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HTTP

The HyperText Transfer Protocol. HTTP. Objectives. Introduce HTTP Introduce HTTP support in .NET. Content. What’s the purpose? HTTP Messages – Bottom up Overview Requests and Responses State/Session Management: Cookies Security: Challenge and Response Authentication HTTP and .NET.

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HTTP

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  1. The HyperText Transfer Protocol HTTP

  2. Objectives • Introduce HTTP • Introduce HTTP support in .NET

  3. Content • What’s the purpose? • HTTP Messages – Bottom up Overview • Requests and Responses • State/Session Management: Cookies • Security: Challenge and Response Authentication • HTTP and .NET

  4. What’s the End Goal? • Make it possible to share information • Publish some kind of resource • Written information • A software application • Data from a database • Whatever!

  5. Overview of How it Works • A “host” makes resources available • A Resource is identified by a Universal Resource Identifiers • The host listens for requests for its resource(s) • It listens using what is called a port • The HTTP port can be any numeric value but “80” is the default • Clients request a resource from the host • Provides a scheme: HTTP • Provides a Universal Resource Identifier (URI) • May specify the port with which to talk • The host responds!

  6. HTTP Defined 1/3 • HTTP: HyperText Transfer Protocol • Application level protocol • HTTP communication usually takes place over TCP/IP • This is not a requirement, but most often the case

  7. Application Application Presentation Session Transport Transport Internet Network Network Data Link Physical Physical HTTP, TCP/IP and the OSI Model OSI Model TCP/IP HTTP/1.1

  8. Time HTTP Request / Response in Action Client Server HTTP Request HTTP Response

  9. HTTP Defined 2/3 • It is a request/response protocol • A “client” sends a request to a “server” • Requests are made to a specific resource – more later • The “server” returns a response • Message based communication

  10. HTTP Defined 3/3 • Designed for distributed, collaborative information systems • Designed specifically for “HyperMedia” – or HyperText • Generic, stateless protocol • HTTP/1.1 extends the previous version HTTP/1.0 • Digest authorization, persistent connections,etc • The Web as you know it is built on HTTP!

  11. HTTP/1.1 vs. HTTP/1.0 • Persistent connections • Default behavior is now: persistent connections • Replace the practice of using “Keep-alive” messages • Additional status codes • 1xx status codes introduced

  12. Protocol Parameters of Interest • HTTP Version • Uniform Resource Identifier (URI) • Date and Time Formats • Character sets • Content codings • Transfer codings • Chunked transfer codings

  13. Messages • Only two types of messages in HTTP • Request • Response • Types of messages differ only in the their “start line” • Messages contain zero or more headers • Provide information about the message • Depend on the type and the message content • May contain a message body

  14. A Message by Example HTTP/1.1 200 OKServer: Microsoft-IIS/5.0Date: Tue, 27 Mar 2001 10:35:30 GMTContent-Type: text/htmlAccept-Ranges: bytesLast-Modified: Tue, 27 Mar 2001 10:34:52 GMTETag: "8c70de8ea9b6c01:d0d“Content-Length: 488<html> <head> <title> Test Page For HTTP </title> </head> <body> <p> <img src="IN00483_.gif" width="36" height="35"> Test Page! </p> </body></html>

  15. Message Dissected by Diagram • Request Line • Method • Request URI • HTTP Version Info • Response Line • (a.k.a. Status Line) • HTTP Version Info • Status Code • Description Headers Message Body

  16. Message Body Overview • Used to carry an entity body • Entity differs from message body when “encoding” exist • Example: the entity body is compressed • It is an Octet – an 8-bit sequence of data • May be divided into pieces and sent in chunks • When size cannot be predetermined • Reassembled during reception of the messages • Messages do not have to have a message body • Some messages cannot have a message body

  17. Examples of a Message Body • A Web page! • The text to render as the page is the body • Login information or other form data • Shopping information – item you wish to buy • Data from a data source

  18. Overview of Headers • Provide information about the message • This may be about the entire message • The length of the message • Date or time when the message was generated • The message body specifically • Is it compressed or otherwise “transformed” in some way? • Or the method • Request information only after a certain date and/or time

  19. Header Syntax • Each message header is a value pair • header name “:” header value • The header value can be a separated list • Examples: Content-Encoding : gzip, abc, xyzAccept: audio/*Accept: text/html, text/plain, text/pdf • Headers are case insensitive

