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GAMING IN KODU – Lesson 4

GAMING IN KODU – Lesson 4. Learning Objective. Write the Learning objective onto your Self Assessment Sheet LO: Learn how to use programming techniques in Kodu to replicate an old arcade game. Old Arcade Games. Choose one of the games from your guidesheet and create it using Kodu:

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GAMING IN KODU – Lesson 4

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  1. GAMING IN KODU– Lesson 4

  2. Learning Objective • Write the Learning objective onto your Self Assessment Sheet LO: Learn how to use programming techniques in Kodu to replicate an old arcade game.

  3. Old Arcade Games • Choose one of the games from your guidesheetand create it using Kodu: • Easy Pong OR • Tricky Pacman

  4. Self Assessment • Use your Self Assessment Sheet to assess your progress against today’s learning objective.   

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