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Data and Computer Communications

Data and Computer Communications. Chapter 2 – Protocol Architecture, TCP/IP, and Internet-Based Applications. Ninth Edition by William Stallings. Protocol Architecture, TCP /IP, and Internet-Based Applications.

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Data and Computer Communications

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  1. Data and Computer Communications Chapter 2 – Protocol Architecture, TCP/IP, and Internet-Based Applications Ninth Edition by William Stallings Data and Computer Communications, Ninth Edition by William Stallings, (c) Pearson Education - Prentice Hall, 2011

  2. Protocol Architecture,TCP/IP, and Internet-Based Applications To destroy communication completely, there must be no rules in common between transmitter and receiver—neither of alphabet nor of syntax. —On Human Communication, Colin Cherry

  3. The Need For Protocol Architecture

  4. Functions of Protocol Architecture • breaks logic into subtask modules which are implemented separately • modules are arranged in a vertical stack • each layer in the stack performs a subset of functions • relies on next lower layer for primitive functions • changes in one layer should not require changes in other layers

  5. Key Features of a Protocol A protocol is a set of rules or conventions that allow peer layers to communicate. The key features of a protocol are:

  6. A Simple Protocol

  7. Communication Layers • communication tasks are organized into three relatively independent layers: • Network access layer • concerned with the exchange of data • Transport layer • provides reliable data transfer • Application layer • Contains logic to support applications

  8. Network Access Layer • covers the exchange of data between an end system and the network that it is attached to • concerned with issues like : • destination address provision • invoking specific services like priority • access to & routing data across a network for two end systems attached to the same network

  9. Transport Layer

  10. Application Layer

  11. Protocol Architecture and Networks

  12. Protocols in a Simplified Architecture

  13. Addressing Two levels of addressing are needed:

  14. Protocol Data Unit (PDU) • the combination of data and control information is a protocol data unit (PDU) • typically control information is contained in a PDU header • control information is used by the peer transport protocol at computer B • headers may include: • source port, destination port, sequence number, and error-detection code

  15. Network Access Protocol • after receiving segment from transport layer, the network access protocol must request transmission over the network • the network access protocol creates a network access PDU (packet) with control information • header includes: • source computer address • destination computer address • facilities requests

  16. TCP/IP Protocol Architecture

  17. TCP/IP Layers and Example Protocols

  18. Physical Layer • covers the physical interface between computer and network • concerned with issues like: • characteristics of transmission medium • nature of the signals • data rates

  19. Network Access Layer • covers the exchange of data between an end system and the network that it is attached to • concerned with issues like : • destination address provision • invoking specific services like priority • access to & routing data across a network for two end systems attached to the same network

  20. Internet Layer

  21. Host-to-Host (Transport) Layer

  22. Operation of TCP/IP

  23. TCP/IP Address Requirements Two levels of addressing are needed:

  24. Operation of TCP/IP

  25. Transmission Control Protocol (TCP) • TCP is the transport layer protocol for most applications • TCP provides a reliable connection for transfer of data between applications • A TCP segment is the basic protocol unit • TCP tracks segments between entities for duration of each connection

  26. TCP Header

  27. User Datagram Protocol(UDP) • alternative to TCP • does not guarantee delivery, preservation of sequence, or protection against duplication • adds port addressing capability to IP • used with Simple Network Management Protocol (SNMP)

  28. UDP Header

  29. IPv6 Provides enhancements over existing IP Designed to accommodate higher speeds and the mix of graphic and video data Driving force was the need for more addresses due to growth of the Internet IPv6 includes 128-bit source and destination address fields

  30. IPv6 Header

  31. TCP/IP Protocols

  32. Standardized Protocol Architectures

  33. Layer Specific Standards

  34. OSI Standardization framework for standardization was motivator lower layers are concerned with greater levels of details each layer provides services to the next higher layer three key elements:

  35. Primitive Types

  36. Service Primitives and Parameters • define services between adjacent layers using: • primitivesto specify function performed • parameters to pass data and control information

  37. Internet Applications Applications that operate on top of TCP include:

  38. Multimedia Terminology

  39. Multimedia Terminology

  40. Multimedia Applications

  41. Domains of Multimedia Systems and Example Applications

  42. Elastic and Inelastic Traffic Elastic Traffic Inelastic Traffic

  43. Multimedia Technologies

  44. Summary • needs and key elements for protocol architecture • TCP/IP protocol architecture • OSI Model & protocol architecture standardization • traditional versus multimedia application needs

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