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Presentation sheds light on designing meaningful interactions that improve eLearning outcomes. Explore different types of content as defined by Dr. David Merrill and determine which of these content types lend themselves to digital interaction. Also find the Dos & Don’ts of interaction design.
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Poll #1 If you were to describe this interaction, how would you do it? • Engaging • Boring • Neither, just about acceptable
Agenda • A dose of Instructional Design • Merrill’s performance/content matrix • Content Types Amenable to Interaction • The Six Design Elements in Interaction • Using the Elements - An example • A concept • Some Dos and Don’ts
A dose of Instructional Design
Performance Content Matrix Find Use • Remember Generality / Rule • Remember • Instance / Example Fact Concept Principle Procedure
Content Types • A fact is an association between a date and event or a name and part • A concept is a set of objects, events, or symbols that share common characteristics • A procedure is a set of steps for carrying out some activity • A principle is the cause-and-effect relationships in a process
Rule vs. Example • A generality (rule) is a statement of a definition, principle, or the steps in a procedure • An instance (example) is a specific illustration of an object, symbol, event, process, or procedure
Types Amenable to Interaction Find Use • Remember Generality / Rule • Remember Instance / Example Fact Concept Principle Procedure
The Six Design Elements in Interaction
The Six Elements of Interaction for eLearning • Metaphor • Content • The Stage & Instructions • Input & Output • Feedback • The End State
The Six Elements of Interaction for eLearning Metaphor, content, stage and instructions Source: http://www.moma.org/interactives/projects/2001/whatisaprint/flash.html
The Six Elements of Interaction for eLearning Input/Output, feedback, the end-state Source: http://www.bbc.co.uk/science/humanbody/body/interactives/3djigsaw_02/index.shtml?skeleton
An Important Difference Two primary ways of use • Content - nothing more than an exposition of content, a presentation method • Practice - test of knowledge, against a specific outcome
A concept: The Citrus Fruit Instructional Design First Use/Generality What is the use of a concept? Let’s you recognize and identify.
The Six Elements Metaphor The Book (a page turner) Page 9 of 50 Next Back
The Six Elements Content • A citrus fruit is a globose to elongated, 4-30 cm long and 4-20 cm diameter, with a leathery rind or "peel“ of varied colors ranging from green to orange and red. • The fruit contains segments that are filled with juicy pulp. Citrus fruits are known for their fragrance and the sourness due to citric acid content. Some citrus fruits are consumed by humans because they are both sweet and sour.
The Six Elements • Core idea – class/attribute exploration • Stage to ‘create a citrus fruit’ • Superset of citrus fruit, is fruit. Using those attributes (shape, size, color, fragrance, flavor) The Stage & Instructions
The Six Elements Content
The Six Elements The Stage & Instructions Shape Size Color Flavour Fragrance These are instructions that describe how to use this interaction. OK
The Six Elements • Is the heart of interaction • Input limitations (device-based) (point and click) • Output is visual and aural Input & Output
The Six Elements Input & Output Shape Size Color Flavour Fragrance Globose 30-40 cm Yellow Bitter Spicy Oblate 04-30 cm Red Sweet Floral Ellipsoid 08-40 cm Green Sour Fruity Pyriform 20-60 cm Blue Sweet-sour Zesty OK Obovate Spicy
The Six Elements Feedback • Feedback is different from output • Diagnostic, cue-based, remedial • Continuous vs. discrete 08-40 cm Sweet Oblate Blue Floral
The Six Elements The End State Final state learner see before next display Ensure it is cohesive and makes sense 08-40 cm Sweet Oblate Blue Floral Reset
Some Dos and Don’ts
Dos • Do ensure instructional alignment • Think beyond conventional interaction • Think of games • Think fun and engaging
Don’ts • Don’t focus on graphics and representation, that will follow • Don’t ‘dumb down’ the interaction, that will affect instructional outcome
Poll #2 Did you learn something interesting that you will be able to apply right away in your courseware? • Yes • No • Maybe
Thank You Any questions?