1 / 26

Parallel Scientific Computing: Algorithms and Tools Lecture #3

Parallel Scientific Computing: Algorithms and Tools Lecture #3. APMA 2821A, Spring 2008 Instructors : George Em Karniadakis Leopold Grinberg. Levels of Parallelism. Job level parallelism: Capacity computing

rood
Télécharger la présentation

Parallel Scientific Computing: Algorithms and Tools Lecture #3

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Parallel Scientific Computing: Algorithms and ToolsLecture #3 APMA 2821A, Spring 2008 Instructors: George Em Karniadakis Leopold Grinberg

  2. Levels of Parallelism • Job level parallelism: Capacity computing • Goal: run as many jobs as possible on a system for given time period. Concerned about throughput; Individual user’s jobs may not run faster. • Of interest to administrators • Program/Task level parallelism: Capability computing • Use multiple processors to solve a single problem. • Controlled by users. • Instruction level parallelism: • Pipeline, multiple functional units, multiple cores. • Invisible to users. • Bit-level parallelism: • Of concern to hardware designers of arithmetic-logic units

  3. Granularity of Parallel Tasks • Large/coarse grain parallelism: • Amount of operations that run in parallel is fairly large • e.g., on the order of an entire program • Small/fine grain parallelism: • Amount of operations that run in parallel is relatively small • e.g., on the order of single loop. Coarse/large grains usually result in more favorable parallel performance

  4. Flynn’s Taxonomy of Computers • SISD: Single instruction stream, single data stream • MISD: Multiple instruction streams, single data stream • SIMD: Single instruction stream, multiple data streams • MIMD: Multiple instruction streams, multiple data streams

  5. Classification of Computers • SISD: single instruction single data • Conventional computers • CPU fetches from one instruction stream and works on one data stream. • Instructions may run in parallel (superscalar). • MISD: multiple instruction single data • No real world implementation.

  6. Classification of Computers • SIMD: single instruction multiple data • Controller + processing elements (PE) • Controller dispatches an instruction to PEs; All PEs execute same instruction, but on different data • e.g., MasPar MP-1, Thinking machines CM-1, vector computers (?) • MIMD: multiple instruction multiple data • Processors execute own instructions on different data streams • Processors communicate with one another directly, or through shared memory. • Usual parallel computers, clusters of workstations

  7. Flynn’s Taxonomy

  8. Programming Model • SPMD: Single program multiple data • MPMD: multiple programs multiple data

  9. Programming Model • SPMD: Single program multiple data • Usual parallel programming model • All processors execute same program, on multiple data sets (domain decomposition) • Processor knows its own ID • if(my_cpu_id == N){} • else {}

  10. Programming Model • MPMD: Multiple programs multiple data • Different processors execute different programs, on different data • Usually a master-slave model is used. • Master CPU spawns and dispatches computations to slave CPUs running a different program. • Can be converted into SPMD model • if(my_cpu_id==0) run function_containing_program_1; • else run function_containing_program_2;

  11. Classification of Parallel Computers • Flynn’s MIMD computers contain a wide variety of parallel computers • Based on memory organization (address space): • Shared-memory parallel computers • Processors can access all memories • Distributed-memory parallel computers • Processor can only access local memory • Remote memory access through explicit communication

  12. memory … Mn M1 M3 M2 Bus or crossbar C C C C P3 P1 Pn P2 … Shared-Memory Parallel Computer • Superscalar processors with L2 cache connected to memory modules through a bus or crossbar • All processors have access to all machine resources including memory and I/O devices • SMP (symmetric multiprocessor): if processors are all the same and have equal access to machine resources, i.e. it is symmetric. • SMP are UMA (Uniform Memory Access) machines • e.g., A node of IBM SP machine; SUN Ultraenterprise 10000 Prototype shared-memory parallel computer P – processor; C – cache; M – memory.

