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SE 320 – Introduction to Game Development

SE 320 – Introduction to Game Development. Lecture 13: Workshop Lecturer: Gazihan Alankuş. Today. Projects Workshop. Projects. Individual contributions Video Sources and report Final demo. Projects. Individual contributions Weekly reports

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SE 320 – Introduction to Game Development

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  1. SE 320 – Introduction to Game Development Lecture 13: Workshop Lecturer: GazihanAlankuş

  2. Today • Projects • Workshop

  3. Projects • Individual contributions • Video • Sources and report • Final demo

  4. Projects • Individual contributions • Weekly reports • Every false information will result in a negative grade! • Workshop achievements • Our observations on your contributions • Video • Sources and report • Final demo

  5. Projects • Individual contributions • Video • Prepare a high-resolution video that demonstrates your project • Example: https://www.youtube.com/watch?v=auurLcPFGrs&list=PL0E431E2DD85623D5&index=6 • Should include: • A title scene with your names, IEU, SE 320, my name • About 10 seconds • Game description and demonstration • Between 2-5 minutes • Complete game play • Between 3-10 minutes • Upload to YouTube with this text(text in [brackets] are optional): • Term project for SE 320 Introduction to Game Development in İzmir University of Economics. [your names (optional)] İzmir EkonomiÜniversitesi SE 320 BilgisayarOyunlarınaGirişdersidönemprojesi. [your names (optional)] • Sources and report • Final demo

  6. Projects • Individual contributions • Video • Sources and report • Give me all your source files • Unity project both zipped up and as a .unitypackage • All your model sources (.blend, .mb, etc.) • Include a README file on how to use them • Step-by-step instructions • Versions of software that you used • Project report • A basic list of who created what • The story of your game • An instruction manual about how to play your game • You can omit things that are found in the in-game tutorial (if you have one) • External factors • If you had external help (downloaded assets, scripts, help you received from someone else, etc.), clearly write them. • Was this a project that was a joint project with some other class? If so, write it down. • If you don’t do these, you claim that it was all your work and was for this class only. If I prove that it wasn’t, you will have cheated and will be punished according to university rules. • Final demo

  7. Projects • Individual contributions • Video • Sources • Final demo • Set up a half-hour meeting with me • The last day for the meeting is 18th of January • My available times may be filled before that. Be quick and try to find a time. • SE313 students also have the same deadline • Send everything (video, sources, etc.) to me 24 hours before that

  8. Next week • We will hold one more workshop • No in-class presentation

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