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Surround Sound Integration for Immersive 3D Experience in Processing

This project aims to integrate surround sound into Processing for an immersive 3D experience at Wedge theatre. Objectives include displaying Processing's runtime windows on both screens, running Supercollider for audio synthesis, and developing surround sound environment with JSyn. Motivation includes leveraging Wedge theatre's capabilities, enhancing collaboration, and implementing 8-speaker surround sound. Tools and techniques used are Processing, Supercollider, and JSyn. The project timeline and conclusion will be based on the research obtained from relevant websites.

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Surround Sound Integration for Immersive 3D Experience in Processing

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  1. Integration of surround sound into Processing By : Isaac Pek Supervisor/Client : Dr. Henry Gardner

  2. :: Objectives of project :: • Enable Processing’s runtime windows to be displayed on both screens of the Wedge theatre. • Configure systems to run an environment programming language for audio synthesis – Supercollider. • Explore methods to develop a surround sound environment within Processing through JSyn.

  3. :: Motivation :: • Take full advantage of Wedge theatre’s dual-screen capability and provide for an immersive 3D experience. • Allow for enhanced collaboration between the Centre for New Media Arts and the Department of Computer Science. • Include surround-sound (8-speaker configuration) within Processing.

  4. :: Tools / Techniques :: • Processing • Supercollider • JSyn

  5. :: Time Plan ::

  6. :: Conclusion :: Pictures obtained from http://escience/research/index.en.html and http://www.processing.org websites respectively.

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