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Firewalls at Rhodes

Firewalls at Rhodes. David Sieb örger System Administrator, I.T. Division. Why use firewalls, where? Open source firewall technologies About ipfw About dummynet About pf About altq Lessons learnt from ResNet. Where the firewalls are. Why firewall the Internet?.

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Firewalls at Rhodes

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  1. Firewalls at Rhodes David Siebörger System Administrator, I.T. Division

  2. Why use firewalls, where? • Open source firewall technologies • About ipfw • About dummynet • About pf • About altq • Lessons learnt from ResNet

  3. Where the firewalls are

  4. Why firewall the Internet? • Force users to use our HTTP proxies and SMTP relays • Protect users’ PCs from the Internet • Prevent users from using certain applications or providing services • Monitor traffic use

  5. ResNet firewalls • Each residence is a separate subnet on a separate VLAN. • A FreeBSD machine routes between subnets, so its firewall can control all inter-res traffic.

  6. Why firewall ResNet? • Stop the spread of viruses/worms that use network exploits to propagate. • e.g., Nimda, Code Red, Sasser • Though we try to force students to use antivirus software and SUS, many don’t use it, or don’t keep it up-to-date. • So when a virus breaks out, it’s worst on ResNet. • We can’t predict when the next outbreak will happen, but we’re better prepared for it.

  7. Why firewall ResNet? • Keep untrusted users away from important machines. • Prevent users running their own proxy servers. • Allows more detailed monitoring.

  8. FreeBSD as the operating system Firewalls: ipfw pf Traffic shaping: dummynet Monitoring: home-grown scripts + rrdtool net-snmpd + rrdtool + Cacti What we’re using

  9. ipfw • Appeared in FreeBSD 2.0 (1994) • Quite easy to use: • Numbered ruleset; first match wins • deny tcp from any to me http • Disadvantages: • IPv6 support isn’t quite there yet. • Some strange new syntax.

  10. dummynet • Originally intended as a network simulator. • Creates pipes with bandwidth, delay, packet loss parameters. • ipfw rules direct traffic flows through the pipes. • For high-bandwidth (ab)users, we force their traffic through a low-bandwidth.

  11. pf • OpenBSD dropped ipf, and developed pf to replace it. pf has developed substantially since. • pf has since been imported into FreeBSD. • Slightly counter-intuitive: last match wins. • Otherwise elegant, regular syntax. • block proto tcp to self port http

  12. pf • Interesting features: • pfsync – synchronises dynamic rules across two firewalls. • carp – two firewalls bind the same IP address (a patent-free alternative to VRRP). • Combined, they allow failover within seconds. • pfflowd – provides NetFlow traffic accounting. • authpf – network access after authentication. • scrubbing – tidy up fragments, etc. • All-in-one configuration file, with macros, etc.

  13. altq • Handles queuing on particular interfaces. • Has a number of algorithms: • CBQ: Class-Based Queuing • RED: Random Early Detection • RIO: Random Early Drop • HFSC: Hierarchical Packet Scheduler • PRIQ: Priority Queuing

  14. Firewall performance: a case study • The problem: our ResNet firewall is a choke-point (by design), and we have lots of bandwidth-hungry users on ResNet. • When the firewall can’t handle the traffic, network bandwidth lies idle and everyone suffers. • It’s most noticeable for interactive applications • And unfair: the SSH users aren’t causing the problem.

  15. Relevance in other situations • But does firewall performance matter when your Internet connection is < 10 Mbps? • Yes: • Local users might be able to DoS your firewall. • Some day, we will have more bandwidth (SANREN?) and we’d rather design our firewalls now to handle higher volumes.

  16. Possible solutions • Ignore the problem. We’d be providing poor service to our paying customers. • Reduce the demand for bandwidth. It means creating restrictive rules, and it starts an arms-race. • Increase the available bandwidth. It’s taken some work, but we’re ahead of demand now.

