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Join us on a thrilling journey with the Gilese 581 PvP battle game project! Engage in strategic battles, customize player forces, and experience victory in a turn-based, scalable game. Dive into the Main Game Screen, select victory conditions, and compete against friends in hot seat configuration. Explore proposed game mechanics like Recharge Mechanism and Custom Armies as you strategize for success. Discover a world of competition, elimination, and customization in this dynamic gaming experience!
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Gilese 581 (GLEE-ZA) Presentation: Jan Horjus, AbebeWoreta, Neil Chu, Ritik Ray & Patrick Logan CS673 – Introduction to Software Engineering – Tues. February 12th 2013
Project overview: • Two player, strategic battle game • Multiple options for customization • Various conditions for game victory • Turn based • Scalable • Focused on Player versus Player (PvP) • Hot seat configuration for initial release • Core engagement is competition
Main Menu • New Game • Continue • Options • Quit
Game Setup / Play Management • Selecting a victory condition • Selecting two players to participate in match • Customizing player forces • Starting the Game
Main Game Screen • The Game Map • Player Status Displays • Unit Status Displays • The “escape” pop-up menu • What if the user closes the application?
Proposed Game Mechanics • One on One PvP Battles • Elimination • Assassination • AI and PvE play not planned for initial release • Custom Armies – “Credit Buy” mechanism • Starting Unit Positions
Proposed Game Mechanics • Taking a Turn: Move One Unit – “Recharge Mechanism” • Move 1 unit on your turn, may attack before or after movement • Unit must “recharge” for n turns before moving again
Proposed Game Mechanics (art is not finalized)
Proposed Game Mechanics • Attack • Range • Damage • Template Type (art is not finalized)
Proposed Game Mechanics • Other notes • Scoring • Win • Lose • Draw • Difficulty • Choose an easily beatable friend
References • Robin Hunicke, M. L. (2004). MDA: A Formal Approach to Game Design and Game Research. • Wikipedia. (n.d.). Wargaming - Unit or Map Scale. Retrieved 2 6, 2013, from Wikipedia: http://en.wikipedia.org/wiki/Wargaming#Unit_or_map_scale