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TEAM C

TEAM C. TECHNOLOGIES FOR AUDIO IN E-LEARNING. HOW THE INTEGRATION OF AUDIO AND TEXT ENHANCES LEARNING. PRINCIPLES. Audio and Visual Modes Principles. Audio and Visual Modes Principles. Audio in the E-Learning Environment.

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TEAM C

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  1. TEAM C TECHNOLOGIESFOR AUDIO INE-LEARNING HOW THE INTEGRATION OF AUDIO AND TEXT ENHANCES LEARNING

  2. PRINCIPLES

  3. Audio and Visual Modes Principles

  4. Audio and Visual Modes Principles

  5. Audio in the E-Learning Environment • Video and YouTube: Escalated on the web, providing bite-sized audio-visual e-learning presentations, either as stand-alone short pieces, or as part of complete e-learning packages, often using professional voice over narration, or presented by the experts themselves in person

  6. Audio in the E-Learning Environment • Podcasting: This method has become extremely popular and enables the learner to learn on-the-go, during non-productive time. Corporates have been using podcasts for a few years now as part of both e-learning and internal communications • Audioboo: Now a widely available free tool enabling anyone to produce audio content, much of it contains e-learning of some description.

  7. Audio in the E-Learning Environment • Webinar: Powerful tool for both stand-alone e-learning, or as taster sessions to encourage sign up to fuller online training. • Audio CD’s/MP3’s: Audio CD’s are increasingly found to be an excellent use of otherwise non-productive time, either at work, home or in the car. For example, learning a language, or personal development areas such as communication or motivational skills, lectures by expert speakers, or technical/product updates for medical professionals.

  8. Audio in the E-Learning Environment • Corporate Video/DVD: Used widely for training purposes. For example, perhaps to launch a new pharmaceutical product, or demonstrate a particular medical or health & safety procedure. • CD-ROMS: These are still being published in e-learning. For example, teaching English as a foreign language, and/or for young learners, where there is an interactive mix of text, audio and visual stimuli. Voice over artists are invariably used to voice these

  9. Audio in the E-Learning Environment • Mobile Technology: Increasingly being used as an e-learning platform, and looks set to become significant in future e-learning development. This is as much because of its portability as well as use as a phone, with the ability to be used during non-productive time.  • PowerPoint Presentations: These, and pdf files, can now contain audio files, and several of us voice artists have provided voice overs for PowerPoint presentations; they can also be for clips of conversations/interviews/speeches etcetera – all for lecture purpose

  10. Technology

  11. Technology

  12. Summary • Audio inclusion is benefiting a very wide range of learners, across all age groups, demographics, technical and professional • Audio is very much seen as added value, but essential for younger learners, and is increasingly seen as a way to incorporate a wider range of learning styles, and therefore greater chance of increasing learning outcomes • E-Learning is seen as an excellent use of non-productive time, but particularly in the case of audio, which has a greater range of possibilities for learning during these times. • Technological developments and it’s relative cost-effectiveness have created greater availability and use of audio related learning

  13. Summary • Information in the preceding slides are taken from the text and Lindsay Abbott Web Site. • Lindsay Abbott is a Voice Over Artist

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