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Preparing for Next Generation eLearning - Part I - Responsive eLearning & Tin Can

Presentation discusses the challenges and opportunities that organisations are facing in moving to the next generation of eLearning. We discuss Responsive eLearning & Tin Can in Part I.

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Preparing for Next Generation eLearning - Part I - Responsive eLearning & Tin Can

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  1. PREPARING FOR NEXT GENERATION OF eLEARNING PART 1 AMITGarg @gargamit100 ALANSamuel @ alan2907 JEEVANJoshi @jeevesj

  2. 200 Clients in 13 Countries Established in 2004 UK US India Middle East Venezuela Australia Nigeria Singapore Kenya South Africa New Zealand

  3. Our Learning Solutions Bespoke eLearning Bespoke mLearning

  4. 30+ Awards & Recognitions Winner of eLearning Team of The Year 2013 Winner of a Silver award in CLO magazine's 'Learning In Practice Awards 2011' for UpsideLMS Winner of 8 Apex Awards of Excellence (‘14, '11, '09, '08 & '07) Winner of 12 Brandon Hall Excellence Awards (‘12, '11, '10 & '09) Featured in Training Industry's 2014 Content Development Watch List UpsideLMS listed as one of the 'Five Emerging LMSs to Watch' in CLO Magazine ('10) UpsideLMS featured in the '2010 Top 20 Learning Portal Companies List' and '2011, 2012 & 2013 Watch List‘ by TrainingIndustry.com Winner of Red Herring 100 Asia Award in 2008 & finalist in Red Herring Global 100 ('09) Winner in Deloitte’s Technology Fast 500 Asia Pacific 2008 & 2009 program, and Fast 50 India 2008 program

  5. Clients

  6. Presenters Amit Garg Alan Samuel JeevanJoshi Co-Founder & Director,Upside Learning Solutions Director Client Solutions – Europe,Upside Learning Solutions Director Client Solutions – Asia Pacific,Upside Learning Solutions

  7. 4 Key Trends (for now) HTML5 / Responsive Tin Can API Incorporating Social Learning DIY Content Part 1 Part 2

  8. Poll # 1 • Our employees or customers or business • Will demand learning on tablets and smart phones • Will require performance support on mobile • Will mandate that we move to mobile in addition to PC learning • Will require shorter development times for learning

  9. Agenda Move to Mobile - Responsive HTML Content Tin Can API Q&A

  10. Move to Mobile Responsive HTML Content

  11. What is HTML5? HTML5 is the latest HTML standard What is new? New Elements Full CSS3 Support 2D/3D Graphics Local SQL Database Web Applications New Attributes Video and Audio Local Storage

  12. Will Flash be Replaced by HTML? Inevitable as mobile devices don’t support Flash but gradual as HTML5 is not perfect Mobile Capabilities Semantic mark-ups Security Processing and battery power saving Processing and battery power saving Source – http://elearningindustry.com/is-the-migration-of-flash-elearning-courses-to-html5-becoming-a-reality http://www.apple.com/hotnews/thoughts-on-flash/

  13. 4 Important Drawbacks of HTML5 vs. Flash • Not fully supported by all browsers • Cross platform/browser compatibility • Limited graphics and animations delivery - HTML5 alternative restricts highly interactive animations and quality graphics • Lack of audio/video support VS Source – http://elearningindustry.com/is-html5-ready-for-the-elearning-industry

  14. Poll # 2 • We are moving our online learning from Flash to HTML • Now or in next 6 months • 6 - 12 months • 1 - 2 years • No plans or have not thought about it • Don't know much about Tin Can API

  15. What is Responsive? eLearning that responds to device size Responsive Course built using our FRED Framework http://bit.ly/fredone

  16. Benefits of Responsive eLearning • Enhanced reach – higher uptake • Single source – lower cost, maintenance • Track across devices

