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JavaScript Fundamentals

JavaScript Fundamentals. Agenda. The Foundation of JavaScript Syntax The Core language Objects in JavaScript The Browser Objects in JavaScript Handling Form and Form Element Events. What is JavaScript.

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JavaScript Fundamentals

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  1. JavaScript Fundamentals

  2. Agenda • The Foundation of JavaScript Syntax • The Core language Objects in JavaScript • The Browser Objects in JavaScript • Handling Form and Form Element Events

  3. What is JavaScript • It is a scripting language that can be used to create client-side scripts and server-side scripts. • JavaScript makes it easier to create dynamic and interactive Web pages. • JavaScript is a scripting language developed by Sun Microsystems and Netscape. • JavaScript developed from Netscapes’s Livescript. • Client applications run in a browser such as Netscape Navigator or Internet Explorer.

  4. JavaScript effects and rules • JavaScript can enhance the dynamics and interactivity of the site by using its effects. • Provide User Interaction • Dynamically Change Content • Validate data • Similar to any other language, JavaScript also follows some basic grammar rules like: • Using Caps • Using Pairs • Using Spaces • Using Comments

  5. JavaScript Tools and Run- Time Environment • The JavaScript code-generating tools and IDE helps in creating useful JavaScript code. A few of these include: • Dialog Box • Pop – up Menu Builder • Remotes • Run Time Environment • Client Side Scripting • Java Script on Web Server

  6. Embedding JavaScript in Web Page • The JavaScript can be inserted into an HTML document in the following ways : • Using SCRIPT tag: <script language="JavaScript"> <!-- JavaScript statements; //--> </script> • Using an external File <script language="JavaScript" src="filename.js"> </script> • Using JavaScript Expressions within HTML Tag Attribute Values • Using JavaScript in event handlers

  7. Program Using Msg box and write method Output: Example: <HTML> <HEAD> <SCRIPT LANGUAGE = "Javascript"> confirm ("Are you Sure?"); alert("OK"); document.write(" Thank You !"); </SCRIPT> </HEAD> </HTML>

  8. Variables • A variable is a container that refers to a memory location. • It is used to hold values that may change while the script is executing. • Variables follow some naming conventions. • A variable is declared using the keyword ‘var’. eg. var A = 10; • Variables have a scope that is determined by where they are declared in the script. • Global Variable • Local Variable • Literals are fixed values that can be used in the script.

  9. Data Types • JavaScript has a relatively small set of data types. • Numbers • Logical or Boolean • Strings • Null • JavaScript is case-sensitive. • In JavaScript, two variables of different types can be combined. example:A = “ This apple costs Rs.” + 5 will result in a string with the value "This apple costs Rs. 5".

  10. Data Type - Example Output: <HTML> <HEAD> <SCRIPT LANGUAGE = "Javascript"> var A = "12" + 7.5; document.write(A); </SCRIPT> </HEAD> </HTML>

  11. Literal - Types • Integer – These can be expressed in decimal, hexadecimal and binary number system. • Floating- point - These number can have a decimal point or an “e” or “”E” followed by an integer. • String - A string literal is zero or more characters enclosed in single or double quotation marks. • Boolean - This can take only two values: True or False. • null - The null type has only one value: null. Null implies no data.

  12. Operators • Operators take one or more variables or values (operands) and return a new value. • JavaScript uses both binary and unary operators. • Operators are classified depending on the relation they perform like: • Arithmetic Operator • Comparison Operator • Logical Operator • String Operator • Evaluation Operator • Operator Precedence

  13. Arithmetic Operator • Arithmetic operators take numerical values (either literals or variables) as their operands and return a single numerical value. • Arithmetic Operators include: • Addition (+) • Subtraction (-) • Division (/) • Modulus (%) • Unary increment (++) • Unary decrement (- -) • Unary negation (-)

  14. Comparison Operator • A comparison operator compares its operands and returns a logical value based on whether the comparison is true or not. • Comparison Operators include: • Equal to (==) • Not Equal to (!+) • Greater than (>) • Greater than or equal to (>=) • Less than (<) • Less than or equal to (<=)

