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CMPT 466

CMPT 466. Flight of the Penguin. Team Members. Rouzbeh Youssefi , Jeremy Peterson Shiyi Chen Mike Nohr. Tools. Tools. Blender Adobe Premier. Story Line. Story Line . Opening A penguin egg is blown into a next of other bird eggs Eggs hatch and the birds are fed worms

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CMPT 466

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  1. CMPT 466 Flight of the Penguin

  2. Team Members • RouzbehYoussefi, • Jeremy Peterson • Shiyi Chen • Mike Nohr

  3. Tools

  4. Tools • Blender • Adobe Premier

  5. Story Line

  6. Story Line • Opening • A penguin egg is blown into a next of other bird eggs • Eggs hatch and the birds are fed worms • Penguin spits out the worm and the conflict between penguin and worm begins • Flight Attempts • Little birds successfully attempt to fly • Penguin tries but lands straight on his face • Penguin attempts to fly again

  7. Story Line - continued • Flight Attempts - continued • He tries in an elaborate way…involving twigs elastic bands… etc    • Penguin fails again • Penguin is defeated and is crying next to a cliff but another wind storm blows him off the cliff • Ending • Penguin falls in the water thinking he’s flying he opens his eyes to realize he’s swimming • Sees fishes to eat • Brings back fish to show off

  8. Story Board

  9. Story Board

  10. Story Board –continued

  11. Story Board –continued

  12. Story Board –continued

  13. Story Board –continued

  14. Model Sheets

  15. Model Sheets

  16. Model Sheets –continued

  17. Model Sheets –continued

  18. Model Sheets –continued

  19. Models

  20. Eggs

  21. Terrain

  22. Terrain - continued

  23. Terrain - Sky and Sun

  24. Fish

  25. Penguin

  26. Bird

  27. Slingshot

  28. Worm

  29. Techniques Covered

  30. Subdivision

  31. Subdivision

  32. Inverse Kinematics

  33. Inverse Kinematics

  34. IPO Curves

  35. Particle system • Bubble Emitter

  36. Particle system • Sun Corona

  37. Key Frame Animation

  38. Other Techniques / Tricks • CAMERA • IPO Curves • Modification of Bezier Curves • CLOUDS • Texturing • OCEAN • Mist Simulation • Wave Modifiers • Ray refraction / reflection

  39. Division of Work • Divided Model creation • Linked / Appended Models • Animated Scenes • Produced in Premier • Added sound

  40. Links

  41. Links • References • Blender Tutorials - http://wiki.blender.org/index.php/Doc:Tutorials/Animation/BSoD/Character_Animation • Tree Resource - http://yorik.orgfree.com/greenhouse.html • Music -http://mugeek.jontom.net • Sound - http://stonewashed.net/sfx.html • Google Code – SVN Repository • http://code.google.com/p/cmpt466animation/ • Project Website • http://www.desertmonkey.ca/delta/466/index.html

  42. Demo

  43. Q & A

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