  20. Types of Headers • Several types of headers • General • Request • Response • Entity • “Best Practice”: Order the headers from General to Entity

  21. General Headers • Applicable to both requests and responses • Apply only to the transmitted message • Examples of general headers: • Connection: Connection options • Date: Date & time at which message was originated • Via: Used for tracking message forwards • etc

  22. Entity Headers • Give meta-information • About the entity-body being transferred • Or, if no entity-body exists, about the resource of the request • Apply only if a message body exists • Examples of entity headers • Allow: List of methods supported by the resource • Content-Encoding: Indicates types of content codings applied • Content-Language: Language of the intended audience • Content-Length: Size of entity-body • Expires: Date/time after which response is considered stale • etc

  23. Requests Headers • Additional information about the request • May include information about the client (or sender) itself • Examples of request headers • Accept: Specifies media types acceptable for response • Accept-Charset: Indicates acceptable character sets • Accept-Encoding: Similar to Accept; specific to encodings • Accept-Language: Limits response to preferred languages • Host: Specifies the host & (optional) port of the resource • etc

  24. Responses Headers • More information than available from just the status line • May be information about the server or the resource • Examples of response headers • Age: Estimate of time since response was generated • ETag: Current value of the entity tag • Location: Used to redirect to a different location (URI) • Proxy-Authenticate: Proxy authentication challenge • Retry-After: Expected time that a service will be unavailable • Server: Information about the server software used • WWW-Authenticate: Authentication challenge • etc

  25. Three Parts of a Request Line • Request Method • Request URI • HTTP version information – which protocol are we using?

  26. Request Methods • Indicates the type of request to perform • Request methods of interest • GET (or retrieve) information from the resource server • POST “the information” back to the resource server • A few other request methods of interest • DELETE “the information” from the resource server • PUT “the information” at the resource location • HEAD: Like GET but only returns meta-information • OPTIONS: Gets the communication available

  27. Uniform Resource Identifier (URI) • Identifies a (network) resource • RFC 2396 defines syntax and semantics of URIs • May be an absolute or relative address • The resource syntax • http_URL = "http:" "//" host [ ":" port ] [ abs_path [ "?" query ]]

  28. Universal Resources: URI, URL, URN • Three types of resources, all acceptable! • Universal Resource Identifier (URI) • Universal Resource Location (URL) • Universal Resource Name (URN) • No limits on character length of a URI • But the server may “artificially” constrain length - typically 4-8 KB • Examples of HTTP resource: • http://www.myCo.com/Some/Other/Resource

  29. HTTP Version • Used by sender to notify receiver of its abilities • Version information is included in first line of message • Uses <major> .<minor> numeric notation • Examples: 1.0 or 1.1 • <major> number indicates the message format • <minor> number indicates extensions to major format • HTTP-Version = "HTTP" "/" 1*DIGIT "." 1*DIGIT • Examples: HTTP/1.0 or HTTP/1.1

  30. Response Line Dissected • HTTP Version Information • Status Code • Status Description

  31. Status Codes & Descriptions • Status Code • Conveys information about the response • 3-digit result code • Intended for use by automata • Reason phrase or description • Text description of the status code • For presentation to the user • Existing phrases are only suggestions - may be modified

  32. Status Codes – 5 Categories • 1xx: Informational • Request received and processing is continuing • 2xx: Success • The action was successfully received, understood, & accepted • 3xx: Redirection • Further action must must be taken to complete the request • 4xx: Client Error • A client error occurred • 5xx: Server Error • A server error occurred

  33. Status Codes of Interest 1/2 • 100: Continue • Tells the client to continue with a request • 200: OK • The request has succeeded • Information returned depends on the type of request • 202: Accepted • The request has been accepted but not processed • 302: Found • Resource requested found but temporarily moved

  34. Status Codes of Interest 2/2 • 400: Bad Request • The request could not be understood • 401: Unauthorized • The request requires proper authorization • 403: Forbidden • The client may not access the resource • 500: Internal Server Error • The server encountered an unexpected error • The request was not fulfilled • 505: HTTP Version Not Supported • The server does not or will not support the HTTP version

  35. Persistent Connections • Default behavior of connections in HTTP/1.1 • Faster and more efficient than “temporary” connections • Fewer connections require less resources • Request and responses can be pipelined in one connection • Reduced number of packets generated • Reduced TCP handshaking performed • Summary of Benefits • Decreased Internet congestion • Decreased load on the server: CPU, memory, etc

