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Prototype (2009) pathing issues

Prototype (2009) pathing issues. By Robin van Olst (id: 3025985). Prototype pathing issue #1. NPCs fail at avoiding eachother Both choose the same direction at the same time Solution: planning earlier. Prototype pathing issue #2. NPCs can’t find their way around obstacles

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Prototype (2009) pathing issues

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  1. Prototype (2009) pathing issues By Robin van Olst (id: 3025985)

  2. Prototype pathing issue #1 • NPCs fail at avoiding eachother • Both choose the same direction at the same time • Solution:planningearlier

  3. Prototype pathing issue #2 • NPCs can’t find their way around obstacles • They give up or bug out • Unnatural behaviour • Cause: avoiding instead of planning • Solution:using anobstacleavoidingplanningalgorithm

  4. Prototype pathing issue #3 • In crowds, NPCs take turns to move • Unnatural behaviour • Situation shouldn’t occur at all • Solution:better pathpathing • Using logicalcorridors

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