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Design and Challenge of a Desert Tank Game with Timer and Torus Obstacles

In this innovative game, I created a desert-themed temple where players control a tank that must navigate through several torus obstacles. The challenge is heightened by a 15-second timer that counts down as players attempt to pass through 8 toruses using arrow keys for navigation. Players can engage with different methods, including strategic positioning of toruses and managing time effectively to complete the task. The camera dynamically follows the tank, enhancing the gameplay experience as the timer ticks down.

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Design and Challenge of a Desert Tank Game with Timer and Torus Obstacles

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Presentation Transcript


  1. Oscar Castillo GAME

  2. 1.i created the temple and I put it as a desert. • 2.i put a lot of torus • 3i created a tank that has to pass through the torus. • 4.i created a timer that only has 15 seconds to pass through 8 .

  3. methods • My first method that I created is that I put a lot of torus around the ground • My second method that I created is that I created a tank and the tank has to pass through 8 torus. • My third method is that I created a timer and the timer has 15 sec. • My forth and the last method is that you have 15 sec to pass through 8 torus.

  4. Events • My first event that I created is that the tank is control by the arrow keys. • My second event that I created is that the tank moves and the camera follows. • My third event is that the timer goes from 15 sec to 0 sec.

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