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BY: Shellby & Jessica

BY: Shellby & Jessica. Introduction. How to play the game Rules How many levels there is How many people can be on the field at once The point of the boxes you have to stay in . Concept Summary. Part A-

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BY: Shellby & Jessica

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  1. BY: Shellby & Jessica

  2. Introduction • How to play the game • Rules • How many levels there is • How many people can be on the field at once • The point of the boxes you have to stay in

  3. Concept Summary • Part A- • Our goal is to have everyone have a fun time and play to have fun but also play to try to win. Our audience is for anywhere from 8 years old to an adult. Some challenges would be that you have to get around other players and also at the same time stay in the boxes. The goal to achieve is to get as many goals as you can and also hold the other team from getting goals. The game is kind of easy if you get the concept of soccer. If you don’t then it might be a little bit challenging.

  4. Concept Summary • Part B- • We play in rain or shine, sometimes snow, wind or no wind, but we don’t play if it is lighting. • The field is turf, which is fake grass. Not all fields are turf, but it is better to have because the snow melts easier because its heated. • The levels get more difficult, as you win games. There are 30 levels. You don’t have to pay for the game at first but as you get to level 15, you have to pay for it. It will be $5.00 for the rest of the levels. We do this because the game will be addicting and so people will want to keep playing and they will pay.

  5. Concept Summary Part D- Audio: If you score the crowd screams, and there is a buzzer that goes off when the home team scores. The away team and crowd boo’s if the home team scores. The ref blows his whistle during the faceoff, corner kicks, PK’s (penalty kicks), and goal kick’s. • Part C- • This is the field the game with be on.

  6. Concept Summary • Part E- • There are two half’s in a soccer game. In our game it is a very fast game. As you score goals you exceed into harder levels. The box you have to stay in starts off big and gets smaller and smaller. This game shows that you need to spread out for anything to work. That’s why the goldfish have boxes around them.

  7. Concept Summary • Part F- • This relates to our game because you said to be creative, and so we thought a goldfish cracker would be and creative because goldfish are cool and describes our personalities!

  8. S.W.o.t market Analysis • Strengths: • Our strengths are that the game is addicting so the players will keep playing until they win. Opportunities: • Our opportunities are that the game is free until you reach a certain level, and then you have to pay, and the players will be so addicted to the game that they will pay to play, and that gives us opportunities to make money. • Weaknesses: • Our weaknesses are that the game is addicting so we think the people might go on a rage because they can beat it. • Threats: • Our threats are other soccer games like ours.

  9. Promotion Target Market • We target people who have the keyword *soccer* in a post either on Twitter, Facebook, or Instagram.

  10. Pricing Profits cover Expenses Our game goes to level 30 and after level 15 if you want to keep playing you have to pay $5.00. and if you make it to the last level you have to pay $1.00 extra.

  11. Product & place • Shellby: I would actually help design the game cause I’m interested in designing things. • Jessica: I would show people how to play the game. • I think everyone around the globe would play this game. • It would impact economy because they would actually be playing a “sport” game instead of like killing games. • We would hire people that have degree in designing and developing games, and actually know what they are doing. • We will need Web Designer, Programmers, Financer’s, Game Designer, and Advertisers.

  12. Conclusion • I hope you will sponsor the development of my game farther. • Thank you for listening to our PowerPoint and I hope you would play Soccer Agility. • Would you be interested in playing my game after it’s developed?

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