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3ds Max 2012 with iray Join the Rendering Revolution

3ds Max 2012 with iray Join the Rendering Revolution. Product Description World’s most popular 3D content creation tool Used across Design, Games and VFX markets Over +300k 3ds Max licenses, many on subscription News is iray:

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3ds Max 2012 with iray Join the Rendering Revolution

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  1. 3ds Max 2012 with iray Join the Rendering Revolution • Product Description • World’s most popular 3D content creation tool • Used across Design, Games and VFX markets • Over +300k 3ds Max licenses, many on subscription • News is iray: • New native renderer to 3ds Max 2012* with theworld’s fastest photorealism workflow • Now interactive with ActiveShade** • +5xfaster on a Fermi GPU vs. a quad-core CPU • +2xfaster on a Fermi GPU vs. last GPUs • Target Market is Design: AEC, MCAD, Industrial, Packaging, Lighting and Interior Design * first available in 3ds Max 2011 Subscription Pack in September, 2010 ** requires 3ds Max 2012 Subscription Pack from September 2011

  2. 3ds Max 2012Quadro Advantages • Advantages for all 3ds Max Markets: • +100% viewport speed** with Geometry Engines • Large frame buffers for texture heavy scenes (very common in Games and VFX) • Advantages for GPU Ray Tracing (iray) • Scene must fit entirely into GPU memory or no acceleration • Large Scenes: all geometry and bitmaps must fit (+600MB for a modest scene) • Large Images: poster sizes need +1GB just for buffer*** • Network Rendering = Data Center usage = Quadro/Tesla only in support *versus consumer graphics **Q5000 vs. GTX 480 ***64 bytes/pixel

  3. iray - a Good Fit for Designers & NVIDIA from end user survey 10/6/2010 • Survey where pool was 55% Design: • iray strengths match user needs:final image quality is #1iteration speed and ease-of-use tie for #2 • iray has good mental ray compatibility: mental ray is the primary renderer of nearly half the users • Fast adoption: latest version in production within 6 months of FCS • Add-in Board opportunity:60% of users upgrade their GPUs, and 18% do it twice or more per PC • New System opportunity:+2,000 new licenses/month, often done with a new system purchase • Server opportunity: average 6 dedicated machines per site

  4. GPUs Accelerate 3ds Max 2012 From faster interaction to faster Photo-Real Results • Quadro 4000 and 5000 for Optimal Viewport Graphics: • Quadro Performance Driver for superior viewport speeds • Quadro Geometry Engines give +2X speed increaseon large models with cohesive meshes • All Subscription Users get: • Intuitive workflow for predictable, photo-real results • CUDA-enabled iray for accelerated rendering with+5x Rendering Performance* *5X faster on a Fermi GPU (vs. a quad-core CPU)

  5. 3ds Max 2012 iray – Speed-Up vs. CPU +2.5X Boost from Fermi over Last Generation +2.7X +2.5X (same system, just changing boards)

  6. 3ds Max 2012 iray – Speed-Up vs. CPUContinual Scaling with Fermi CUDA Cores (same system, just changing boards)

  7. The Professional AdvantageUpgrading to the best possible graphics and rendering experience • 3ds Max Graphics Performance • Handle texture intensive scenes with the industry’s largest graphics memory • +2x speed on large mesh models with Quadro Fermi geometry engines • 3ds Max iray Performance • Keep the largest of scenes and output resolutions running at +5X speed with the industry’s largest memory in Quadro/Tesla • Certification & Recommendation • Quadro 4000 and 5000 certified now;all other Quadro's coming • Highest Reliability • Dedicated Testing, 3X Warranty & Availability • Shipping in all Major Workstation OEM’s

  8. Suggested 3ds Max Board Configurations • 3ds Max Seat Good • 3D artists wanting accelerated viewports and increased texture memory • Quadro 4000– a single slot Fermi solution • Up to + 35% greater interactive performance** • 2 GB of frame buffer for texture heavy scenes • Geometry Engines help large mesh models • Also gives 3.5x speed up* to iray rendering • 3ds Max Seat Better • 3D artist working with larger models and textures or GPU ray tracing • Quadro 5000 • Up to + 40% greater interactive performance** • 2.5 GB of frame buffer for texture heavy scenes • More Geometry Engines help large mesh models • Also gives 5x speed up* to iray rendering • 3ds Max Seat Best • 3D artist working with larger models and textures or GPU ray tracing • Quadro 6000 • Up to + 50% greater interactive performance** • 6 GB of frame buffer for maximum textures • Max Geometry Engines help large mesh models • Also gives +6x speed up* to iray rendering $1,000 ESP $2,500 MSRP $5,000 MSRP *over single quad core CPU ** versus consumer graphics

  9. GPU Ray Tracing Configurations (iray) • Network Rendering Good • Fast and Efficient Render Node • (2) Tesla C2050 or Tesla M2050 • 12xiray speed* for +67%scene & res. size** • Workstation Good • Designers needing efficient rendering and fast viewport graphics • Quadro 5000 • 5xiray speed* for +67% scene & res. size** • Workstation Better • Designers wanting faster rendering decisions • Quadro 5000 + Tesla C2050 • 10xiray speed * for +67% scene & res. size** • Network Rendering Better • Very Fast Render Node • (4) Tesla C2050 or Tesla M2050 • 24xiray speed* for +67%scene & res. size** • Workstation Best • Designers working with large scenes or resolutions • Quadro 6000 + Tesla C2070or Quadro Plex 7000 (for easy configuration) • 12xiray speed * for +166% scene and res. size** • Network Rendering Best • Very Fast Render Node for Largest Scenes & Res. • (4) Tesla C2070 or Tesla M2070or (2) Quadro Plex 7000 • 24xiray speed * for +166% scene and res. size** *over single quad core CPU **vs. consumer GPUs

  10. Marketing Deliverables • Completed • Landing Page • Key Visual • Benchmarks • Survey • Sales Preso • WTB links • FAQ • Partner landing page • Web banners • 1 Pager (by EOW) • Events (Nov 30-Dec 2) • Autodesk University

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