First Colony
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Presentation Transcript
First Colony The trading, spaceship building crew management game
Research Initial Research • Initial Theme Ideas • Mars • Mental health • Space travel • Globalisation • Resources • Our game theme 1 2 3 4 5 6
Research Space • Space Travel • Length of time to travel • Resources • Private companies • Technology 1 2 3 4 5 6
Game Mechanics Initial Research • Strategy • Trading • Base Building • Role Playing • Resource Management • Card based • Win Condition • Most Points • Lose Conditions • Ship does not make trip 1 2 3 4 5 6
The Game Initial Phase • Players take control of one of four private companies seeking to be the first to colonize another planet. • Aim is to build a craft capable of coping with whatever space throws at it and keep its crew alive and happy. • Turn • Get Resources • Trade • Build parts for space ship • Launch Window 1 2 3 4 5 6
The Game After Launch • Travel along a board • Draw random crew at launch • Crew have traits and stats • Random events effects depend on ship and crew • Winner is the player to reach the planet with the most points • Ship parts, crew members and resources all have points values to count to final total 1 2 3 4 5 6