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In this guide, Paul Sztajer delves into the art of game development, exploring key questions such as what you aim to achieve with your project. He encourages reflection on influential games, both inspiring and disappointing, analyzing how specific elements shaped your perspective. Additionally, the guide covers essential development skills, personal hobbies, and preferences in creative processes, aiding aspiring developers in understanding their strengths and avenues for growth in the gaming industry. Reach out to Paul for further insights.
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The Amnesiac’s Guide to Game Development Paul Sztajer Producer
What are 3 hobbies/skills you have that are not game related?
Rank from 1 to 3, whether you prefer to: Generate and define ideas Build and enhance systems Make content to a specification
Questions? Paul Sztajer @pdyxs paul@seethroughstudios.com