  15. Logical Operators • Logical operators are typically used to combine multiple comparisons into a conditional expression. • It includes:

  16. Logical Operators - Example Output: Code: <HTML> <HEAD> <SCRIPT LANGUAGE="JavaScript"> var x = 10; var y = 5; alert ("The value of x is " + x + "The value of y is " + y); alert("x AND y = " + (x && y)); alert("x OR y = " + (x || y)); alert("NOT x = " + (!x)); </SCRIPT> </HEAD> </HTML>

  17. String Operator • The string operator takes two string operators as operands and creates a new string, which is same, as the two original strings run together. Example: x = ‘yellow’; y = ‘green’; z = x + y + ‘white’; which means z is “yellowgreenwhite” w = y + 9, which means w is “green9”

  18. Evaluation Operator • These operators generally includes: • Conditional operator (condition) ? trueVal : falseVal Assigns a specified value to a variable if a condition is true, otherwise assigns an alternate value if condition is false. eg. status = (age >= 18) ? "adult" : "minor" • Typeof operator The typeof operator returns a string indicating the type of the operand. eg. var x = 5; document.write(typeof(x));

  19. Operator Precedence • When there are several operators to be evaluated in an expression, the precedence of the operator determines the sequence in which the operators are evaluated. • The following table lists the precedence of operators, from lowest to highest:

  20. Expressions • Expressions are used to manipulate and evaluate variables in different contexts. • An expression is any valid set of literals, variables, and operators which evaluates to a single value. • Expression types available in JavaScript includes: • Arithmetic: evaluates to a number • Logical: evaluates to a boolean value • String: evaluates to a string • Expressions combine variables and literals together via operators.

  21. Regular Expression • A regular expression is defined pattern that can be used to match the character combinations of a string. • Regular expressions can be used to search for character patters in a string input by the user. • Regular expression can include: • Simple patterns • Combination of simple and special characters • Regular expressions can be created in one of two ways: • Using an object initializer • Calling the constructor function of the RegExp object

  22. Using Regular Expression • The methods that can be used with Regular Expression includes: • Exec, Test, Match, Search, Replace, Split • The syntax to use a method: objectname.method = function_name • The syntax for calling the method in the context of the object is: objectname.methodname(parameters)

  23. Regular Expression - Example Output: Example: <HTML> <HEAD> <SCRIPT LANGUAGE="JavaScript"> re = /Time/ str = re.test ("Time and Tide wait for none"); window.alert(str); </SCRIPT> </HEAD> </HTML>

  24. Arrays • Arrays are used to store a series of variables with the same name. • A number (an index) is used to differentiate each value. • Arrays start with index zero in JavaScript. • Creating arrays: Syntax arrayObjectName = new Array([element0, element1, ..., elementN]) • Adding elements: We can add elements to an array when we create it. Eg. emp[0] = "Ryan Dias" • The elements of an array can be accessed by using Name or Index number of element.

  25. Arrays(1) • Methods of the array object can be used to manipulate the array. • The methods of Array object include: • join • pop • push • reverse • shift • sort • JavaScript support mutli-dimensional array.

  26. Conditional Statements • A conditional statement is used to test a condition. The result determines the statement or block of statements to be executed. • The various conditional statements include: • If….. Else • Switch

  27. Loop • Structures that control repetition in a program are known as loops. • The various types of loops include: • For • Do …. While • While • Break & continue • For….in • with

  28. Function • JavaScript has several pre-defined functions that we can use within the script. • Some of pre-defined JavaScript functions includes: • eval function • isNaN funtion • Creating User Defined Functions function funcName(argument1,argument2,etc) { statements; } • Calling a Function • Return Statement

  29. The Core language Objects in JavaScript

  30. Objectives • Work on Core Language Objects • Use object Attributes and Methods

  31. Objects • The properties (variables) that define the object and the methods (functions) that work on the data are included in the object • For example, a car is an object. The properties of the car are its make, model, and color. They have some common methods like, go (), brake(), reverse().

