The Spellbook: A Magical Quest to Retrieve Forbidden Spells
In a vibrant medieval world, join a young human mage on an epic adventure to recover the ancient Spellbook stolen by an evil mage. Navigate through five unique biomes including forests, deserts, mountains, and fortress-like lands while mastering spells and battling quirky enemies like skeletons, goblins, and elemental golems. Engage in platform-shooter gameplay, jumping, moving, and casting spells with a mix of magical attacks and a trusty dagger. Upgrade your abilities, shop for new spells, and confront a fearsome dragon boss as you strive to prevent chaos from engulfing your world!
The Spellbook: A Magical Quest to Retrieve Forbidden Spells
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Presentation Transcript
The Spellbook By: Miguel Gonzales, Roberto Zavatti, AikuHigashide, Adrian Geronimo
Storyline Evil mage steals the ancient book of forbidden magic Main character is tasked on getting back the book before all hope is lost Takes place in a medieval setting
Gameplay Platform-shooter, sidescrolling Upgrade system 5 Levels Will be able to jump, move left and right, shoot different spells, and attack with a dagger Levels will be different places or biomes (forest, desert, mountain, plains, fortress) 3 lives, each one takes one hit Magic bar used for spells, rechargeable with items dropped from enemies Will look cartoony
Hero Human mage Young boy Goggles on his forehead Dagger on right hand, magical glove on left hand Spiky hair Wears armor and a cape Falls to the ground when he dies
Attacks Fireballs Lightning Dagger Ice shards All magical spells require you to have enough magic to use them Some spells are obtained by buying them from the shop
Shop Placed between levels Shopkeeper is an old wizard with a long beard Shop will have a relaxing and mystical atmosphere Items are placed in a row Items will be on a shelf above the character and require money to buy them Jump from below items to buy them Entrance/Exit at the left of the shop
Enemies Skeletons (move left and right, shoot bones or arrows at the player) Goblins (move left and right for a certain distance) Elemental Golems (stationary, shoot their element at the player) Spiders (jump around) Ghosts (chase the player around, only killable with magical attacks) All enemies blow up when they die
Boss Dragon White scales, slightly shaded blue Has spikes on its back 2 (maybe more) stages 1st Stage: Dragon is on the ground, attacks by either shooting fire, swinging its claws, or swinging its tail 2nd Stage: Dragon turns red, goes airborne, shoots magic