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Presenter: Wayne Hsiao Advisor: Frank , Yeong -Sung Lin

Optimal Defense Against Jamming Attacks in Cognitive Radio Networks Using the Markov Decision Process Approach. Yongle Wu, Beibei Wang, and K. J. Ray Liu . Presenter: Wayne Hsiao Advisor: Frank , Yeong -Sung Lin . Agenda. Introduction Related Works System Model

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Presenter: Wayne Hsiao Advisor: Frank , Yeong -Sung Lin

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  1. Optimal Defense Against Jamming Attacks in Cognitive Radio Networks Using the MarkovDecision Process Approach Yongle Wu, Beibei Wang, and K. J. Ray Liu Presenter:WayneHsiao Advisor:Frank, Yeong-Sung Lin

  2. Agenda • Introduction • RelatedWorks • SystemModel • OptimalStrategywithPerfectKnowledge • MarkovModels • MarkovDecisionProcess • LearningtheParameters • SimulationResults

  3. Agenda • Introduction • RelatedWorks • SystemModel • OptimalStrategywithPerfectKnowledge • MarkovModels • MarkovDecisionProcess • LearningtheParameters • SimulationResults

  4. Introduction • Cognitive radio technology has been receiving a growing attention • In a cognitive radio network • Unlicensed users (secondary users) • Spectrumholders(primaryusers) • Secondary users usually compete for limited spectrum resources • Game theory has been widely applied as a flexible and proper tool to model and analyze their behavior in the network

  5. Introduction • Cognitive radio networks are vulnerable to malicious attacks • Security countermeasures • Crucial to the successful deployment of cognitive radio networks • We mainly focus on the jamming attack • One of the major threats to cognitive radio networks • Several malicious attackers intend to interrupt the communications of secondary users by injecting interference

  6. Introduction • Secondary user could hop across multiple bands in order to reduce the probability of being jammed • Optimal defense strategy • Markov decision process (MDP) • The optimal strategy strikes a balance between the cost associated with hopping and the damage caused by attackers

  7. Introduction • In order to determine the optimal strategy, the secondary user needs to know some information • the number of attackers • Maximum Likelihood Estimation (MLE) • A learning process in this paper that the secondary user estimates the useful parameters based on past observations

  8. Agenda • Introduction • RelatedWorks • SystemModel • OptimalStrategywithPerfectKnowledge • MarkovModels • MarkovDecisionProcess • LearningtheParameters • SimulationResults

  9. RelatedWorks • The problem becomes more complicated in a cognitive radio network • Primary users’ access has to be taken into consideration • We consider the scenario • Asingle-radio secondary user • Defense strategy is to hop across different bands

  10. Agenda • Introduction • RelatedWorks • SystemModel • OptimalStrategywithPerfectKnowledge • MarkovModels • MarkovDecisionProcess • LearningtheParameters • SimulationResults

  11. SystemModel • A secondary user opportunistically accesses one of the predefined M licensed bands • Each licensed band is time-slotted • The access pattern of primary users can be characterized by an ON-OFF model

  12. SystemModel • Assume all bands share the same channel model and parameters • But different bands are used by independent primary users

  13. SystemModel • Secondary user has to detect the presence of the primary user at the beginning of each time slot

  14. SystemModel • Communication gain R • When the primary user is absent in that band • The cost associated with hoppingisC • We assume there are m (m ≥ 1) malicious single-radio attackers • Attackers do not want to interfere with primary users • Because primary users’ usage of spectrum is enforced by their ownership of bands

  15. SystemModel • On finding the secondary user • Attacker will immediately inject jamming power which makes the secondary user fail to decode data packets • We assume that the secondary user suffers from a significant loss L when jammed • When all the attackers coordinate to maximize the damage • they detect m channels in a time slot

  16. SystemModel • The longer the secondary user stays in a band, the higher risk to be exposed to attackers • At the end of each time slot the secondary user decides • to stay • to hop • The secondary user receives an immediate payoff U(n) in the nth time slot

  17. SystemModel • 1(.) is an indicator function • Returning 1 when the statement in the parenthesis holds true • 0 otherwise

  18. SystemModel • Average Payoff Ū • The secondary user wants to maximize • Malicious attackers want to minimize • The discount factor δ (0 < δ < 1) measures how much the secondary user values a future payoff over the current one

  19. Agenda • Introduction • RelatedWorks • SystemModel • OptimalStrategywithPerfectKnowledge • MarkovModels • MarkovDecisionProcess • LearningtheParameters • SimulationResults

  20. OptimalStrategywithPerfectKnowledge • Attackstrategy • Attackers coordinately tune their radios randomly to m undetected bands in each time slot • When either all bands have been sensed or the secondary user has been found and jammed • The jamming game can be reduced to a Markov decision process • We first show how to model the scenario as an MDP • Then solve it using standard approaches

  21. OptimalStrategywithPerfectKnowledge • At the end of the nth time slot • The secondary user observes the state of the current time slot S(n) • And chooses an action a(n) • Whether to tune the radio to a new band or not, which takes effect at the beginning of the next time slot • S(n) = P • The primary user occupied the band inthenthtimeslot • S(n) = J • The secondary user was jammedinthenthtimeslot

  22. OptimalStrategywithPerfectKnowledge • a(n) = h • The secondary user to hop to a new band • The secondary user has transmitted a packet successfully in the time slot • ‘to hop’ (a(n) = h) • ‘tostay’ (a(n) = s) • S(n) = K • This is theKthconsecutiveslotwithsuccessfultransmission in thesameband

