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This document outlines the process of loading images and managing data within a graphical user interface (GUI). It details the creation of subfunctions essential for handling image loading and data storage. Furthermore, it explains how to call a secondary GUI and utilize subfunctions from there, ensuring a seamless user experience while managing image assets and data effectively. The repeated procedures, illustrated here, reflect the iterative nature of GUI programming and its reliance on modular subfunctions for efficient functionality.
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Loading the image Storing data in the GUI Making a subfunction Calling a second GUI Calling a subfunction from second GUI
Loading the image Storing data in the GUI Making a subfunction Calling a second GUI Calling a subfunction from second GUI
Loading the image Storing data in the GUI Making a subfunction Calling a second GUI Calling a subfunction from second GUI
Loading the image Storing data in the GUI Making a subfunction Calling a second GUI Calling a subfunction from second GUI
Loading the image Storing data in the GUI Making a subfunction Calling a second GUI Calling a subfunction from second GUI