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This note set provides an overview of dynamic data structures with a focus on linked lists in C++. It explains linked lists as a series of connected nodes that can dynamically grow or shrink at runtime using dynamic allocation. Key operations covered include appending, traversing, inserting, deleting nodes, and destroying the list. The implementation details of the NumberList class highlight self-referential structures and exemplify how to manipulate linked lists effectively using C++. This foundational knowledge is crucial for mastering object-oriented programming in C++.
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Overview • Dynamic Data structures with linked lists
Linked List • Series of connected nodes • Can grow/shrink at runtime • dynamic allocation of nodes allows for this Data Head Null
Linked List Node Data struct ListNode { double data; ListNode* next; }; ListNode is a self referentialdata structure.
Basic Linked List Operations • Basic Operations of LL • appending a node • traversing the list • inserting a node • deleting a node • destroying the list
Class NumberList class NumberList { private: struct ListNode { double value; ListNode* next; }; ListNode* head; private: NumberList() {head = NULL;} ~NumberList(); void appendNode(double); void insertNode(double); void deleteNode(double); void displayList(); };
AppendNode void NumberList::appendNode(double num) { ListNode* newNode, *nodePtr; newNode = new ListNode; newNode -> value = num; newNode -> next = NULL; if(!head) //If there aren’t any nodes in list head = newNode; else { nodePtr = head; while(nodePtr->next) nodePtr = nodePtr->next; nodePtr -> next = newNode; } }
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Display List void NumberList::DisplayList() { ListNode* nodePtr; nodePtr = head; while(nodePtr) { cout << nodePtr->value << endl; nodePtr = nodePtr->next; } }
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Insert A Node void NumberList::insertNode(double num) { ListNode *newNode, *nodePtr, *previousNode; newNode = new ListNode; newNode -> value = num; if(!head) { head = newNode; newNode->next = NULL; } else { nodePtr = head; previousNode = NULL;
Insert A Node //Continued from previous slide while(nodePtr != NULL && nodePtr->value < num) { previousNode = nodePtr; nodePtr = nodePtr->next; } if(previousNode == NULL) //if insert as first { head = newNode; newNode -> next = nodePtr; } else { previousNode -> next = newNode; newNode -> next = nodePtr; } } }
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Deleting A Node void NumberList::deleteNode(double num) { ListNode *nodePtr, *previousNode; if(!head) return; if(head->value == num) { nodePtr = head->next; delete head; head = nodePtr; } else { nodePtr = head; while(nodePtr != NULL && nodePtr->value != num) { previousNode = nodePtr; nodePtr = nodePtr->next; } if(nodePtr) { previousNode->next = nodePtr -> next; delete nodePtr; } } }
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