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This chapter delves into various addressing modes used in computer architecture, as discussed in William Stallings' "Computer Organization and Architecture". It covers immediate, direct, indirect, register, register indirect, displacement, and stack addressing modes, detailing their advantages and disadvantages. Immediate addressing is highlighted for its speed, while direct and indirect modes are examined for their effectiveness and memory access requirements. Additionally, the chapter touches on instruction formats and the implications of instruction length and operand allocation on memory and CPU performance.
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William Stallings Computer Organization and Architecture8th Edition Chapter 11 Instruction Sets: Addressing Modes and Formats Gabriel Baron Sydney Chow
Addressing Modes • Immediate • Direct • Indirect • Register • Register Indirect • Displacement (Indexed) • Stack
Immediate Addressing • Simplest form of addressing • Operand value is present in instruction • Operand = A • e.g. ADD 5 • Add 5 to contents of accumulator • 5 is operand • Advantages • No memory reference to fetch data • Fast • Disadvantages • Size restriction to the size of address field
Immediate Addressing Diagram Instruction Opcode Operand Example: LDAA Opcode = 86 Operand = 05
Direct Addressing • Simple form of addressing • Address field contains address of operand • Effective address (EA) = address field (A) • e.g. ADD A • Add contents of cell A to accumulator • Look in memory at address A for operand • Single memory reference to access data • No additional calculations to work out effective address • Disadvantage • Limited address space
Direct Addressing Diagram Instruction Opcode Address A Memory Operand Example: LDAA Opcode = 96 A= E5 Address A = 00 E5
Indirect Addressing • Memory cell pointed to by address field that contains the address of (pointer to) the operand • EA = (A) [parentheses means contents of] • Look in A, find address (A) and look there for operand • e.g. ADD (A) • Add contents of cell pointed to by contents of A to accumulator • Advantages • For word length N, space 2n now available • Large address space
Indirect Addressing (continued…) • Disadvantages • Requires two memory references to fetch operand • One to get its address • Second to get its value • Slower • Multiple memory accesses to find operand
Indirect Addressing Diagram Instruction Opcode Address A Memory Pointer to operand Operand Example: Opcode = XX A = 11C5 11C5 = Operand
Register Addressing • Address field refers to a register rather than a main memory address • EA = R • Advantages • Very small address field needed • Shorter instructions • Faster instruction fetch • No memory reference required • Very fast execution • Multiple registers helps performance • Requires good assembly programming or compiler writing
Register Addressing (continued…) • Disadvantage • Very limited address space
Register Addressing Diagram Instruction Opcode Register Address R Registers Operand Example: Opcode = XX Register R = Operand
Register Indirect Addressing • EA = (R) • Operand is in memory cell pointed to by contents of register R • Advantages • For word length N, space 2n now available • Large address space • One fewer memory access than indirect addressing • Disadvantages • Requires two memory references to fetch operand • Multiple memory accesses to find operand • Slower
Register Indirect Addressing Diagram Instruction Opcode Register Address R Memory Registers Operand Pointer to Operand
Displacement Addressing • Combines the capabilities of direct addressing and register indirect addressing • EA = A + (R) • Advantages • Flexibility • Disadvantages • Complexity • Requirements • Address field hold two values • A = base value • R = register that holds displacement • or vice versa
Displacement Addressing Diagram Instruction Address A Opcode Register R Memory Registers Pointer to Operand Operand +
Stack Addressing • Linear array of locations (last-in-first-out) • Operand is (implicitly) on top of stack • EA = top of stack • Advantages • No memory reference • Disadvantage • Limited applicability • e.g. • ADD Pop top two items from stack and add
X86 Segment Registers • The memory is divided into portions that maybe addressed by a single index register without changing a 16-bit segment selector. • A segment is always 64 KB in size using a 16-bit offset. • The X86 Addressing modes are as follows: • Register • Memory • Displacement Only • Indirect • Indexed • Based Indexed
Instruction Formats • Layout of bits in an instruction • Includes opcode • Includes (implicit or explicit) operand(s) • Usually more than one instruction format in an instruction set
Instruction Length • The most basic design issue to be faced • Affected by and affects: • Memory size • Memory organization • Bus structure • CPU complexity • CPU speed • Trade off between powerful instruction repertoire and saving space
Allocation of Bits • Number of addressing modes • Sometimes an addressing mode can be indicated implicitly • i.e. certain opcodes might always call for indexing, so the addressing modes must be explicit and one or more mode bits will be needed • Number of operands • Fewer addresses can make for longer, more awkward programs • Register versus memory • The more that registers can be used or operand references, the fewer bits are needed
Allocation of Bits (continued…) • Number of register sets • These registers can be used to store data and can be used to store addresses for displacement addressing • Address range • For addresses that reference memory, the range of addresses that can be referenced is related to the number of address bits • Address granularity • In a system with 16- or 32- bit words, an address can reference a word or byte at the designer’s choice
PDP-8 • One of the simplest instruction designs for a general purpose • Each memory reference consist of 7 bits plus two 1-bit modifiers • The memory is divided into fixed-length pages of 27 = 128 words • Supports indirect addressing, displacement addressing and indexing
PDP-10 • Designed to be a large-scale time-shared system, with an emphasis on making the system program easy • Some design principals • Orthogonality • Two variables are independent of each other • Completeness • Each arithmetic data type should have a complete and identical set of operations • Direct addressing • Base plus displacement addressing, usually avoided in favor of direct addressing
PDP-11 • Provides a powerful and flexible instruction set within the constraints of a 16-bit microcomputer • Employs a set of eight 16-bit general-purpose registers • Increases hardware cost and programming complexity because of addressing capability • More efficient or compact programs can be deeloped
VAX • Begins with a 1-byte opcode • On hexadecimal codes • Actual opcode being specified in the second byte • Remainder of instructions consist of up to six operand specifiers • Minimum 1-byte format which leftmost 4 bits are the address mode specifier • Provides for a wide variety of operations and addressing modes
Summary • Types of addressing modes are: • Immediate, Direct, Indirect, Register, Register-Indirect, Displacement , Stack … • Some of the Key Design issues for instruction formats are: • Instruction length, allocation of bits, PDP-8, PDP-10, PDP-11, VAX.
Review Questionsand Answers • What are four addressing modes? Ans: Immediate, Direct, Indirect, Stack. • What is simplest addressing mode? Ans: Immediate Addressing Mode. • What is the disadvantage of the direct addressing mode? Ans: Limited Address Space. • What is indirect addressing? Ans: The operand is stored in an address, which is stored in an memory cell. • Which addressing mode refers to a register instead of a memory address? Ans: Register Addressing Mode
Review Questionsand Answers Part II • How does the register indirect addressing mode access the operand? Ans: The operand is store in an address that is pointed to by a memory cell. • What two values does the address field hold in the Displacement Addressing mode? Ans: Base value, Register value • What order is data sorted in the stack addressing mode? Ans: Last in First Out • What are four X86 Addressing Modes? Ans: Register, memory, displacement, indirect.
Review Questionsand Answers Part III • Which instruction design is the simplest for general purpose? Ans: PDP-8
References • X86 Addressing Modes • http://www.arl.wustl.edu/~lockwood/class/cs306/books/artofasm/Chapter_4/CH04-2.html#HEADING2-1 • http://www.cs.cmu.edu/~410/doc/segments/segments.html