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Fleetball

Fleetball. Fleetball Field. Goal line. Out of Bounds. Goal line. Out of Bounds. Out of Bounds. END ZONE. END ZONE. Out of Bounds. Extra Point Line of Scrimmage. Extra Point Line of Scrimmage. Equipment and Teams. Equipment: Football Flags (red vs. yellow) Teams

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Fleetball

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  1. Fleetball

  2. Fleetball Field Goal line Out of Bounds Goal line Out of Bounds Out of Bounds END ZONE END ZONE Out of Bounds Extra Point Line of Scrimmage Extra Point Line of Scrimmage

  3. Equipment and Teams • Equipment: • Football • Flags (red vs. yellow) • Teams • At least 7 on each team • At least 1 girl on each team (optional) • A GIRL HAS TO PASS OR CATCH THE BALL WITH IN THE 4 DOWNS. THE ONLY TIME A GIRL DOES NOT HAVE TO TOUCH THE BALL IS ON A RETURN. • HIKING DOES NOT COUNT AS A TOUCH!!!

  4. Game Rules- Throw Off • The game begins with a throw off. • THERE ARE NO KICKOFFS!!! • The throw off is made from the extra point cone located just in front of the goal line. • If the ball lands on the ground from a throw off, it may be played by the receiving team. • If the ball was attempted to be caught, but hits the ground it is ruled down at the spot. • If the ball travels out of bounds on a throw off, the receiving team can elect to take it where the ball went out. OR have the throwing team throw the ball again.

  5. Game Rules- Game Play • TEAMS HAVE 4 DOWNS TO SCORE A TOUCHDOWN. (NO FIRST DOWNS). A DOWN STARTS WITH A SELF HIKEBY THE QUARTERBACK (QB). • ANYONE MAY THROW A PASS, ANYONE MAY CATCH A PASS, AND PASSES CAN BE THROWN IN ANY DIRECTION EVERY PLAY. • NO HAND-OFFS • PITCHES, TOSSES, AND LATERALS ARE LEGAL PLAYS. • YOU MAY THROW ANY NUMBER OF PASSES DURING A PLAY UNTIL A PASS IS RULED INCOMPLETE (Once a pass hits the ground) • AN INCOMPLETE PASS IS BROUGHT BACK TO WHERE IT WAS LAST THROWN • A FUMBLED OR DROPPED BALL IS RULED A DEAD BALL…WE DO NOT PLAY FUMBLES!!!

  6. Game Rules- Game Play • A play is ruled “dead” if (player w/ ball): • A players flag is pulled • If a player runs out of bounds • If a player drops a pass/fumbles while running • If a player falls on the ground. • A throw off may be used on the fourth down. It must be declared and there can be no fakes.

  7. Defense and Interceptions • On defense players should play man to man (pick a person and guard them). • If you plan to rush the QB, defense must count to 5 Mississippi before doing so. • If the defense rushes, the QB can then run. If they don’t rush, the QB can not run. • An intercepted play can be ran back.  It is not considered a down at the spot of interception. • An intercepted extra point attempt may not be run back.

  8. What is Off-Sides? • Line of scrimmage- this is where the football is placed to be hiked. All offensive players must be behind this line before this ball is hiked. • IF YOU ARE NOT BEHIND THE LINE OF SCRIMMAGE BEFORE THE HIKE, YOU ARE OFF-SIDES. • Off-sides results in a 5 yard penalty. • The blue line in the picture below is an example. Defense Offense Line of Scrimmage

  9. A Touchdown • A touchdown is worth 6 points • Once a team has scored a touchdown, they have the choice of going for an extra point. • There are 2 cones that mark the extra point line of scrimmage • After the play is completely over, the defensive team will have to quickly hustle down field for the throw off. • Throw off team count to 5 and then throw. • If the receiving team is not ready, you do not have to wait on them

  10. Fair Play- Important • No Flag guarding- you can not use your hands to knock away others hands • No stiff arming • Do not tie your flag • If you fall on the ground, you are automatically down and the play is over • If your flag falls off when you are carrying the ball, you are down in that spot. • If you catch a ball and you don’t have a flag on, it is an incomplete pass and the ball goes back to the original line of scrimmage

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