  32. Properties and Methods • To access the properties of the object, we must specify the object name and the property: objectName.propertyName • To access the methods of an object, we must specify the object name and the required method: objectName.method ()

  33. Using objects • When creating a Web page we can insert: • Browser objects • Built in script language objects (vary depending on the scripting language used) • HTML elements • We can also create our own objects for use in the programs.

  34. Object Hierarchy Browser Objects Script Objects HTML Elements

  35. The this statement • The this statement is more of an internal property. • Its value indicates the current object. It can have standard properties such as name, length and value applied accordingly.

  36. The for . . . in statement • The for . . in statement is used to cycle through each property of an object or each element of an array. • The syntax is: for (variable in object) { statements; } 

  37. The with statement • The with statement is used to execute a set of statements that have a specified object as the reference. • The property is assigned to the object specified in the with statement. •  The syntax is: with (object) { statements; }

  38. New Operator • The new operator is used to create a new instance of an object type • The object type may be user-define or built-in • objectName = new objectType (param1 [,param2] ...[,paramN]) where, objectName is the name of the new object instance. ObjectType is a function that defined the type of the object. For example, Array. Param[1, 2, . . ] are the property values of the object.

  39. Eval function • The eval function is used to evaluate a string of code without reference to any specific object. • The string can be a JavaScript expression, statement, or a group of statements • The expression can include variables and properties of an object. var x = 5; var z = 10; document.write(eval(“x + z + 5”));

  40. String object • The string object is used to manipulate and work with strings of text. • We can extract substrings and convert text to upper- or lowercase characters in a program. • The general syntax is, stringName.propertyNameorstringName.methodName

  41. Creating String object • There are 3 different methods of creating strings. • Using the var statement and optionally assigning it to a value. • Using an assignment operator (=) with a variable name. • Using the string () constructor.

  42. Math Object • The Math object has properties and methods that represent advanced mathematical calculations. function doCalc(x) { var a;   a = Math.PI * x * x;   alert ("The area of a circle with a radius of " + x + “ is " + a); }

  43. Date object • The Date built-in object contains both date and time information. • The Date object does not have any properties. • It has a large number of methods for setting, getting, and manipulating dates.

  44. Date object • The Date object stores dates as the number of milliseconds since January 1, 1970, 00:00:00. DateObject = new Date(parameters)

  45. The Browser Objects in JavaScript

  46. Objectives • Common events in JavaScript • Browser Objects – Attributes and Methods

  47. Event Object - Concept • Events are a result of an action done by the user • An event may be user-generated or generated by the system • Each event has an associated event object. The event object provides information on: • the type of event • the location of the cursor at the time of the event • The event object is used as a part of an event handler

  48. Event – Life Cycle • The life cycle of an event generally consist of following steps: • The user action or condition associated with the event occurs • The event object is instantly updated to reflect the conditions of the event • The event fires • The associated event handler is called • The event handler carries out its actions and returns

  49. JavaScript Event • Common events supported by JavaScript includes: • onClick • onChange • onFocus • onBlur • onMouseOver • onMouseOut • onLoad • onSubmit • onMouseDown • onMouseUp

  50. onClick - Example • The onClick event is generated whenever the user clicks the mouse button on certain form elements or on a hypertext link. Enter an expression: <INPUT TYPE="text" NAME="expr" SIZE=15 ><BR><BR> <INPUT TYPE="button" VALUE="Calculate" ONCLICK="compute(this.form)"> <BR><BR><BR> Result: <INPUT TYPE="text" NAME="result" SIZE=15 > <BR> </FORM> </BODY> </HTML> <HTML> <HEAD> <SCRIPT LANGUAGE="JavaScript"> function compute(form) { if (confirm("Are you sure?")) form.result.value = eval(form.expr.value) else alert("Please come back again.") } </SCRIPT> </HEAD> <BODY> <FORM>

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