ! ! ! • Are you convinced that process and tools (including SB’s) are an invaluable consideration in the development of interactive media? • Did any of this presentation cause you to rethink the approach, process, and tools you use to complete projects?

  26. Big Deal !!!! • You might be thinking: “That’s a lot of rhetoric on the ISD process and just a little on storyboards, don’t you have some grand example to display the merits of implementing this on a project????” • I’m glad you asked ! ! ! !

  27. Relational Databases and Storyboards • All team members can have access to the file(s) over a network • The database allows for displaying, manipulating, and generating data; actual authoring code can be generated/exported • Different views for different people!!! • Issue logs can be built into the database and tracked throughout the life of a project • Input ONCE, use MANY!!!!! • So let’s see it already . . .

  28. Let’s Review . . . • What we do is complicated. • There are too many project-killing decisions that HAVE to be made BY SOMEONE to leave things to chance. • Find/implement a proven, repeatable process that works for you! • Storyboards are usually a key component in this process.

  29. Hopefully, you found this engaging and helpful . . . • Questions & Answers

  30. Hopefully, you found this engaging and helpful . . . THE END

  31. V/O about today’s market situation and conditions, growth of radio, TV, cable, • Graph axis grow from center point, lines grow • Music level/style drops

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