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Dialogue Macrogame Theory

Approaches to dialogue. Dialogue Macrogame Theory. Part IV:. Peter Kühnlein. Dialogue Macrogame Theory. M02, 1:. Dialogue Macrogame Theory is designed to enable analysis of particular natural language dialogues. Dialogue Macrogame Theory. M02, 1:.

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Dialogue Macrogame Theory

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  1. Approaches to dialogue Dialogue Macrogame Theory Part IV: Peter Kühnlein

  2. Dialogue Macrogame Theory M02, 1: Dialogue Macrogame Theory is designed to enable analysis of particular natural language dialogues.

  3. Dialogue Macrogame Theory M02, 1: Dialogue Macrogame Theory is designed to enable analysis of particular natural language dialogues. Some dialogues can be analyzed with DMT; some cannot.

  4. Dialogue Macrogame Theory M02, 1: Dialogue Macrogame Theory is designed to enable analysis of particular natural language dialogues. Some dialogues can be analyzed with DMT […]. Where it fits, DMT gives a partial technical characterization of the classes of dialogues represented in the analysis.

  5. Dialogue Macrogame Theory M02, 1-2: Dialogue Macrogame Theory is designed to enable analysis of particular natural language dialogues. […T]his paper introduces a new term, Dialogue Macrogame, which represents some structures that resemble the dialogue games of the predecessor model.

  6. Dialogue Macrogame Theory M02, 1,3: Dialogue Macrogame Theory is designed to enable analysis of particular natural language dialogues. […] A major goal of [DMT] is to provide a descriptive account for the coherence of a wide diversity of natural dialogues.

  7. Dialogue Macrogame Theory M02, 1,3: Dialogue Macrogame Theory is designed to enable analysis of particular natural language dialogues. […] A major goal of [DMT] is to provide a descriptive account for the coherence of a wide diversity of natural dialogues. […] The assumptions of DMT include saying that not all dialogues are alike, and that the differences between dialogue situations affect the dynamics of the dialogues which occur in them.

  8. Dialogue Macrogame Theory M02, 1,3: Dialogue Macrogame Theory is designed to enable analysis of particular natural language dialogues. […] A major goal of [DMT] is to provide a descriptive account for the coherence of a wide diversity of natural dialogues. […] The assumptions of DMT include saying that not all dialogues are alike, and that the differences between dialogue situations affect the dynamics of the dialogues which occur in them. We therefore […] seek to find a set of theories that can jointly account for the coherence of dialogues that arise in different kinds of situations.

  9. Dialogue Macrogame Theory M02, 1,3: Dialogue Macrogame Theory is designed to enable analysis of particular natural language dialogues. […] A major goal of [DMT] is to provide a descriptive account for the coherence of a wide diversity of natural dialogues. […] The assumptions of DMT include saying that not all dialogues are alike, and that the differences between dialogue situations affect the dynamics of the dialogues which occur in them. We therefore […] seek to find a set of theories that can jointly account for the coherence of dialogues that arise in different kinds of situations. […] DMT is designed to be one such theory.

  10. Dialogue Macrogame Theory M02, 1,3: Dialogue Macrogame Theory is designed to enable analysis of particular natural language dialogues. […] A major goal of [DMT] is to provide a descriptive account for the coherence of a wide diversity of natural dialogues. […] The assumptions of DMT include saying that not all dialogues are alike, and that the differences between dialogue situations affect the dynamics of the dialogues which occur in them. We therefore […] seek to find a set of theories that can jointly account for the coherence of dialogues that arise in different kinds of situations. […] DMT is designed to be one such theory.

  11. Dialogue Macrogame Theory M02, 3: A major goal of [DMT] is to provide a descriptive account for the coherence of a wide diversity of natural dialogues.

  12. Dialogue Macrogame Theory M02, 3: A major goal of [DMT] is to provide a descriptive account for the coherence of a wide diversity of natural dialogues. A dialogue is said to be coherent if a person who has good access to the dialogue is left with the impression that every part of the dialogue contributed to the remainder, or equivalently that there are no parts whose presence is not easily explained.

  13. Dialogue Macrogame Theory M02, 3: A major goal of [DMT] is to provide a descriptive account for the coherence of a wide diversity of natural dialogues. A dialogue is said to be coherent if a person who has good access to the dialogue is left with the impression that every part of the dialogue contributed to the remainder, or equivalently that there are no parts whose presence is not easily explained. Mann points out that it is researchers’ impressions that count as evidence for the coherence of dialogues, not those of participants.

