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Join industry experts Johan Peitz, Johannes Kreibohm, Alex Agostini, Alexey Kostarev, and Doron Nir as they delve into the current state of social game publishing. This panel discusses the challenges faced by developers and how publishers are adapting to provide scalable services. Explore the intricacies of launching games on multiple networks, the tension between mainstream and niche platforms, and the pressing need for innovation in the gaming sector. Gain insights on how publishers can better support developers in the dynamic social games market.
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Publishers’ Panel Obsolete!? Publishers Work Harder Than Ever To Provide Scalable Social Game Services! Johan Peitz, Muskedunder Interactive
Who are these people anyway? Johannes Kreibohm Alex Agostini Alexey Kostarev Doron Nir
Social Games - Current Status? Addme! Addme! Addme! Addme? Addme!
How do you help developers? • Publishers Work Harder Than Ever To Provide Scalable Social Game Services! • Yes, but how?
Innovation Hungry. Click to feed.
All these networks! • What are the pros and cons of launching a game on multiple networks?
Publishers’ Panel Q & A
Thank you for listening! Johan Peitz Director of Social Games johan.peitz@muskedunder.com