Phonetically Augmented Virtuality in Second Life • Augmented Reality (AR) • Augmented Virtuality (AV) • Phonetically Augmented Virtuality (PAV) • PAV in SL, by Wlodek Barbosa • Interactive demo in-world RL = Włodzimierz Sobkowiak SL = Wlodek Barbosa
Augmented Reality Augmented Reality (AR) adds graphics, sounds, haptic feedback and smell to the natural world as it exists. [...] Picture yourself walking or driving down the street. With augmented-reality displays, which will eventually look much like a normal pair of glasses, informative graphics will appear in your field of view, and audio will coincide with whatever you see (http://www.howstuffworks.com/augmented-reality.htm). Example
Augmented Virtuality Augmented virtuality (AV) refers to the merging of real world objects into virtual worlds [...] It refers to predominantly virtual spaces, where physical elements, e.g. physical objects or people, are dynamically integrated into, and can interact with the virtual world in real-time. (http://en.wikipedia.org/wiki/Augmented_virtuality)
Phonetically Augmented Virtuality Phonetically Augmented Virtuality (PAV) refers to enhancing a virtual world with phonetic information in the form of sound files, text-to-speech synthesis, phonetic transcription, explanatory text, as well as exercises and tasks of all kinds. This phonetic information is built directly into objects in the virtual environment and can be interactively accessed by the student's avatar.
PAV in Second Life, by Wlodek Barbosa • Pronunciation with Wlodek Barbosa • Phonetic dominoes: graphophonemic inconsistencies • Word-stress block game: lexical stress • Phonetic walk-through grid: lexical stress [Ooo] • PAV: SL objects phonetically enhanced • Phonetic finder: phrase stress
Interactive demo: entering Second Life... Hold tight!
More? Pronunciation with Wlodek Barbosa: every Wednesday 12.oo (noon) SLT Wlodek Barbosa's Second Life links: ifa.amu.edu.pl/~swlodek/Second_Life.html THANK YOU!