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Discover the fascinating history and science behind 3D television, a technology that has captivated viewers for over 150 years. Beginning with Sir Charles Wheatstone's patent in 1838 and evolving through multiple innovations, the first domestic 3D broadcast took place during an NHL game on March 24, 2010. Learn how 3D imaging works through concepts like binocular vision, stereography, and sophisticated technologies including polarized and active blocking methods. Explore the journey of 3D imaging from its historical roots to its present-day applications.
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3-D Television A Scientific Perspective
History of 3D Imaging • 3D imaging in not new • Been around for more than 150 years • 1st patented Sir Charles Wheatstone 1838 • Stereography
3DTV Begins • “3DTV: It’s an Eye-Opener” • The first domestic 3D Television broadcast • Wednesday night 3/24/2010 • Rangers vs. Islanders NHL game • Described as “game-changing experience” Photos: multichannel.com
How 3D Works • Binocular Vision • ancient Greece – Euclid • Eyes are 2 inches apart • Each ‘sees’ slightly different picture • Brain puts it together to provide depth
How 3D Works • We can simulate this by viewing two pictures taken from slightly different angles while cross-eyed
RED / BLUE (anaglyph) 3D • When light passes through a red or blue filter, it filters out that particular wavelength of light • Taking advantage of this and combining it with binocular vision we get basic 3D glasses
Polarized 3D • Polarizing the two different images projected on the screen allows us to do this in a different way • Does not distort color
New TV’s • Different Type of Technology…
Sources • http://science.howstuffworks.com • New York Times Online