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Progress Update on Robostix Development and Integration Status

This status update outlines the recent achievements and ongoing developments in the Robostix project. We have established communication between the Gumstix and Robostix, and configured I/O, LEDs, and buttons. We are also working on the A/D input for flex sensors. We faced some challenges, such as corrupted drivers and difficulties with the SPI pin connections, which require manual coding. Additionally, Bluetooth connection stability is an issue that might be mitigated by reducing connection speeds. We anticipate the accelerometer will accurately locate player position within a 2x2 meter area, ensuring minimal discomfort during use.

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Progress Update on Robostix Development and Integration Status

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  1. Team Chiron RachataAusavarungnirun Carl Vanderlip Wenyan Lu KaiminHu

  2. Status Update(cont.) • What’s being developed so far.

  3. Status Update • What we accomplished so far • Establish the communication between the gumstix and robostix. • Setting up the robostix for the I/O, LEDs and buttons. • Setting up A/D input on the robostix for the flex sensors. • Risk mitigated so far • Some of the drivers in the robostix is corrupted; need to update the files in order to get it to work correctly. • There is no easy way to connect SPI pins on the robostix; need to use bit banging and manually write the driver for the accelerometer. • The Bluetooth connection sometimes gets unstable when using for a long period of time. Reducing the connection speed might help the connection.

  4. Status Update (cont.) • Assumption we are making • The accelerometer can pinpoint the position of the player within a 2x2 meters area. • The contact between the hand and the button will not create too much discomfort for the player.

  5. Demo

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