  14. Dialogue Macrogame Theory M02, 3-4: A major goal of [DMT] is to provide a descriptive account for the coherence of a wide diversity of natural dialogues. A dialogue is said to be coherent if a person who has good access to the dialogue is left with the impression that every part of the dialogue contributed to the remainder, or equivalently that there are no parts whose presence is not easily explained. Dialogue coherence arises from the intentions (also called goals) of the dialogue participants.

  15. Dialogue Macrogame Theory M02, 3-4: A major goal of [DMT] is to provide a descriptive account for the coherence of a wide diversity of natural dialogues. A dialogue is said to be coherent if a person who has good access to the dialogue is left with the impression that every part of the dialogue contributed to the remainder, or equivalently that there are no parts whose presence is not easily explained. Dialogue coherence arises from the intentions (also called goals) of the dialogue participants. It arises especially from the way that the conventions of dialogue cause the participants to adopt and dismiss groups of intentions.

  16. Dialogue Macrogame Theory M02, 3-4: A major goal of [DMT] is to provide a descriptive account for the coherence of a wide diversity of natural dialogues. A dialogue is said to be coherent if a person who has good access to the dialogue is left with the impression that every part of the dialogue contributed to the remainder, or equivalently that there are no parts whose presence is not easily explained. Dialogue coherence arises from the intentions (also called goals) of the dialogue participants. It arises especially from the way that the conventions of dialogue cause the participants to adopt and dismiss groups of intentions. Grouping of intentions is the foundation for coordination of the activities of dialogue participants.

  17. Dialogue Macrogame Theory M02, 3-4: A major goal of [DMT] is to provide a descriptive account for the coherence of a wide diversity of natural dialogues. A dialogue is said to be coherent if a person who has good access to the dialogue is left with the impression that every part of the dialogue contributed to the remainder, or equivalently that there are no parts whose presence is not easily explained. Dialogue coherence arises from the intentions (also called goals) of the dialogue participants. It arises especially from the way that the conventions of dialogue cause the participants to adopt and dismiss groups of intentions. Grouping of intentions is the foundation for coordination of the activities of dialogue participants. How is this expressed by DMT?

  18. Dialogue Macrogame Theory M02, 4: The major construct of Dialogue Macrogame Theory is, of course, the dialogue macrogame.

  19. Dialogue Macrogame Theory M02, 4: The major construct of Dialogue Macrogame Theory is, of course, the dialogue macrogame. A (dialogue macro)game is defined as a set of three goals:

  20. Dialogue Macrogame Theory M02, 4: The major construct of Dialogue Macrogame Theory is, of course, the dialogue macrogame. A (dialogue macro)game is defined as a set of three goals:

  21. Dialogue Macrogame Theory M02, 4: The major construct of Dialogue Macrogame Theory is, of course, the dialogue macrogame. A (dialogue macro)game is defined as a set of three goals: This is very similar to what is known from Dialogue Games Theory

  22. Dialogue Macrogame Theory M02, 4: The major construct of Dialogue Macrogame Theory is, of course, the dialogue macrogame. A (dialogue macro)game is defined as a set of three goals: When a game is used, the goal of the initiator and the joint goal will be in the memory of the initiator as commitments. (DMT does not constrain the relationship of these two.)

  23. Dialogue Macrogame Theory M02, 4: The major construct of Dialogue Macrogame Theory is, of course, the dialogue macrogame. A (dialogue macro)game is defined as a set of three goals: When a game is used, the goal of the initiator and the joint goal will be in the memory of the initiator as commitments. […] Similarly, the goal of the responder and the joint goal will be in the memory of the responder as commitments.

  24. Dialogue Macrogame Theory M02, 4: The major construct of Dialogue Macrogame Theory is, of course, the dialogue macrogame. A (dialogue macro)game is defined as a set of three goals: In each memory, the two goals are committed and uncommitted simultaneously, and at the same time each person’s knowledge of the other’s commitments is adjusted.

  25. Dialogue Macrogame Theory M02, 4: One of the games is the Information Offering game.

  26. Dialogue Macrogame Theory M02, 4: One of the games is the Information Offering game. Like all other games, a single occurrence of this game can account for an indefinitely long interval of interaction.

  27. Dialogue Macrogame Theory M02, 4: One of the games is the Information Offering game. Like all other games, a single occurrence of this game can account for an indefinitely long interval of interaction. Currently in DMT there are about 19 defined games.

