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3D Technologies for the Web

3D Technologies for the Web. Agenda. Motivations for providing 3D web content Technologies 3DML VRML Shockwave 3D Development Tools and Processes Deployment Issues. Motivations for 3D Content. Virtual Tours ( Environments, Architectural walk-thru )

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3D Technologies for the Web

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  1. 3D Technologies for the Web

  2. Agenda • Motivations for providing 3D web content • Technologies • 3DML • VRML • Shockwave 3D • Development Tools and Processes • Deployment Issues

  3. Motivations for 3D Content • Virtual Tours ( Environments, Architectural walk-thru ) • Product design presentation and interaction • Scientific applications - molecular structures, navigation of ‘spaces’ • Abstract representations of real-world concepts, e.g navigating file structures or data warehouses via real-time 3D metaphors. • Online gaming

  4. Technologies • VRML • Shockwave 3D • 3DML

  5. 3DML • .3dml file has a mark-up syntax similar to HTML • Worlds called ‘Spots’ constructed from Blocks • Blocks have different characteristics which determine how they can be used in the construction of the 3DML world. • Blocks for: • Navigation • Textures • Animated GIFs • Latest version supports video streaming

  6. 3DML • Only supported on the Windows Platform • Blocks are regular shapes so difficult to represent circular structures • Download client from www.flatland.com

  7. VRML • Virtual Reality Modeling Language, or sometimes called 'Virtual Reality Markup Language’ • Script-based language for defining desktop 3D environments. • VRML worlds can be constructed by hand in a text editor • More commonly produced from a 3D world created in a modeling package, like 3D Max or Maya • Exported in VRML format. Each camera that is defined within a 3D modeling package becomes a viewpoint in the exported VRML world. This helps to provide a means to control position and navigation within the world. • Files have .wrl extension • Worlds viewed in VRML client - usually within Web Browser • VRML is a desktop VR solution as compared with immersive VR

  8. VRML -Create Model

  9. VRML - Example Script VRML V2.0 utf8 # Produced by 3D Studio MAX VRML97 exporter, Version 2.05, Revision 1.3 # Date: Thu Oct 28 15:11:58 2004 DEF Sphere01 Transform { translation -32.45 0 -41.79 children [ Shape { appearance Appearance { material Material { diffuseColor 0.8392 0.898 0.651 } } geometry Sphere { radius 27.82 } } ] }

  10. VRML • Supports event sounds and placing of spatial sounds within world • Supports video texturing of objects • VRML 1.0 emerged in mid 1990s • VRML 2.0 (1997) supports the embedding of animation of objects from 3D modeling environments when exporting to vrml giving so-called ‘moving worlds’

  11. Shockwave 3D • Collaboration from Macromedia and Intel • Available with Macromedia Director since version 8.5 • Lingo scripting language extended to include • functions which can create and manipulate a 3D • world and objects contained within.

  12. Shockwave 3D • Models created in applications such as 3D Studio • MAX and exported out to .W3D format. • Free plug-in for a number of 3D development • software packages such as MAX and Maya • Fairly heavy client required (4MB) • Lots of good content out on the web

  13. Deployment Issues • Client-side software required to view & navigate worlds • Bandwidth! - broadband take-up and capacity will determine the future potential for 3D on the Web.

  14. Also Have a Look at Blaxxun 3D • Blaxxon VRML / Java based 3D developed by Blaxxon Technologies ( Windows Only). www.blaxxun.com

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