  36. Cookies: State/Session Management • HTTP is stateless by definition • Achieve state/session management using cookies • Defined and described in RFC 2965 • Intent is to have 1 cookie per host or group of related hosts • Created and stored on the client • Accomplished using Cookie2 and Set-Cookie2 headers • Contain attribute value pairs • Not designed or intended to hold authentication information • Cookie information is unprotected

  37. Baking and Eating Cookies • State/session initiated by server – not the client • Sends a response which includes the Set-Cookie2 header • Set-Cookie2 may have a predefined attribute values pairs • Max-Age: Defines the maximum lifespan of the cookie • Version: Version of the state management specification • Discard: Tells client to discard the cookie when it terminates • etc • Client response includes the Cookie2 header

  38. Cookies in Action Client Server POST /foo/login HTTP/1.1 [some form data] HTTP/1.1 200 OK Set-Cookie2: Customer=“you”; Version=“1”; Path=“/foo” POST /foo/bar HTTP/1.1 Cookie2: $Version=“1”; Customer=“you”; $Path=“/foo” [some form data] HTTP/1.1 200 OK ...

  39. HTTP/1.1 Authentication • Basic and Digest Access Authentication • Described and defined in RFC 2617 • Supports basic authentication of HTTP/1.0 • Adds digest based authentication • Challenge / response authorization scheme • Used for both basic and digest based authentication

  40. Client Server Request Challenge Response (Credentials) Challenge / Response in Action

  41. Basic Authentication • User name and password are passed as clear text • Client requests a resource • Server challenges the request • Sends an HTTP/1.1. 401 Unauthorized response • Includes the WWW-Authenticate header • Provides the realm or protected space accessed • Client responds by resending request with credentials • Includes the Authorization header

  42. Basic Authentication in Action Client Server GET www.myCo.com HTTP/1.1 HTTP/1.1 401 Unauthorized WWW-Authenticate: Basic realm=“www.myCo.com” GET www.myCo.com HTTP/1.1Authorization: Basic user_id : password

  43. Digest Authentication 1/2 • User name and password are not passed as clear text • Client and server use a common hashing algorithm • This algorithm is used to mask the user and password • Same algorithm must be supported by both client and server • Default hashing algorithm is MD5 • Possible to define your own algorithm(s) • Does not provide any encryption of the message • Encryption can be done but is not part of the specification

  44. Digest Authentication 2/2 • Client requests a resource • Server challenges • Client responds • Concatenates user name, realm and password user_name : realm : password • Generates a hash using the concatenated value • Sends the response • Server uses the same algorithm to authorize the Client • Server sends back an acknowledgment of success

  45. Digest Authentication in Action Client Server GET www.myCo.com HTTP/1.1 HTTP/1.1 401 Unauthorized WWW-Authenticate: Digest realm=“www.myCo.com” ... GET www.myCo.com HTTP/1.1Authorization: Digest user_name... Response with Authentication-Info header

  46. System.Net : HTTP Support Extracted • Provides simple interface to network protocols • WebRequest & WebResponse • Base classes for request/response model in .NET • Protocol agnostic abstract classes • Should not be created directly • Use WebRequestFactory.Create( ... ) WebRequest req; req=WebRequestFactory.Create(“http://www.myCo.com”);

  47. HTTP Support in System.Net • HttpWebRequest: Derived from WebRequest • HttpWebResponse: Derived from WebResponse • HttpVersion: Encapsulates the HTTP version • HttpStatusCode: Contains the HTTP status codes • etc

  48. HttpWebRequest • HTTP specific implementation of WebRequest • HttpWebRequest objects should not be created directly • Create a WebRequest using the WebRequestFactory • WebRequestFactory will decide if HttpWebRequest needed • Provides methods to ease working with HTTP requests • GetResponse: Gets the response from the request • GetResponseStream: Gets a Stream to write the request data • etc

  49. Properties of Interest • Method: Gets/sets the request method • RequestURI: Gets the original request URI • ProtocolVersion: HTTP version in use (1.0 or 1.1) • Headers: Collection of request headers • Additional components of an HTTP request

  50. HttpWebResponse • HTTP specific implementation of WebResponse • HttpWebResponse objects should not be created directly • Returned by call to WebRequest.GetResponse() • Provides methods to ease working with HTTP responses • GetResponseHeader: Gets the value of a specified header • GetResponseStream: Gets a Stream for reading the response body • etc

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