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André Gagalowicz Projet MIRAGES INRIA - Rocquencourt - Domaine de Voluceau 78153 Le Chesnay Cedex

TOWARDS VIRTUAL TRY-ON TECHNOLOGY. André Gagalowicz Projet MIRAGES INRIA - Rocquencourt - Domaine de Voluceau 78153 Le Chesnay Cedex E-Mail : Andre.Gagalowicz@inria.fr Tél : 01 39 63 54 08. TABLE OF CONTENTS. I. INTRODUCTION II. CONTEXT II.1. Input II.2. Output

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André Gagalowicz Projet MIRAGES INRIA - Rocquencourt - Domaine de Voluceau 78153 Le Chesnay Cedex

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  1. TOWARDS VIRTUAL TRY-ON TECHNOLOGY André Gagalowicz Projet MIRAGES INRIA - Rocquencourt - Domaine de Voluceau 78153 Le Chesnay Cedex E-Mail : Andre.Gagalowicz@inria.fr Tél : 01 39 63 54 08

  2. TABLE OF CONTENTS I.INTRODUCTION II.CONTEXT II.1. Input II.2. Output III.SIMULATION PROCESS III.1. Numerical model for textile material III.2. Scene creation III.3. Evolution of the system over time RESULTS CONCLUSION

  3. I. INTRODUCTION Aim : Commercial software in order to buy garments through internet Presentation restricted to the case of WOVEN textiles Limitation to a planar surface approach

  4. APPLICATION: VIRTUAL TRY-ON(+ VIRTUAL PROTOTYPING) • FUNDING: • Big Contract from ANR RNTL (french government) for 3 years started in April 2007 • Partners: • TEMAT INDUSTRIES (3D scanner SYMCAD) • LA REDOUTE (biggest French garment distributor) • Nadina Corrado (Fashion designer) • ENSITM (French Institute specialist of the mechanics of textile) • INRIA (MIRAGES project; specialist in garment simulation) • Target: • produce a first prototype

  5. Textiles have a NONLINEAR Behaviour HYSTERETIC

  6. TENSION F e

  7. SHEAR F q

  8. BENDING M K

  9. II. CONTEXT II.1 Input

  10. III.1 Numerical model for textile material a) Classical mass/spring model (finite elements)

  11. II. CONTEXT II.2 Output Evolution of the system over time - 3D data - images

  12. III. SIMULATION PROCESS III.1 Numerical model for textile materials III.2 Creation of the scene III.3 Evolution of the system over time

  13. III.1 Numerical Model for Textile Material (continued) b) Improved mass/spring model • Warp/Weft structure is preserved • Mixture of bipolar springs (tension and shear) and quadripolar (angular) springs

  14. III.1 Numerical model for textile material (continued) c) 2D pattern Meshing Industrial representation of 2D patterns

  15. III.2 Creation of the sceneIII.2.1. Scene description

  16. III.2.2. Garment Confection • a) 2D patterns positioned AUTOMATICALLY around the numerical mannequin • b) Sewing of 2D patterns • c) Gravity is added

  17. III-2-2 a: Automatic prepositioning of the garment • CRUCIAL for the application and VERY DIFFICULT • Our solution solves the problem GEOMETRICALLY • The 3D garment appears sewn around the body and with a very small amount of spring deformations (.001 mm of average deformation) • The simulator is only used for the final tuning (tremendous reduction of the computing time)

  18. How is it done ?THE 3D MANNEQUIN • Hypothesis : • The body is standing • The body has his legs and arms put apart symmetrically

  19. LABELLING OF THE 2D PATTERN CONTROL POINTS • Example of information which must exist on the 2D pattern : • In green, sewing lines • In red,measurement lines • Blue dots : 2D pattern control points

  20. MAPPING OF THE 2D PATTERNS CONTROL POINTS ON THE BODY OF THE MANNEQUIN • Flat prepositioning of the 2D pattern : • 1st step : projection of the 3D points of the body (corresponding to the control points of the 2D patterns) on the YoZ plane of the mannequin • 2nd step : mapping of the 2D pattern mesh on the YoZ plane

  21. III.2.2. b 2D pattern sewing 2D patterns are sewn along sewing edges Remark : Ambiguïty of the sewing information on the pattern !

  22. III.2.3. Blowing of the Garment around the body

  23. III.3. Evolution of the system over time • III.3.1. Integration of the law of dynamics • III.3.2. Control of the nonlinearity, the viscosity model and of the hysteresis • III.3.3. Spatial coherence maintenance

  24. III.3.1 Integration of the law of dynamics • Fondamental law of dynamics • S Fext = m. A + c v • Implicit integration method (Baraff) • viscosity parameters measured from real textile

  25. III.3.2 Control of the nonlinearity and of the hysteresis Nonlinear and hysteretical springs control the KES of textile Validation by simulating Kawabata tests

  26. RESULTS ON THE CONTROL OF THE KES • INSURE THAT OUR MECHANICAL MODEL MIMICS PRECISELY REAL WARP/WEFT TEXTILE • DOES NOT CONTROL COMPRESSION

  27. TENSION FITTING F 600 Virtual measure Physicmeasure 500 400 300 200 100 e 0 0 0.02 0.04 0.06 0.08 0.1 0.12

  28. SHEAR FITTING F Real measure Virtual measure q

  29. BENDING FITTING M K

  30. EXPERIMENTAL DETERMINATION OF DAMPING PARAMETERS in THE EQUATION OF DYNAMICS: cV • AIM: • obtain a total phisical control of the equation of dynamics

  31. Damping model (Rayleigh) • F = ( M +  K) V • M : mass matrix • K : stiffness matrix •  and  have never been computed precisely before.

  32. Rayleigh’s damping model applied for fabric model • 3 spring types => 3 stiffness matrices K. • K = Kbnd + Ksh + Ktns Bending Shearing Tensile • Rayleigh's Model => • Fdamp=( M+bnd Kbnd+sh Ksh+tns Ktns) V

  33. Identification of Rayleigh’s model parameters(1)

  34. Identification of Rayleigh’s model parameters(2)

  35. Real fall down

  36. Global Minimization • Ferror=MA-MG-Fsprings-Fdamp • Minimizing ||Ferror || by differentiating • Linear system : A (bndshtns)T =b • Numerically A is ill-conditioned => the solution is not stable • Use of an iterative minimization algorithm

  37. RESULT: Comparison between the real and the virtual FREE-FALL in the VISCOUS part of the trajectory

  38. III.3.3 Spatial coherence maintenance • Detection of collisions • Response to collisions • (done implicitly by the integration scheme)

  39. Detection of Collisions Optimisation through the use of bounding boxes Use of buckets

  40. Response to Collisions: collision avoided IMPLICITELY (BARAFF method)

  41. Implementation SGI 02 Unix Workstation C++ Tcl scripts for the scene configuration and kinematics

  42. IV. RESULTS

  43. V. CONCLUSION Numerous soft objects have the same behaviour as textiles Example : Muscular tissues,… Extension to the volumetric case is STRAIGHTFORWARD but requires HEAVY computations actually

  44. SOME SIMULATION RESULTS

  45. CONTINUED

  46. BUCKLING MODELING

  47. STUDY OF BUCKLING(REAL)

  48. STUDY OF BUCKLING(SIMULATED)

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