  23. OptimalStrategywithPerfectKnowledge • The immediate payoff depends on both the state and the action • p(S’|S, h) • The transition probability from an old state S to a new state S’ when taking the action h • p(S’|S, s) • The transition probability from an old state S to a new state S’ when taking the action s

  24. OptimalStrategywithPerfectKnowledge • If the secondary user hops to a new band, transition probabilities do not depend on the old state • The only possible new states are • P (the new band is occupied by the primary user) • J (transmission in the new band is detected by an attacker) • 1 (successful transmission begins in the new band)

  25. OptimalStrategywithPerfectKnowledge • When the total number of bands M is large • M ≫ 1 • Assume that the probability of primary user’s presence in the new band equalthesteady-stateprobabilityoftheON-OFFmodel • Neglecting the case that the secondary user hops back to some band in very short time,

  26. OptimalStrategywithPerfectKnowledge • The secondary user will be jammed with the probability m/M • Each attacker detects one band without overlapping • Transition probabilities are

  27. OptimalStrategywithPerfectKnowledge • Note that s is not a feasible action when the state is in J or P • At state K, only max(M−Km,0) bands have not been detected by attackers • But another m bands will be detected in the upcoming time slot • The probability of jamming conditioned on the absence of primary user

  28. OptimalStrategywithPerfectKnowledge • To sum up, transition probabilities associated with the action s are as follows: ∀K ∈ {1,2,3,...}

  29. Agenda • Introduction • RelatedWorks • SystemModel • OptimalStrategywithPerfectKnowledge • MarkovModels • MarkovDecisionProcess • LearningtheParameters • SimulationResults

  30. MarkovDecisionProcess • If the secondary user stays in the same band for too long, he/she will eventually be found by an attacker • p(K + 1|K,s) = 0 if K > M/m − 1 • Therefore, we can limit the state S to a finite set ,where

  31. MarkovDecisionProcess • An MDP consists of four important components • a finite set of states • a finite set of actions • transition probabilities • immediate payoffs • The optimal defense strategy can be obtained by solving the MDP

  32. MarkovDecisionProcess • A policy is defined as a mapping from a state to an action • π : S(n) → a(n) • A policy π specifies an action π(S) to take whenever the user is in state S • Among all possible policies, the optimal policy is the one that maximizes the expected discounted payoff

  33. MarkovDecisionProcess • The value of a state S is defined as the highest expected payoff given the MDP starts from state S • The optimal policy is the optimal defense strategy that the secondary user should adopt since it maximizes the expected payoff

  34. MarkovDecisionProcess • After a first move the remaining part of an optimal policy should still be optimal • The first move should maximize the sum of immediate payoff and expected payoff conditioned on the currentaction • Bellman equation

  35. MarkovDecisionProcess • Critical state K*(K∗≤ ) • K∗ can be obtained from solving the MDP, and the optimal strategy becomes

  36. Agenda • Introduction • RelatedWorks • SystemModel • OptimalStrategywithPerfectKnowledge • MarkovModels • MarkovDecisionProcess • LearningtheParameters • SimulationResults

  37. LearningtheParameters • A learning scheme • Maximum Likelihood Estimation (MLE) • The secondary user simply sets a value as an initial guess of the optimal critical state K∗ • And follows the strategy (10) with the estimate during the whole learning period

  38. LearningtheParameters • This guess needs not to be accurate • After the learning period,the secondary user updates the critical state K∗ accordingly. • F • Thetotal number of transitions from S to S’ with the action h taken • T • T • t

  39. LearningtheParameters • The likelihood that such a sequence has occurred • A product over all feasible transition tuples • (S,a,S’) ∈ {P,J,1,2,3,...,KL + 1}×{s,h}×{P,J,1,2,3,...,KL +1} • Define • The following proposition gives the MLE of the parameters β, γ, and ρ

  40. LearningtheParameters • Proposition1: Given ,S ∈and,S∈counted from history of transitions, the MLE of primary users’ parameters are

  41. LearningtheParameters • The MLE of attackers’ parameters ρML is the unique root within an interval (0, 1/(KL + 1)) of the following (KL + 1) order polynomial • Proof

  42. LearningtheParameters • With transition probabilities specified in (4) – (7) • The likelihood of observed transitions (11) can be decoupled into a product of three terms Λ = ΛβΛγΛρ

  43. LearningtheParameters • BydifferentiatinglnΛβ,lnΛγ,lnΛρandequatingthemto0 • ObtaintheMLE(12)(13)and(14) • To ensure that the likelihood is positive, ρ has to lie in the interval (0, 1/(K + 1)) • The left-hand side of equation (14) decreases monotonically and approaches positive infinity as ρ goes to 0 • The right-hand side increases monotonically and approaches positive infinity as ρ goes to 1/(KL + 1)

  44. LearningtheParameters • After the learning period, the secondary user rounds M ·ρML to the nearest integer as an estimation of m • Calculate the optimal strategy using the MDP approach described in the previous section

  45. Agenda • Introduction • RelatedWorks • SystemModel • OptimalStrategywithPerfectKnowledge • MarkovModels • MarkovDecisionProcess • LearningtheParameters • SimulationResults

  46. SimulationResult • Communication gain R = 5 • Hopping cost C = 1 • Total number of bands M = 60 • Discount factor δ = 0.95 • Primary users’ access pattern • β = 0.01, γ = 0.1

  47. SimulationResult • When the threat from attackers are more stronger the secondary user should proactively hop more frequently • Toavoid being jammed

  48. SimulationResult • Always hopping:the secondary user will hop every time slot • Staying whenever possible:the secondary user will always stay in the band unless the primary user reclaims the band or the band is jammed by attackers.

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