  13. bus … Mn M1 M2 M2 M1 Mn M3 memory C C C C C C C … … P2 P1 P2 Pn P3 Pn P1 … Shared-Memory Parallel Computer memory • If bus, • Only one processor can access the memory at a time. • Processors contend for bus to access memory • If crossbar, • Multiple processors can access memory through independent paths • Contention when different processors access same memory module • Crossbar can be very expensive. • Processor count limited by memory contention and bandwidth • Max usually 64 or 128 crossbar

  14. Shared-Memory Parallel Computer • Data flows from memory to cache, to processors • Performance depends dramatically on reuse of data in cache • Fetching data from memory with potential memory contention can be expensive • L2 cache plays of the role of local fast memory; Shared memory is analogous to extended memory accessed in blocks

  15. Cache Coherency • If a piece of data in one processor’s cache is modified, then all other processors’ cache that contain that data must be updated. • Cache coherency: the state that is achieved by maintaining consistent values of same data in all processors’ caches. • Usually hardware maintains cache coherency; System software can also do this, but more difficult.

  16. Programming Shared-Memory Parallel Computers • All memory modules have the same global address space. • Closest to single-processor computer • Relatively easy to program. • Multi-threaded programming: • Auto-parallelizing compilers can extract fine-grain (loop-level) parallelism automatically; • Or use OpenMP; • Or use explicit POSIX (portable operating system interface) threads or other thread libraries. • Message passing: • MPI (Message Passing Interface).

  17. Communication Network P1 P2 Pn … M M M Distributed-Memory Parallel Computer • Superscalar processors with local memory connected through communication network. • Each processor can only work on data in local memory • Access to remote memory requires explicit communication. • Present-day large supercomputers are all some sort of distributed-memory machines Prototype distributed-memory computer e.g. IBM SP, BlueGene; Cray XT3/XT4

  18. Distributed-Memory Parallel Computer • High scalability • No memory contention such as those in shared-memory machines • Now scaled to > 100,000 processors. • Performance of network connection crucial to performance of applications. • Ideal: low latency, high bandwidth Communication much slower than local memory read/write Data locality is important. Frequently used data  local memory

  19. Programming Distributed-Memory Parallel Computer • “Owner computes” rule • Problem needs to be broken up into independent tasks with independent memory • Each task assigned to a processor • Naturally matches data based decomposition such as a domain decomposition • Message passing: tasks explicitly exchange data by message passing. • Transfers all data using explicit send/receive instructions • User must optimize communications • Usually MPI (used to be PVM), portable, high performance • Parallelization mostly at large granularity level controlled by user • Difficult for compilers/auto-parallelization tools

  20. Programming Distributed-Memory Parallel Computer • A global address space is provided on some distributed-memory machine • Memory physically distributed, but globally addressable; can be treated as “shared-memory” machine; so-called distributed shared-memory. • Cray T3E; SGI Altix, Origin. • Multi-threaded programs (OpenMP, POSIX threads) can also be used on such machines • User accesses remote memory as if it were local; OS/compilers translate such accesses to fetch/store over the communication network. • But difficult to control data locality; performance may suffer. • NUMA (non-uniform memory access); ccNUMA (cache coherent non-uniform memory access); overhead

  21. Communication network M M M M Bus or crossbar Bus or crossbar …… P P P P Hybrid Parallel Computer • Overall distributed memory, SMP nodes • Most modern supercomputers and workstation clusters are of this type • Message passing; or hybrid message passing/threading. Hybrid parallel computer e.g. IBM SP, Cray XT3

  22. Interconnection Network/Topology • Nodes, links • Neighbors: nodes with a link between them • Degree of a node: number of neighbors it has • Scalability: increase in complexity when more nodes are added. Ring Fully connected network

  23. Topology Hypercube

  24. Topology 3D mesh/torus 1D/2D mesh/torus

  25. Topology Tree Star

  26. Topology • Bisection width: minimum number of links that must be cut in order to divide the topology into two independent networks of the same size (plus/minus one node) • Bisection bandwidth: communication bandwidth across the links that are cut in defining bisection width Larger bisection bandwidth  better

More Related