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Team Zelda, led by Bobby Stiles and Preben Ingvaldsen, is excited to share our project's milestones and future goals. We've officially onboarded an artist, Skylar Jordan, enhancing our creative output. However, we face challenges such as reliance on external cooperation for deadlines, the complexity of Flash, and the need for expertise in ActionScript 3. We're also mindful of feature creep which can complicate our progress. Overall, we're optimistic about the project's trajectory barring any unforeseen issues.
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Eternity Engine Team Zelda Ave Bobby Stiles (Team Lead – Fall) PrebenIngvaldsen Stan Peck (Team Lead – Spring) Aaron Dobbe (Web) Artist Skylar Jordan
Milestones & Accomplishments ARTIST GET!
Concerns • Cooperation from people we depend on who are outside of the team to make due dates • Flash is notoriously fussy • Knowledge of ActionScript 3 • Feature Creep
Conclusion • Some kinks in the milestones • Now officially have an artist • Barring any unknowns with Flash, this project should go well.