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In today's fast-paced gaming industry, console developers must adapt to the mobile landscape. This guide outlines 10 critical insights, from understanding the importance of audience identification to rethinking production roles and features. It emphasizes building efficiently, being organized, and not hesitating to sacrifice features that don't serve the core experience. Explore how to navigate cross-platform development and ensure your mobile game stands out. Embrace these truths to thrive in the competitive mobile gaming world.
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Matt Small Vector Unit Stranger in a Strange Land 10 Things Console Developers Need to Know About Going Mobile
2011 2010
2. Rethink Roles Producer Art Director Technical Director Design Director Concept Artist Animator Level Designer Lead Programmer Environment Artist Sound Designer 3D Modeler Gameplay Programmer Texture Artist Composer
HR 2. Rethink Roles Producer Book-keeping Art Director Technical Director Design Director Concept Artist Animator Coffee Level Designer Lead Programmer Environment Artist Coffee Trash Sound Designer 3D Modeler Gameplay Programmer Texture Artist Composer
5. Be Ruthless with Your Feature Set Absolute Must-Have Extra Somethin’-Somethin’ Probably Not (Feature Updates) • Water physics • Tight controls • Boost mechanic • Social play • Deeper mechanic (Stunts) • More game modes • Control options • Upgrade system • Online MP • More content
8. Ship Your Beta? Yes, but…
Style! UI! 9. Control!
Conclusion msmall@vectorunit.com