  17. Multi Device World Source - http://services.google.com/fh/files/misc/multiscreenworld_final.pdf

  18. Mobile Learning in the Workplace Report Download Report http://bit.ly/mlearnpaper

  19. Mobile Learning in the Workplace Report Organisations providing learners Uptake varies 90% 90% 85 87 80% 80% % % 77 70% 70% % 66 60% 60% % 50% 50% 52 % 48 % 40% 40% 41 % 30% 30% 20% 20% 10% 10% 0% 0% Smartphones Tablets Have BYOD Policy UK Other European Australasia Canada/USA countries Top drivers for mLearning in 2013 Benefits – Improvements 90% 90% 80% 80% 80 79 % % 77 70% 70% 75 76 % % % 73 % 60% 60% 50% 50% 40% 40% 44 43 % % 30% 30% 20% 20% 10% 10% 0% 0% Support at the improve improve learners can productivity revenue time to number noticing point of need engagement communication use their own competency positive changes between mobile devices in staff behaviour individuals

  20. Mobile Learning in the Workplace Report Use of mobile devices across organisations with different self-perception of their e-maturity 90% 80% 78 % 70% 72 72 % % 66 60% 64 % % 50% 40% 30% 20% 10% 0% Novice Sporadic Developing Established Embedded Organisation perception of maturity

  21. 4 Key Considerations (HTML5/ Responsive) Browser Platform OS Device Combination Usability Content Development & Treatment Development Process

  22. Too many combinations • Testing • Lower browser versions • Video / audio formats Browser Platform OS Device Combination

  23. Older Browsers

  24. Touch friendly • Navigation • Instructions • Text readability Usability

  25. Touch Friendly

  26. Instructions

  27. Text Readability

  28. Layout • Managing images • Animations • Layering interactivities Content Development & Treatment

  29. Layout

  30. Managing Images

  31. Fluid & iterative • Higher interdependence • Storyboard focused on core content/visuals • Higher testing time DevelopmentProcess

  32. An HTML – CSS – Javascript based framework to create responsive eLearning easily

  33. Design & Development Implications (HTML5 / Responsive) Analysis Design Develop Implement Evaluate • Identify eLearning that need to go multi device • Start with appropriate legacy courses • Context is key / Responsibly responsive • Identify primary devices • Mobile first design strategy • Be ready for iterative process • More time/cost needed in general • Use tools/frameworks • Testing time will increase by 25% • Need tools like Adobe Inspect • Arrange for physical devices • Learn from the experience to refine the process • Gather user feedback for future development Recommendation: Develop a technical framework or use third party technical framework.

  34. TIN CAN API

  35. Poll # 3 • We will use Tin Can API • Don't know much about Tin Can API • Exploring now • In the next 6 - 12 months • More than 12 months • No plans

  36. What is it? • Next generation of SCORM • Experience API (or xAPI) • Aims to overcome limitations of SCORM

  37. How’s it different? Simulation Perf Support Games Mobile Offline No browser Events

  38. How does it work? Services Storage Statements

  39. How does it work?

  40. How does it work? Learning data is delivered to an LRS LRS Course Webpage Game Simulator

  41. How does it work? Reporting Tool LMS LMS Transcripts / learning data can be delivered to LMSs, LRSs or reporting tools. LRS

  42. How does it work? Transcripts / learning records can be shared between LRSs Learning LRS 3 Activity LRS 1 LRS 2 LMS 1 LMS 2 Reporting Reporting

  43. What can it do? • No dependence on LMS • Recognise that learning is everywhere • Great opportunity to capture data about Informal Learning – 70:20:10 • How do people learn certain skills/competencies? • Which path is most effective – recommend to others? • Who are your most competent resources • Spot areas which people are choosing to learn about • Free the data, share between LMS, allow learners to carry their data

  44. Implications (Tin Can API) • Link performance with training • Massive amounts of data: challenge & opportunity • Tin Can applications are still evolving • SCORM is not going anywhere…soon • You can convert SCORM data to Tin Can data (SCORM Engine)

  45. How we can help with Next Gen Learning Technical Reliability Cost Effectiveness Innovation Business Outcome Focussed

  46. Amit Garg @ gargamit100 amitgarg@upsidelearning.com Alan Samuel @ alan2907 alan.ukinfo@upsidelearning.com Jeevan Joshi @ jeevesj Jeevan.joshi@upsidelearning.com Connect with us 43

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