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Discover the evolving landscape of web technologies with a focus on HTML5 and WebGL. As HTML5 strides toward mainstream adoption, we analyze its place on the Gartner Hype Curve and evaluate the implications of WebGL technology for creating dynamic 2D and 3D graphics in browsers. This guide discusses the importance of browser support, performance efficiency, and the options available for developers and non-developers alike. Whether you're Fred, a non-developer weighing your choices, or a tech enthusiast, get insights on the future of web graphics that make you go WOW!
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HTML5 Can helphim?
"HTML5just isn't thereyet…" Mark Zuckerberg
Gartner Hype Curve September 11th – 2012 HTML5 Peak of Inflated Expectations Plateau of Productivity Technology Trigger Trough of Disillusionment Slope of Enlightenment
Browser Support more and more devices will support HTML5
What difference does WebGL ? really make?
OpenGL OpenGL ES WebGL OpenGL is an open specification of functions which shall be accessible to a programmer via a software API. It is used to draw 2D and 3D graphics. OpenGL ES is a subset of OpenGL that is specialized for use in Embedded Systems (ES). In other words; it's used a lot in mobile devices. WebGL is a subset of OpenGL ES, but very few functions are removed. It's almost the same thing. WebGL can be used in mobile and desktop web browsers.
WebGLis a part ofHTML5 there is a lotofother stuff in there… WebGL
both 2D and 3D LIMBO is not made with WebGL– although it would be possible. creative performance efficiency
WebGLuses hardware acceleration foreverything creative performance efficiency
Save Energy Less time processing – longer battery life. creative performance efficiency
If you want to use WebGL today you need to be a developer. WebGL h4x0r stuff! You will need to program (almost) everything from scratch.
Fred’s Options Program everythinghimself Takes a considerableamountoftime, dedication and interesttotakethis route. Use a framework Althoughframeworks make thingssimplerit’s still not easy. Hire a developer Not a bad idea, butcan be difficulttofind, and expensinve.
The current WebGL options make no sense! at least not for people like Fred