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Flash. Presented By, Sripad Sarode. Content. What is Flash? History of Flash Action Script Advantages of Flash Limitations of Flash Flash Applications Conclusion. What is Flash?.

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  1. Flash Presented By, Sripad Sarode

  2. Content • What is Flash? • History of Flash • Action Script • Advantages of Flash • Limitations of Flash • Flash Applications • Conclusion

  3. What is Flash? • Macromedia Flash is a technology that allows animations, interactive forms, games and other features to be embedded in web pages • Vector based-many individual objects with individual properties (uses points, lines, curves, and polygons to represent images)

  4. Flash Graphics • Uses compact vector graphics. Created with lines and curves and descriptions of their properties stored in mathematical equations • Does support raster images (also called bitmaps) which are created with pixels

  5. Flash Graphics • Bitmap Vs Vector Graphics

  6. History of Flash • Initial release - 1995 • Notable product additions • Dec. 1996:‘Flash’ name introduced • June 1997:Object Library was introduced • June 1999:Internal variables, advanced ActionScript • March 2002:Streaming video • Sept. 2003:OOP ActionScript 2.0 • April 2007: ActionScript 3.0

  7. ActionScript • ECMA Script-based programming language used for controlling Flash • Java Script deals with the structure of Browser windows, documents and forms • ActionScript deals with structure and interactivity of Flash movies, including animations, audio, text and client-side logic

  8. Action Script • Different versions of Action Script • Action Script 2.0 • Action Script 3.0

  9. ActionScript • ActionScript 2.0 It allows fully Object-Oriented programming. Most of the code you write in ActionScript 2.0 looks just like in Java, with few syntax differences

  10. ActionScript • ActionScript 3.0 ActionScript 3.0 is third incarnation of ActionScript Language and an ideal programming language It Provides more powerful programming constructs and core language structure, with things like event dispatching being built in as core language objects

  11. Advantages of Flash • Interactive content • Load faster than HTML • Small file sizes • Stability • Fairly simple to create • Universal ease of use & compatibility

  12. Be aware… • Unintuitive=intimidating • Flash player plug-in • Can be overused

  13. Applications of Flash There are many applications of Flash • Rich Internet Applications • Mobile Devices

  14. Applications of Flash: Rich Internet Applications • Used for Creating interactive web pages • Animated Movies • Audio and Video • Games

  15. Applications of Flash:Mobile Applications Flash for Mobile devices come in three flavours • Flash for Pocket PC • Flash Lite • Flash Cast

  16. Applications of Flash:Mobile Applications • Flash Pocket PC Flash Player profile that supports all the functionality of the Flash 7 player, including XML and data loading • Flash Lite Flash Lite provides scriptable animation and user interactivity • Flash Cast The Latest Mobile technology from adobe, Allows distribution of rich media services, like News, Animation, Games and Media over a dedicated mobile network

  17. Examples of Flash Web Site

  18. Conclusion • Internet users have experienced or interacted with Flash content whether or not they knew exactly what technology they utilized. Flash is Expanding to provide better user experience and accomplishing tasks better, simpler and faster.

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