  17. Flat-topped all day at ~13.5 kpps in both directions Flat-topped at ~22 kpps in either direction Results • From… (April 2005)

  18. Results • To… (now) No flat-topping: short spikes up to ~75kpps in some cases. Roughly bell-shaped over the day.

  19. Lessons learnt • Monitor traffic for informed decisions • Look for bottlenecks elsewhere • Watch for interface errors • Reduce interrupt rate… • … but increase HZ • Consider PCI bandwidth • Reduce rule set size • Stateful rules save CPU • Performance testing is hard • Design for scalability

  20. 1. Monitor traffic to inform decision making • We’ve used a home-grown system and, more recently, Cacti to monitor network traffic flows. • Cacti gathers data from a number of sources (primarily SNMP) and stores and graphs the data using rrdtool. • http://www.cacti.net/ • http://www.rrdtool.org/

  21. 1. Monitor traffic to inform decision making • For the ResNet firewall, we graph • bits/second, • packets/second, • errors/second on the Ethernet interface, • bits/second on each VLAN, • CPU utilisation, • number of connected PCs. • As well as the aggregation switches. • (and much more)

  22. 2. Look for bottlenecks elsewhere • We found that some aggregation switches on 100 Mbps uplinks were saturating their uplinks. • We’ve upgraded a number of them to 1 Gbps.

  23. 3. Watch for interface errors • We were seeing up to 800 input errors per second on the Ethernet interface. • The machine wasn’t processing packets fast enough, so the NIC was discarding incoming packets. systems@slug$ netstat -I em0 Name Mtu Network Address Ipkts Ierrs Opkts Oerrs Coll em0 1500 <Link#1> 00:0c:f1:c3:78:99 2065687990 8457 1547628913 0 0

  24. 3. Watch for interface errors • Packet loss causes TCP to throttle back large transfers, and makes SSH really jittery. • With every performance improvement we’ve made, we’ve checked to see that the number of input errors decreases.

  25. 4. Reduce interrupt rate… • Generating an interrupt per packet is too inefficient at > 100 Mbps. • Can lead to live-lock. • Device polling sets the NIC to not generate interrupts, and the OS polls on every clock interrupt. • Certain device drivers (fxp, em, etc.) can delay interrupt generation. Sometimes called interrupt mitigation.

  26. 4. Reduce interrupt rate… • The result is that the OS can receive multiple frames from the NIC and process them as a batch. • Which saves context switch overheads.

  27. 5. … but increase HZ • Clock interrupt frequency is determined by the “HZ” value compiled into the FreeBSD kernel. • In FreeBSD 5.X, the default is 100. • We found that polling reduced CPU utilisation, but maximum PPS was still limited. • Either because the NIC’s buffers were full, • Or the OS would only fetch so many at a time.

  28. 5. … but increase HZ • In FreeBSD 6.X, the default has been increased to 1000. Consensus seems to be that 100 is too low for modern computers, never mind routers. • We’ve increased HZ to 2500 on our firewall. • Though we may be able to lower that now since we’ve made other improvements.

  29. 6. Consider PCI bandwidth • Using an Intel 1000baseSX NIC, we found that we were limited to ~ 400 Mbps inbound and ~ 400 Mbps outbound (simultaneously). • The NIC has a 64-bit, 66 MHz PCI-X interface… • But the Intel S875WP1 board only has 32-bit, 33 MHz PCI slots.

  30. 6. Consider PCI bandwidth • 32 × 33000000 = 1056 Mbps • That’s the theoretical maximum, but bandwidth is shared with everything else on the bus. • The onboard NIC is connected via a “Communications Streaming Architecture” link – effectively a dedicated 32-bit, 66 MHz PCI bus. • Using that interface has allowed us to peak at up to 730 Mbps in both directions – possibly higher.

  31. 7. Reduce rule set size • In ipfw, every packet is evaluated against every rule until it matches. • Which uses a lot of CPU time when you’re handling tens of thousands of packets a second. • Reduce the number of rules. • Optimise the rule set by placing frequently matched rules higher, and/or skipping over less frequently matched rules.

  32. 7. Reduce rule set size • We started with 200 rules… • Using skipto rules, we reduced the number of rules that most packets would be tested against to about 50. • We’re now down to 28 rules, and almost all packets will have matched after about 12 evaluations.

  33. 8. Stateful rules save CPU time • Stateful/dynamic firewall rules create a dynamic rule to allow a specific connection as that connection is established. • The firewall can search the dynamic rule set far quicker than it can evaluate the static rules. • So the firewall only evaluates the static rules once per connection.

  34. 9. Performance testing is hard • Generating traffic with iperf, netperf, tcpblast, etc. doesn’t do a very good job of simulating the usage patterns of 1000s of PCs. • We have to try our changes on the live system (but be fairly careful).

  35. 10. Design for scalability • Sooner or later, our one machine will reach its limits (probably PCI) • We’re about to deploy a second firewall. • The current firewall will advertise certain prefixes into iBGP; the new firewall will handle the rest. • And we get better redundancy too.

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