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Gesture Friendly Interfaces and other Tools to Help Teachers Teach with Gesture

Gesture Friendly Interfaces and other Tools to Help Teachers Teach with Gesture. Stephen Chen School of Information Technology. Overview. The role of technology in learning The role of gesture in teaching, learning, and communicating New tools for teaching with gesture.

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Gesture Friendly Interfaces and other Tools to Help Teachers Teach with Gesture

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  1. Gesture Friendly Interfacesand other Tools toHelp Teachers Teach with Gesture Stephen Chen School of Information Technology

  2. Overview • The role of technology in learning • The role of gesture in teaching, learning, and communicating • New tools for teaching with gesture Institute for Research on Learning Technologies

  3. Educational Technology • Want students to do computer-based learning • Individualized lessons • Immersive visualizations • Interactive and in-depth explorations • Independent learning experiences Institute for Research on Learning Technologies

  4. A Conjecture • Students will (first/primarily) use the resources that their teachers teach with • Teachers have to teach with (the same) educational technology Institute for Research on Learning Technologies

  5. Classroom Option 1 • Computer lab with individual instruction • Most tools designed with this assumption • Expensive and inefficient • Still want occasional face-to-face, whole-class teaching in this environment Institute for Research on Learning Technologies

  6. Classroom Option 2 • Presentation PC and projector • Educational tools not often designed for this environment • Leads to poor presentation of material and technology • Interface design not suited for classroom teaching and gesture production Institute for Research on Learning Technologies

  7. The Role of Gesture in Communication • Some ideas are best expressed with gesture (Kranstedt, Kühnlein, and Wachsmuth) • Inability to gesture can lead to interference of speech production (Mayberry and Jaques) • Increases complexity of spoken description Institute for Research on Learning Technologies

  8. The Role of Gesture in Teaching • Students learn better with gesture (Goldin-Meadow, Kim, and Singer) • Matching gesture improves uptake (compared to speech alone) • Mismatching gesture disrupts uptake • Students may uptake incorrect strategy communicated by gesture Institute for Research on Learning Technologies

  9. The Role of Gesture in Mathematics • Some mathematical concepts are physical – fictive motion (Núñez) • Approaching limits • How can this be described without gesture? Institute for Research on Learning Technologies

  10. Classroom Teaching • Want to… • Engage students • Have eye-to-eye contact • Create dynamic visualizations • Simultaneously perform relevant/required gestures Institute for Research on Learning Technologies

  11. Teaching with Technology • End up… • Concentrating on PC screen • Talking into the PC • Focusing on the mouse/keyboard interface • Disengaging from the class Institute for Research on Learning Technologies

  12. Keys to Teaching with Technology • Non-intrusive interface • Flexible material presentation Institute for Research on Learning Technologies

  13. Gesture Friendly Interfaces • Low-cost/low-tech solution • Viable in most computer-equipped classrooms Institute for Research on Learning Technologies

  14. Designing GFIs • Pick an important feature of the learning object that will be highlighted during a classroom presentation • Develop a simple way to control this feature Institute for Research on Learning Technologies

  15. GFI Example • Choosing a Cell Phone Plan – Lines and Intersections Institute for Research on Learning Technologies

  16. Designing Flexible Material • Primary complaint of learning objects from pre-service teachers is that the material cannot be built up towards the final state Institute for Research on Learning Technologies

  17. Inflexible Example • Fun and Sun Rent-A-Car • http://math.rice.edu/~lanius/Algebra/rentacarja.html Institute for Research on Learning Technologies

  18. Flexible Example • Choosing a Cell Phone Plan – Data Collection Institute for Research on Learning Technologies

  19. Improvements • Flexible design allows incremental in-class teaching • GFI makes whole-class, face-to-face teaching possible • New learning object provides corrective feedback Institute for Research on Learning Technologies

  20. Other Tools • Digital Mathematics Performances • http://www.atkinson.yorku.ca/~sychen/research/math/DMP.html Institute for Research on Learning Technologies

  21. Digital Mathematics Performances and GFIs • How will teachers be trained to use GFIs? • Key features are physical, so key training likely visual Institute for Research on Learning Technologies

  22. Summary • Gesture is an important part of teaching and learning • Classroom presentation is an important part of learning object design Institute for Research on Learning Technologies

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