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Educational video game - PowerPoint PPT Presentation


Farmtasia: A Case Study of Knowledge Building Processes in Game-Based Learning

Farmtasia: A Case Study of Knowledge Building Processes in Game-Based Learning

Farmtasia: A Case Study of Knowledge Building Processes in Game-Based Learning. By Cherry Rose Tan. Sustained work with ideas. To create new knowledge is to “discuss, interconnect, revise, and supersede” existing ideas (Scardamalia & Bereiter, 2003) Requires a large amount of knowledge

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308 views • 21 slides



Playability Design Pattern in Educational Video Game

Playability Design Pattern in Educational Video Game

Laboratorio de Investigación en Videojuegos y E-Learning. GEDES - UGR. Playability Design Pattern in Educational Video Game. Amer Ibrhim , Francisco L. Gutiérrez Vela, José Luís González Sánchez, Natalia Padilla Zea. Contents. Introduction Playability and Design Pattern

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366 views • 21 slides


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