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In Lecture 5 of CSC 830 Computer Graphics, we delve into the principles and techniques of shading in 3D rendering. This session covers various shading models, including flat, Gouraud, and Phong shading, explaining how they enhance the realism of graphics. We discuss the importance of light sources, material properties, and how shading impacts visual perception in computer graphics. Join us as we explore practical applications and the underlying mathematics to create visually compelling graphics.
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