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Applets & Applications

Applets & Applications. CSC 171 FALL 2001 LECTURE 15. 1952 Grace Hopper working on the UNIVAC, "The Education of a Computer", ( Proc. ACM Conference ) The use of selected pre-written code segments to be assembled into programs written in a high level language

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Applets & Applications

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  1. Applets & Applications CSC 171 FALL 2001 LECTURE 15

  2. 1952 Grace Hopper working on the UNIVAC, "The Education of a Computer", (Proc. ACM Conference) The use of selected pre-written code segments to be assembled into programs written in a high level language The concept of a compiler, and the general concept of language translation. History: Grace Hooper

  3. Applets & Applications • Applets • Generally run over networks • Code download • Client side execution • Extend Applet • Applications • Generally run on hosts • Resident host • Local host execution • Extend Frame

  4. GUIs in general • Sometimes, it is useful to have a program that runs as either an applet or an application

  5. Applet/App Architecture Button Handler actionListener Applet actionPerformed() DrawShapes JPanel setWidth() init() DrawPanel setHeight() main() setcurrentchoice() paintComponent()

  6. Relationships • DrawShapes • is-a Applet • has-a Jframe (inside of main) • Has-a DrawPanel • Has-a ButtonHandler • DrawPanel is-a Jpanel • ButtonHandler implements ActionListener

  7. What Happens In an Applet? JVM calls DrawShapes.init() • Builds DrawPanel • Builds ButtonHandler • BuildsButtons • Adds components

  8. What Happens In an Application? JVM calls DrawShapes.main() • Builds Jframe application window • Builds DrawShapes Applet (see previous) • Calls DrawShapes.init() • Calls DrawShapes.start. • Adds applet to application window • I.E. (har) : Frame takes place of browser

  9. Using Command Line Args public static void main( String args[] ){ int width, height; // check for command-line arguments if ( args.length != 2 ) { width = 300; height = 200; } else { width = Integer.parseInt( args[ 0 ] ); height = Integer.parseInt( args[ 1 ] ); }

  10. Build the Application // create window in which applet will execute JFrame applicationWindow = new JFrame( "An applet running as an application"); applicationWindow.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );

  11. Build the applet from the application // create one applet instance DrawShapes appletObject = new DrawShapes(); appletObject.setWidth( width ); appletObject.setHeight( height ); // call applet's init and start methods appletObject.init(); appletObject.start();

  12. Get it going // attach applet to center of window applicationWindow.getContentPane().add( appletObject ); //note nested method calls applicationWindow.setSize( width, height ); applicationWindow.setVisible( true );

  13. Architecture of Applet • Separate class for button handler • Separtae class for drawing region • Separate button panel & Draw panel • Applet is in BorderLayout • NORTH • Panel containing grid layout with 3 buttons • CENTER • Drawing region

  14. ButtonHandler private class ButtonHandler implements ActionListener { // can access choices because it is an inner class public void actionPerformed( ActionEvent event ) { for ( int count = 0; count < choices.length; count++ ) if ( event.getSource() == choices[ count ] ) { drawingPanel.setCurrentChoice( count ); break; } } } // end private inner class ButtonHandler

  15. DrawPanel • Using a separate panel allows painting without interfering with other components • Loosely coupled with Applet • No shared data

  16. When ButtonHandler invokes setCurrentChoice() // specify current shape choice and repaint public void setCurrentChoice( int choice ) { currentChoice = choice; repaint(); }

  17. DrawPanel public void paintComponent( Graphics g ) { super.paintComponent( g ); switch( currentChoice ) { case 0: g.drawLine( randomX(), randomY(), randomX(), randomY() ); break; //etc. . . . } } // end method paintComponent

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