  28. Dialogue Macrogame Theory http://www-rcf.usc.edu/~billmann/dialogue/dgamedefs.htm:

  29. Dialogue Macrogame Theory http://www-rcf.usc.edu/~billmann/dialogue/dgamedefs.htm:

  30. Dialogue Macrogame Theory http://www-rcf.usc.edu/~billmann/dialogue/dgamedefs.htm:

  31. Dialogue Macrogame Theory http://www-rcf.usc.edu/~billmann/dialogue/dgamedefs.htm:

  32. Dialogue Macrogame Theory http://www-rcf.usc.edu/~billmann/dialogue/dgamedefs.htm:

  33. Dialogue Macrogame Theory http://www-rcf.usc.edu/~billmann/dialogue/dgamedefs.htm:

  34. Dialogue Macrogame Theory http://www-rcf.usc.edu/~billmann/dialogue/dgamedefs.htm:

  35. Dialogue Macrogame Theory http://www-rcf.usc.edu/~billmann/dialogue/dgamedefs.htm:

  36. Dialogue Macrogame Theory http://www-rcf.usc.edu/~billmann/dialogue/dgamedefs.htm: The difference reduces to IP testing knowledge while SC tests inference capabilities

  37. Dialogue Macrogame Theory http://www-rcf.usc.edu/~billmann/dialogue/dgamedefs.htm:

  38. Dialogue Macrogame Theory http://www-rcf.usc.edu/~billmann/dialogue/dgamedefs.htm:

  39. Dialogue Macrogame Theory http://www-rcf.usc.edu/~billmann/dialogue/dgamedefs.htm:

  40. Dialogue Macrogame Theory http://www-rcf.usc.edu/~billmann/dialogue/dgamedefs.htm:

  41. Dialogue Macrogame Theory http://www-rcf.usc.edu/~billmann/dialogue/dgamedefs.htm: All DMGs except this one can be embedded in one another

  42. Dialogue Macrogame Theory http://www-rcf.usc.edu/~billmann/dialogue/dgamedefs.htm:

  43. Dialogue Macrogame Theory http://www-rcf.usc.edu/~billmann/dialogue/dgamedefs.htm:

  44. Dialogue Macrogame Theory M02, 4: One of the games is the Information Offering game. Like all other games, a single occurrence of this game can account for an indefinitely long interval of interaction. Currently in DMT there are about 19 defined games.

  45. Dialogue Macrogame Theory M02, 4: One of the games is the Information Offering game. Like all other games, a single occurrence of this game can account for an indefinitely long interval of interaction. Currently in DMT there are about 19 defined games. http://www-rcf.usc.edu/~billmann/dialogue/dgamedefs.htm:: The set of dialogue games is open in principle. Researchers can add or modify definitions to fit their perceptions and purposes.

  46. Dialogue Macrogame Theory M02, 4: One of the games is the Information Offering game. Like all other games, a single occurrence of this game can account for an indefinitely long interval of interaction. Currently in DMT there are about 19 defined games. http://www-rcf.usc.edu/~billmann/dialogue/dgamedefs.htm:: The set of dialogue games is open in principle. […] More basically, the set is open in principle because the macrogames are seen as cultural conventions. This reflects Mann’s original intention to parallel Wittgenstein’s “Sprachspiele” with “dialogue games”

  47. Dialogue Macrogame Theory M02, 5: The course of a dialogue between peers is generally under the control of both participants. They coordinate and jointly control by means of particular kinds of actions.

  48. Dialogue Macrogame Theory M02, 5: The course of a dialogue between peers is generally under the control of both participants. They coordinate and jointly control by means of particular kinds of actions. DMT uses a negotiation metaphor to describe this.

  49. Dialogue Macrogame Theory M02, 5: The course of a dialogue between peers is generally under the control of both participants. They coordinate and jointly control by means of particular kinds of actions. DMT uses a negotiation metaphor to describe this. A game is bid by the initiator, and the responder accepts or rejects the bid.

  50. Dialogue Macrogame Theory M02, 5: The course of a dialogue between peers is generally under the control of both participants. They coordinate and jointly control by means of particular kinds of actions. DMT uses a negotiation metaphor to describe this. A game is bid by the initiator, and the responder accepts or rejects the bid. These actions are almost always implicit, but certain situations (especially the diagnosis of misunderstanding) can cause them to become explicit.

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