7. Decision Making
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7. Decision Making. DEFINITION OF DECISION MAKING a decision-making task number of alternatives information available to the option timeframe relatively long uncertainty three phases for decision making acquiring and perceiving info or cues for the decision
7. Decision Making
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Presentation Transcript
7. DecisionMaking DEFINITION OF DECISION MAKING • a decision-making task • number of alternatives • information available to the option • timeframe relatively long • uncertainty • three phases for decision making • acquiring and perceiving info or cues for the decision • generating and selecting hypotheses or situation assessments • planning and selecting choices DECISION-MAKING MODELS • normative model (rational model) – mathematical models; specify what people ideally should do; not how people actually perform DM tasks • descriptive models – cognitive processes associated with DM behavior
Normative Decision Models • revolve around the central concept of utility, the overall value of a choice • multiattribute utility theory
expected value theory – uncertainty; replaces the concept of utility with expected value; • relatively limited because many choices in life have different values to different people • subjective expected utility (SEU) theory Descriptive Decision Models • people often rely on simplified shortcuts or rules-of-thumb (heuristics) • satisfying (Simon, 1957) – not absolute best or optimal decision but good enough or satisfactory decision • the amount of info exceeds cognitive processing limitations and time is limited – using simplifying heuristics
HEURISTICS AND BIASES • usually very powerful and efficient but not guarantee the best solution • occasionally lead to systematic flaws and errors – biases Information Processing Limits in Decision Making • what happens in WM? • cue reception and integration • hypothesis generation and selection • plan generation and action choice
Heuristics and Biases in Receiving and Using Cues • attention to a limited number of cues • cueprimacyand anchoring – first impressions are lasting • inattention to later cues • cue salience • overweighting of unreliable cues Heuristics and Biases in Hypothesis Generation, Evaluation and Selection • generation of a limited number of hypotheses • availability heuristic – frequency, recency • representativeness heuristic • overconfidence • cognitive tunneling • confirmation bias
Heuristics and Biases in Action Selection • retrieve a small number of actions • availability heuristic for actions – recency, frequency, strong association • availability of possible outcomes -- hindsight bias • framing bias • choose between a certain loss of $50 and an equal chance of losing $100 or breaking even risky option • choose between a certain gain of $50 and an equal chance of making nothing or $100 conservative option • sunk cost bias – tendency to choose the risky loss over the sure one
DEPENDENCY OF DECISION MAKING ON THE DECISION CONTEXT Skill-, Rule-, and Knowledge-Based Behavior
Recognition-Primed Decision Making • experts simply recognize a pattern of cues and recall a single course of action, which is then implemented • representativeness heuristic, rule-based behavior • 3 critical assumptions of the RPD model • experience to generate a plausible option • time pressure not critical because of rapid pattern matching • know how to respond from past experience
FACTORS AFFECTING DM PERFORMANCE: AN INTEGRATED DESCRIPTION OF DECISION MAKING Mental simulation Poor learning Inaccurate mental models
IMPROVING HUMAN DECISION MAKING Task Redesign Decision-Support Systems • cognitive prosthesis – person in a subservient role to the computer – good for anticipated conditions • cognitive tools – support rather than replace the decision maker Decision Matrices and Trees • cognitive process of weighting alternative actions– normative multiattribute utility theory Spreadsheets • one of the most common decision-support tools – large number of errors contained in spreadsheets (24% to 91%) Simulation • not always enhance decision quality but increase confidence • simulations are incomplete and can be inaccurate
Expert Systems • cognitive prostheses – most effective with routine and well-defined situations • cognitive tools – provide feedback to the dicision maker to improve DM Displays • reduce the cognitive load of info seeking and integration • configural displays Training • improving analytical DM – train to overcome heuristics/biases normative utility methods for DM • training to do a better job at metacognition • development of mental models and management of uncertainty and time pressure • at the rule-based level, enhance perceptual and pattern-recognition skills • at the automatic level, focus on relevant cues in raw data form